Crystal Myth by TeamInCharge
Hi!
Want to play an atmospheric exploration puzzle game?
Go for it :)
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System requirements: UE4 based, so DX11 compatible GPU
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All assets are custom made except for a couple of textures.
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Game by Arne Bezuijen (programming, world building, shaders, 2D/3D art), Joel van Neerbos (programming, game logic, sound programming), Mark Kloeg (3D art, level editing)
Music by Mark Kloeg (composition, harp, synth) Albert Smit (cello), Michael Boere (uilleann pipes) and Olivier van Nooten (mixing, beats)
Want to play an atmospheric exploration puzzle game?
Go for it :)
---
System requirements: UE4 based, so DX11 compatible GPU
---
All assets are custom made except for a couple of textures.
---
Game by Arne Bezuijen (programming, world building, shaders, 2D/3D art), Joel van Neerbos (programming, game logic, sound programming), Mark Kloeg (3D art, level editing)
Music by Mark Kloeg (composition, harp, synth) Albert Smit (cello), Michael Boere (uilleann pipes) and Olivier van Nooten (mixing, beats)
Ratings
| Coolness | 74% | 3 |
| Overall(Jam) | 4.15 | 17 |
| Audio(Jam) | 4.40 | 7 |
| Fun(Jam) | 3.48 | 122 |
| Graphics(Jam) | 4.83 | 2 |
| Humor(Jam) | 3.18 | 158 |
| Innovation(Jam) | 3.15 | 311 |
| Mood(Jam) | 4.53 | 5 |
| Theme(Jam) | 3.80 | 74 |
All should be well now!
Nice nice :)
not sure how many graphic skills were involved because of UE4
Very nice graphics though.
Anyway, nice mood and ambiance... But I have to say that I was kind of thrown out of the state of immersion when the drum track kicked in...
“CrystalTrip” is damaged and can’t be opened. You should move it to the Trash.
any ideas?