Beat To The Bottom (BTTB) by FlyingTurnip

[raw]
made by FlyingTurnip for LD29 (COMPO)
Try to reach down to level 10 in the quickest possible time!

This is my first ever entry, and only my second attempt at Unity (I have used it for a single day in preparation for this) and my first real attempt at anything vaguely like this!

So bear with me here :D


Note: Game assets have been hand drawn and photographed ;)

Ratings

Coolness 0% 2196
Overall 2.87 866

Feedback

Geckoo1337
27. Apr 2014 路 22:02 UTC
Not so bad, but I have an annoying occular problem with this constant clipping. Well done ++
馃帳 FlyingTurnip
27. Apr 2014 路 22:40 UTC
Thanks! - Not had time to run through working out whats going on with all of that, but have fixed and re-uploaded a slight error with source/script for restart.
pIMGale
28. Apr 2014 路 23:45 UTC
really nice gui in the beginning!
conormn
29. Apr 2014 路 03:26 UTC
Very nice entry. Got a bit creeped out down there, but had a good time :)
pinkmonkeyhead
29. Apr 2014 路 05:02 UTC
I played at night on fullscreen. creepiest game ever!
haha anyway, really nice song and graphics
lord
29. Apr 2014 路 07:35 UTC
139 seconds! Awesome menu at the beginning.
jsmars
29. Apr 2014 路 15:38 UTC
Nice concept and fun game! Lighting could be a bit wierd at times.
philip_sinclair
29. Apr 2014 路 21:00 UTC
Hmm, i really liked the intro page and the art style, but for me the gameplay was a bit mindless. i just searched randomly until i found the hole, there didn;t seem to be much skill involved. i also really liked the minimal music. if i were you i would use the art and music and make something a bit more engaging... nicely poilished game though, and no bugs.
marccspro
29. Apr 2014 路 21:28 UTC
It took me 193 seconds to finich the game :D I don't know if it's good :p The game is nice but to simple I guess. You should add some mobs I think :)
馃帳 FlyingTurnip
30. Apr 2014 路 16:57 UTC
Thank you for the comments! - monsters to avoid (and other hazards) are on the features (that didn't fit into the time) list, but I may get on and finish the game regardless!
MyrddinsOwl
01. May 2014 路 06:19 UTC
The last game I played had a 4 second loop that was high pitched and grating. Thanks for using a simple percussive loop instead. Well, it is a finished game, and as a 2D artist I always appreciate a hand-drawn look, even overlayed on polygons. I'm wondering why the holes couldnt have been actual cutouts leading down to the next level instead of flat images of a hole and a cut to the next level. Framerate and lighting seems to be an issue, and i agree that some obstacles would be the first thing on the wishlist. Silly vocal SFX helped put some yucks in there. Hey, you completed a game!
Fox_in_sox
01. May 2014 路 15:21 UTC
Definitely not bad for a second attempt in Unity. But the flickering light was really annoying. It made me quit the game , which is sad, since it doesn't look bad at all.:(
DonovanWu
10. May 2014 路 20:52 UTC
Could be turned into a horror game!