Chassis Driller by Griz

[raw]
made by Griz for LD29 (COMPO)
Alternative web link if the first one doesn't work:
http://goo.gl/JuDbC3

A runner-like game where the main aim is to upgrade your minning equipment until you are able to get it 400 units underground.

Changelog:
1.0v - Initial release (LD 29 compo version)

Controls:

Mouse - user interface
Arrows - movement
M - mute music
S - mute sounds

Please let me know if the Mac/Linux builds are not working properly.

Thanks and have fun!

Ratings

Coolness 88% 2
Overall 3.63 176
Audio 3.62 110
Fun 3.54 176
Graphics 3.96 118
Humor 1.90 924
Innovation 3.00 596
Mood 3.23 347
Theme 3.88 98

Feedback

Doubstract
28. Apr 2014 · 14:04 UTC
Simple idea, but very well done. I really enjoyed graphics (that drill... just wow).
Gaming_Ray
28. Apr 2014 · 18:15 UTC
Very cool game. Simple fun concept, and really nice graphics. The UI though is really hard to read.
Overall, pretty fun game. Good job.
Jod
28. Apr 2014 · 18:17 UTC
Got to the point where my drill was basically harder then Dark Souls. Rather enjoyed it! Solid music, nice graphics.
Ellian
28. Apr 2014 · 18:17 UTC
I don't know why exactly, but I liked that idea of a gigantic drill ahah. Well done.
Maek
28. Apr 2014 · 18:19 UTC
It's addictive. I won this Game :D. Cool game ,but UI is too little.
StabAlarash
28. Apr 2014 · 18:19 UTC
nice concept, a bit slow paced at the beginning though
pancakecity
28. Apr 2014 · 18:24 UTC
Very good, it was satisfying to power up the drill and tackle the gold ores!
Wakka
28. Apr 2014 · 18:29 UTC
Superb aestethics: Best gfx and sound I have seen so far
tiffi
28. Apr 2014 · 18:47 UTC
I love this kind of mining games. A little bit too easy perhaps. Great work though
Jason Lay
28. Apr 2014 · 18:57 UTC
The graphics and sound were great! This could do well on a mobile device!
FyberOptic
28. Apr 2014 · 20:51 UTC
This is a really well-implemented version of a simple concept. I like the ability to upgrade, and it kept me playing for several minutes. Attractive visuals, appropriate lighting, good music, and an overall good job!
Cosrnos
29. Apr 2014 · 01:11 UTC
It's a simple game with the replayability of an addicting iPhone game (in a good way!) I can easily see myself losing hours to this if more upgrades were available!
theengineers
29. Apr 2014 · 20:24 UTC
Very simple idea, great execution.
NoorStudios
29. Apr 2014 · 20:33 UTC
simple and fun game, but wish I could go up and enter the shop before my drill is broken.
FrameMatt
29. Apr 2014 · 20:34 UTC
Graphics were awesome, gameplay was fun too, but maybe money leveling isn't balanced, by upgrading it the game becomes very easy. Nice audio effects too =P!
popogames
29. Apr 2014 · 20:36 UTC
Heh, the upgrades got me hooked instantly. Nice visuals as well.
carrier_signal
29. Apr 2014 · 20:55 UTC
Great job, was great to see a game where leveling up was a thing. Good music as well!
Newt_
29. Apr 2014 · 23:09 UTC
Very awesome! Great concept, and fun to play! The music was pretty sweet as well.
GamerTaters
30. Apr 2014 · 01:47 UTC
I really liked this game. Played it through to the end. UI is a little hard to to read (too small). There is a some potential here. Good work!
mjau
30. Apr 2014 · 22:45 UTC
Yay, i won =). Had fun with this for a bit, but it'd be nice if there was more variety as you dig deeper into the ground. You've pretty much seen everything the game has to offer right away, only thing that changes is how long and fast you can keep digging. I mean, they're nice upgrades, but it doesn't really lead you anywhere new.

Still, it was nice for a while =)

Played the Linux version btw. It works fine, but the executable in the Linux zip doesn't have execute permissions, so people have to add that manually before they can run it. I don't know how you made that zip, but if Unity did it for you, someone should get them to fix that =]. If you made the zip yourself, you generally have to use something that understands unix file permissions to get that to work (like zip on Linux or OSX)
mjau
30. Apr 2014 · 22:52 UTC
Also, found some bugs:
- I dug all the way to the right edge of the map once. The light didn't follow the drill to the edge of the screen, so it was drilling in darkness there while the middle of the screen was illuminated.
- Sometimes the drill kept going forwards after breaking (at the shop screen)
sfdnetwork
02. May 2014 · 20:27 UTC
Very nice and well executed. Good job sir. 5/5
Agecaf
05. May 2014 · 12:18 UTC
These are probably the first Unity graphics that I liked. Well done! The only thing I could say is that the last "dive" is just keeping the down arrow pressed, but otherwise it is very fun!
wschorn
05. May 2014 · 12:21 UTC
when I turned off the music, the subtle little drill sound... wow :)
joe40001
06. May 2014 · 00:19 UTC
I liked the game too (a bit too much, I overflowed some of your powerups). Though after you die you can drift to victory.

Good game though.