Escave! by Simon@LD
Oops, you fell in a hole and ended up in cave! Making matters worse: it's a cave filled with evil creatures that will try to kill you... Thank god you're a wizard! You can fight the creatures off with your magical fireballs! However, eventually you'd like to get out of this darn cave... you can build a magical tower to get to the hole you fell through. The evil creatures wouldn't like to see their lunch leaving, so some of them will attack your tower if it isn't strong enough. Build your tower high enough in order to escape the cave!
Created by first time LD participants:
- Pieterjan Bartels (s0217391)
- Simon Chuptys (Simon@LD)
- Jeroen De Coninck (Yarr)
- Stijn De Haes (stijndehaes)
WASD/arrows to move, hold leftmousebutton to cast magic projectiles.
Created by first time LD participants:
- Pieterjan Bartels (s0217391)
- Simon Chuptys (Simon@LD)
- Jeroen De Coninck (Yarr)
- Stijn De Haes (stijndehaes)
WASD/arrows to move, hold leftmousebutton to cast magic projectiles.
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.60 | 131 |
| Audio(Jam) | 2.98 | 410 |
| Fun(Jam) | 3.55 | 95 |
| Graphics(Jam) | 3.14 | 471 |
| Humor(Jam) | 2.18 | 523 |
| Innovation(Jam) | 3.25 | 268 |
| Mood(Jam) | 3.09 | 350 |
| Theme(Jam) | 3.16 | 370 |
The idea with the towers is quite innovative. Also liked the menu with the shop thingy, makes the whole game a lot more interesting. However I think the graphics could have been better. Would like to see you guys upload a post-compo version of this. Good job
Need polishing, i like the explosion of cube when you hit something (:
Good idea and execution.
Some more polish would go a long way here, I think. (GUI skin, info or winning screen after survival of a wave, display of enemies alive, perhaps visual indicator of whereabouts of the enemies...)
But the game is already fun as it is.
It may lacks of some juicy effects but it was really cool to play :D
I hope you guys are proud of yourselves, because this is seriously awesome.
I would've loved a minimap though, I got backstabbed way too often ;).
Nice Game!
Love the music too :D
Music reminds me of the old dos game Ascendancy. Game constantly makes you paranoid... are there chainsaw octagons chasing me? aaaaaah!
Was fun, thx :)
It would had been a nice touch some music effects, I liked the idea of overlapping 'towers', the graphics were functional, but can be improved, specially the GUI.
After all, pretty solid and fun entry.
Solid entry anyhow!
Due to a bug I was able to buy all tower pieces on the second attempt without spending any money.
My only other suggestion would be maybe a radar of some kind? There were so many times when I only knew I was being chased after I was hit.
In terms of balance. I think it would be better if you could actually run away from the little spinners. I was kind of sad that there was nothing I could do once they were on me. They eventually did me in with very few steps left. Wish I had beat it, though so that's a good sign.
Thanks for sharing and thank you again for rating/playing my game! :D
Liked how you had to really worry about the ones that attacked you directly. Also how thinking about the structure early on could decide how the game plays later on.
Not sure if it was just me imagining things but it seems that the arrow ones may have been the best choice always for offensive tower rings?
Regardless, really fun game