Unblocker Man by Rzial

[raw]
made by Rzial for LD29 (JAM)
The city is in danger. The pipes are failing.
You must repair your pipes while fighting mutants.

- When you die and when you win, reload the page to continue playing.

Ratings

Coolness 45% 1547
Overall(Jam) 3.11 435
Fun(Jam) 2.93 414
Graphics(Jam) 3.96 152
Humor(Jam) 2.86 254
Innovation(Jam) 2.65 537
Mood(Jam) 2.96 435
Theme(Jam) 3.52 189

Feedback

ghostmaple
29. Apr 2014 · 05:47 UTC
Wacky. I like the hand-drawn look and solid colors. Couldn't quite get the hang of navigating using the map.
vigrid
29. Apr 2014 · 22:38 UTC
I like your art style and how you used the theme - simple and a fun game, although I couldn't hear any sounds and the game could really use some.
DavidErosa
01. May 2014 · 21:50 UTC
Nice use of the theme and great graphics. Way too many pipes to fix IMHO...
JoshRespawns
03. May 2014 · 09:17 UTC
Great Game!
ElStevo
03. May 2014 · 15:34 UTC
Good game! I like the art style ! I would have like a little more spark and graphics effects on combat :) Good job !
Ragzouken
07. May 2014 · 10:56 UTC
The map didn't seem to link with the placement of doors very well, but I really liked the graphics and it was a lot of fun!
jaxonf92
07. May 2014 · 10:57 UTC
I love the art style. Great game and lots of fun
kristof
07. May 2014 · 10:59 UTC
Very nice art style. It took me some time to notice, that you not only can enter doors, but also go the opposite direction. Some indicating arrows could help.
Pixelfan Games
11. May 2014 · 10:11 UTC
Good Game. I missed some sounds & the minimap is very strange to understand. Anyway i like the concept, good job guys :)
🎤 Rzial
12. May 2014 · 18:32 UTC
Thank you all for your comments! This is my first Jam and I'm amazed with the high response of our game.

We put the link to the post-ludum version in our entry.
TeamFlare
13. May 2014 · 18:26 UTC
Cool game! I really enjoyed playing it. The graphics are pretty cool.
Jiddo
19. May 2014 · 19:27 UTC
Awesome graphics, animations and a cool idea! However, the combat didn't really feel fluent enough. I often ended up with enemies walking/spawning too close and making me not able to hit them.

Also, the added sound effects in the post-LD version were a nice addition.