Earthen Terror by arkeus
Strange creatures have been discovered beneath the surface of the island. Help unearth and destroy them before they escape and cause chaos in the world.
Controls:
Arrows - Move Cursor
Space, Z, W - Confirm, Swap Tiles
X - Cast Spell
Shift, C - Speed Up
You can mute sounds and music from the title screen using M and S.
Swap tiles to match 3 or more in a row. Dirt tiles give nothing, elemental tiles will deal damage to the nearest enemy, or provide mana for powerful spells if no enemies are on screen. Once your mana bar for a spell fills up, press X to open the spell menu, and choose the spell. Enemies will lock blocks preventing you from swapping them, so clear them before they do too much damage to the board! In goal mode you must clear the specified number of enemies, while in endless mode you survive as long as possible. You must be goal mode for a digsite to unlock endless mode. You lose if the tiles reach the top of the screen.
Controls:
Arrows - Move Cursor
Space, Z, W - Confirm, Swap Tiles
X - Cast Spell
Shift, C - Speed Up
You can mute sounds and music from the title screen using M and S.
Swap tiles to match 3 or more in a row. Dirt tiles give nothing, elemental tiles will deal damage to the nearest enemy, or provide mana for powerful spells if no enemies are on screen. Once your mana bar for a spell fills up, press X to open the spell menu, and choose the spell. Enemies will lock blocks preventing you from swapping them, so clear them before they do too much damage to the board! In goal mode you must clear the specified number of enemies, while in endless mode you survive as long as possible. You must be goal mode for a digsite to unlock endless mode. You lose if the tiles reach the top of the screen.
Ratings
| Coolness | 0% | 2196 |
| Overall | 3.92 | 56 |
| Audio | 3.52 | 143 |
| Fun | 3.92 | 42 |
| Graphics | 4.08 | 88 |
| Innovation | 3.20 | 455 |
| Mood | 3.33 | 282 |
| Theme | 2.38 | 1094 |
Nice guy. Graphics are awesome and really remind your others games! :)
The connection with the theme is a bit of a stretch, though.
Adding in enemies is a nice way to freshen things up, locked blocks are frustrating in just the right way (I wish killing an enemy released all the blocks it locked, though).
I liked the subtlety of these changes, and felt that the balancing on "Normal" was generally pretty good. Difficult enough that I needed to pay attention to what I was doing, but not so hard that I lost interest.
An all-around excellent effort for such a small amount of time.
I found it a bit difficult on normal.
Nothing to say about the technical aspect. Everything is top notch.
Fantastic entry !
Looks great, the spells are a nice touch.
And you also have a nice little tune, so much work for 48h... Congrats !