Volleyball Moles by pjchardt
------------------------------------------------------
EDIT: I uploaded a post compo web version where 2 or 4 players can play with only two controllers. Here are the controls for the post compo version.
Left Analogue to move on top. Right analog to move on bottom.
Left trigger to jump on top. Right trigger to jump on bottom.
One additional note about the post compo version. I was not sure of the rules, so I did not modify the original. However, the only change I made for the post compo was to the controls to allow 2 people, or 4 people on 2 controllers, to play. I don't think anyone was really able to play otherwise. So I think it should be okay to rate the post compo version. Not sure though...
-----------------------------------------------------
A sports game for four, Volleyball Moles is a take on volleyball with variant game play for the teammates. One player tries to fend off an opponent and bounce the ball on their own teams point square while the other team member, below the playing field, jockeys for position moving their teams point square around.
The game requires four players and four Xbox controllers(may work with Playstation controllers?). I know this severely limits the number of people who can play it, but if you have some friends at arms length, I greatly appreciate it if you give it a spin. It is a pretty fun little game.
If you are playing the web build, controllers need to be turned on and hooked up before game loads, or they won't register.
How To Play:
Left Analogue to move
A to jump
Esc to exit on Linux
Each team has two members, Point Square and Point Bucket. Point Square is on the upper level and tries to bounce the ball on their teams colored square as many times as possible. The Point Bucket is on the lower level and moves the teams point square around to collect the points. If the opponent's Point Bucket is above your Point Bucket, they will get their points and your teams points.
Made in Unity, C#
Photoshop for the one 64x64 white texture I made.
Bfxr for SFX: http://www.bfxr.net/
Soundation for music: http://soundation.com/studio
Thanks!
EDIT: I uploaded a post compo web version where 2 or 4 players can play with only two controllers. Here are the controls for the post compo version.
Left Analogue to move on top. Right analog to move on bottom.
Left trigger to jump on top. Right trigger to jump on bottom.
One additional note about the post compo version. I was not sure of the rules, so I did not modify the original. However, the only change I made for the post compo was to the controls to allow 2 people, or 4 people on 2 controllers, to play. I don't think anyone was really able to play otherwise. So I think it should be okay to rate the post compo version. Not sure though...
-----------------------------------------------------
A sports game for four, Volleyball Moles is a take on volleyball with variant game play for the teammates. One player tries to fend off an opponent and bounce the ball on their own teams point square while the other team member, below the playing field, jockeys for position moving their teams point square around.
The game requires four players and four Xbox controllers(may work with Playstation controllers?). I know this severely limits the number of people who can play it, but if you have some friends at arms length, I greatly appreciate it if you give it a spin. It is a pretty fun little game.
If you are playing the web build, controllers need to be turned on and hooked up before game loads, or they won't register.
How To Play:
Left Analogue to move
A to jump
Esc to exit on Linux
Each team has two members, Point Square and Point Bucket. Point Square is on the upper level and tries to bounce the ball on their teams colored square as many times as possible. The Point Bucket is on the lower level and moves the teams point square around to collect the points. If the opponent's Point Bucket is above your Point Bucket, they will get their points and your teams points.
Made in Unity, C#
Photoshop for the one 64x64 white texture I made.
Bfxr for SFX: http://www.bfxr.net/
Soundation for music: http://soundation.com/studio
Thanks!
Ratings
| Coolness | 49% | 1314 |
| Overall | 2.53 | 1117 |
| Fun | 2.31 | 1102 |
| Graphics | 1.81 | 1226 |
| Innovation | 2.67 | 843 |
| Theme | 1.87 | 1229 |
In Windows, some combination of PPJoy and/or GlovePIE should get you virtual controllers powered by the keyboard:
http://ppjoy.blogspot.com/
http://glovepie.org/
http://www.jim-melton.com/tag/ppjoy-windows-7-64-bit/
I once used PPJoy and x360ce to drive a virtual Xbox 360 pad using keyboard keys. Heh.
There are a whole bunch of gamepad apps for Android, probably some for iOS too. Quick googling turned up these Android apps:
http://www.addictivetips.com/android/droidpad-use-android-device-as-pc-gamepad-mouse/
http://www.makeuseof.com/tag/bt-controller-use-android-as-gamepad/
Idea is good. If 2~4P are programed simple AI, this game gets better, I think.