Deep South Motel by iossif
Welcome to the DEEP SOUTH MOTEL!
Your guests are waiting impatiently having no glimpse of the management and processes below the surface of a highway-side motel.
While every guest brings income they will also get your rooms dirty. Clean the rooms to make them ready for the next customers.
The more personell you have and bigger your infrastructure the more guests you can manage faster.
Try to get the highest score possible in 5 minutes!
ABOUT:
Code - @iossif
Art - @leafthief
CONTROLS:
- Click the [+] to add a Guest or Utility Room
- New Rooms cost money (as indicated on the bottom left)
- A dirty room will show the clock symbol - click it to clean the room
- Click a vehicle to assign a clean room to a guest
- Wait for the guest to leave the room
Utility Rooms can boost your motel:
1) Laundry rooms will reduce the time it takes to clean a room
2) Staff rooms will increase the number of your cleaning stuff, allowing you to clean more than one room at a time.
---
known issues: some icons got blurry when we exported the game. we will try to find out what causes that.
Your guests are waiting impatiently having no glimpse of the management and processes below the surface of a highway-side motel.
While every guest brings income they will also get your rooms dirty. Clean the rooms to make them ready for the next customers.
The more personell you have and bigger your infrastructure the more guests you can manage faster.
Try to get the highest score possible in 5 minutes!
ABOUT:
Code - @iossif
Art - @leafthief
CONTROLS:
- Click the [+] to add a Guest or Utility Room
- New Rooms cost money (as indicated on the bottom left)
- A dirty room will show the clock symbol - click it to clean the room
- Click a vehicle to assign a clean room to a guest
- Wait for the guest to leave the room
Utility Rooms can boost your motel:
1) Laundry rooms will reduce the time it takes to clean a room
2) Staff rooms will increase the number of your cleaning stuff, allowing you to clean more than one room at a time.
---
known issues: some icons got blurry when we exported the game. we will try to find out what causes that.
Ratings
| Coolness | 85% | 2 |
| Overall(Jam) | 3.59 | 133 |
| Audio(Jam) | 2.75 | 486 |
| Fun(Jam) | 3.25 | 222 |
| Graphics(Jam) | 4.56 | 22 |
| Humor(Jam) | 2.41 | 436 |
| Innovation(Jam) | 3.43 | 177 |
| Mood(Jam) | 3.86 | 75 |
| Theme(Jam) | 2.69 | 575 |
Hi! This is cool. I dig the graphics, the interpretation of the theme, and all that... I've got to say, though, that there not only doesn't seem to be any win/loss state, but I'm clicking on things frenetically and the only change in difficulty is based on a. how fast I click and b. how much stuff I have. There's no difficulty curve... there's a difficulty slump.
Great work!
The graphics are cool, the way your handled the theme is cool, the gameplay quickly gets cool... Too bad there's no sound.
I hope you'll expand the idea further. Very, very solid entry. Kudos!
Great work guys!
More of a difficulty curve would be nice. Perhaps the number of guests turning up should increase with your popularity or something.
I can see this working well on touch screen devices.
The timers everywhere are excellent as they put all needed information on the screen!
The audio loop got tedious after a bit, and it's quite a long time until the high scores.
Good job :)
thanks for the feedback so far and have fun with it!
well done ~ Boa
Not to sound negative because I enjoyed your game and it also looks very smexy, but if you improve on these things in a post-compo version you can sell this game and make a lot of $$. :D
So yeah, I think if you continue to add more variety to the gameplay then you could be onto a really addicting game.
A really funny simulator with nice graphics ;)
~AlucardX60