{"author_link":"\/author\/samoojamies\/","author_name":"samooJAM","author_uid":"11043","comments":[{"author_name":"NicoM","author_uid":"32562","time":"Apr 28, 2014 @ 12:58am","epoch":1398646380,"text":"I really like the abstract environment art, It feels alien and interesting, the player maybe not so much...\r<br\/>But really nice job:)"},{"author_name":"ZeppelinCaptain","author_uid":"27032","time":"Apr 28, 2014 @ 3:00am","epoch":1398653700,"text":"Very nice aesthetics, and nice ambience, but the gameplay is not interesting, since there is no challenge, but a challenge of patience.\r<br\/>\r<br\/>With a bit more excitement, it could be a joy to swim around in though!"},{"author_name":"Blueberry Soft","author_uid":"36896","time":"Apr 28, 2014 @ 3:15am","epoch":1398654600,"text":"Great job on the undersea flora and fauna. It was fun finding the various slug-things' strange interactions. Perhaps the sound could change a bit as you get higher, as I could have used some feedback when I had to 'escape the area'. I think the wording's fine, but it was hard to gauge that I was actually gaining height."},{"author_name":"allurious","author_uid":"20642","time":"Apr 28, 2014 @ 1:16pm","epoch":1398690660,"text":"Great aesthetics, love the low poly art. The game isn't challenging but I really enjoyed it as an ambient experience-- especially with the track in the background."},{"author_name":"Jupiter_Hadley","author_uid":"27744","time":"Apr 29, 2014 @ 11:39am","epoch":1398771240,"text":"I really love the graphic style. I included your game in part 1 of my Ludum Dare compilation video series, if you'd like to check it out! http:\/\/youtu.be\/2Ja__FAtoAQ"},{"author_name":"kbm","author_uid":"20498","time":"Apr 29, 2014 @ 3:45pm","epoch":1398786000,"text":"Really good visual style, good job!"},{"author_name":"Seraphina","author_uid":"36309","time":"Apr 29, 2014 @ 3:50pm","epoch":1398786300,"text":"Love the games atmosphere and aesthetics.  Not gonna lie though, I spend more time making music with the radar button than I did swimming around. =P   Great job nonetheless."},{"author_name":"Siewart","author_uid":"10724","time":"Apr 29, 2014 @ 3:51pm","epoch":1398786360,"text":"Reminds me of GW2 WvW pearl collecting :)\r<br\/>\r<br\/>Nice visuals.\r<br\/>\r<br\/>Although I couldn't get the radar working :\/"},{"author_name":"ccglp","author_uid":"34494","time":"Apr 29, 2014 @ 3:51pm","epoch":1398786360,"text":"Very relaxing!"},{"author_name":"kmakai","author_uid":"28426","time":"Apr 29, 2014 @ 3:58pm","epoch":1398786780,"text":"Great job with the aesthetic as already stated, nice relaxing atmosphere to swim around in! I really like seeing projects that pick an appropriate scope for the assets, and with the added bonus that the low-poly art was well executed too! Good job."},{"author_name":"DarkMeatGames","author_uid":"34345","time":"Apr 29, 2014 @ 8:52pm","epoch":1398804420,"text":"Wow, really beautiful. Sound was perfect. Controls were a bit slow, and I didn't feel any motivation to collect the pearls, but with some varied landscape, I'd swim around just to be in that world. Nice job!"},{"author_name":"NeiloGD","author_uid":"1154","time":"Apr 29, 2014 @ 10:08pm","epoch":1398808980,"text":"Like the graphics work, it's simplicity really pays off. I'm not sure the radar was working for me though :("},{"author_name":"dook","author_uid":"18341","time":"Apr 29, 2014 @ 10:09pm","epoch":1398809040,"text":"Awesome, abstract little experience. I love the whole style, especially the weird creatures and their animations."},{"author_name":"tankete","author_uid":"21907","time":"Apr 29, 2014 @ 10:10pm","epoch":1398809100,"text":"I liked the art style, but the radar didn't work for me so finding all 7 pearls dragged on a bit. Relaxing."},{"author_name":"Oddly Shaped Pixels","author_uid":"33840","time":"Apr 29, 2014 @ 10:11pm","epoch":1398809160,"text":"Incredibly beautiful, it really feels like diving. The sound is just perfect.\r<br\/>Just wandering around was a great pleasure, super entry!"},{"author_name":"martinysa0311","author_uid":"35150","time":"Apr 29, 2014 @ 10:14pm","epoch":1398809340,"text":"I love this exploration game&hellip;. . the art is very abstract and very cool."},{"author_name":"LTyrosine","author_uid":"6633","time":"Apr 29, 2014 @ 10:30pm","epoch":1398810300,"text":"Nice graphics and mood but I felt more in a demo than a game."},{"author_name":"dector","author_uid":"9598","time":"Apr 29, 2014 @ 10:35pm","epoch":1398810600,"text":"Very interesting concept. But control isn't very good for me. Will you improve camera\/control and build post-compo version?"},{"author_name":"helloWorldStudios","author_uid":"36114","time":"Apr 29, 2014 @ 10:38pm","epoch":1398810780,"text":"Nice job like the size of the world it beefs out the play time abit and adds some aspect of actually looking for the pearls"},{"author_name":"samooJAM","author_uid":"11043","time":"Apr 29, 2014 @ 11:56pm","epoch":1398815460,"text":"@dector I'll consider making a post compo version and absolutely I would improve camera, controls and many other things. Follow me on twitter for updates @samoojam"},{"author_name":"whilefun","author_uid":"7424","time":"Apr 30, 2014 @ 12:47am","epoch":1398818520,"text":"Neat game! At first I found the inverted W,S keys annoying, then reached for my Xbox 360 controller and was off to the races. It took me a few moments to realize that the Stroke movement could be held. I also didn't realize at first that the sonar was functional. Cool idea! Once I got that, the game became instantly more fun to play. At the end, I didn't understand where I needed to go, so I just kept swimming &quot;forward&quot;. I either got eaten by the fish, or escaped. Fun! :)"},{"author_name":"evilseanbot","author_uid":"7902","time":"Apr 30, 2014 @ 1:08am","epoch":1398819780,"text":"I loved the art style a lot. Did you consider adding mouse look controls?"},{"author_name":"samooJAM","author_uid":"11043","time":"Apr 30, 2014 @ 8:35am","epoch":1398846600,"text":"@evilseanbot To save development time I just gave up with mouse controls quite quickly. The mouse controls didn't feel right because I designed it to be played with a gamepad."},{"author_name":"dcolgan","author_uid":"2293","time":"Apr 30, 2014 @ 6:16pm","epoch":1398881460,"text":"Nicely done sir!  The swimming controls are very nice, and the graphical abstract style works well."},{"author_name":"v_n_j","author_uid":"30018","time":"Apr 30, 2014 @ 7:23pm","epoch":1398885480,"text":"Even though this procedural-generated plants and fishes look a bit weird, they still look good and set the right mood. It feels awesome when you swin around and then shadow of a giant fish falls upon you :)\r<br\/>\r<br\/>Just a thought about fishes - they look bulky and i don't think they need so many polygons. More shape, less polygons - they will look better imho."},{"author_name":"crewderek","author_uid":"34572","time":"Apr 30, 2014 @ 11:50pm","epoch":1398901500,"text":"I really loved the environment! Very abstract and different looking! As for the game play, the one thing I found crazy cool was the sonar system. You couldn't die though to my knowledge so there was no real urgency. Good game though!"},{"author_name":"raulincze","author_uid":"34231","time":"May 1, 2014 @ 11:12am","epoch":1398942420,"text":"Wow... I was totally immersed into this. (pun intended) Great atmosphere.\r<br\/>\r<br\/>Towards the end I stopped collecting the pearls because of the annoying noise they made when you pick them up. (Either that or maybe I wanted to spend more time just swimming around chasing fish).\r<br\/>\r<br\/>Also, maybe a very subtle vertex animation shader on the see weed would've contributed more to the environment.\r<br\/>\r<br\/>Nice job!"},{"author_name":"pIMGale","author_uid":"37348","time":"May 2, 2014 @ 9:06pm","epoch":1399064460,"text":"the scale is perfect and makes the ending crazy good."},{"author_name":"matthias_zarzecki","author_uid":"3880","time":"May 4, 2014 @ 8:09am","epoch":1399190640,"text":"Neat idea! Love the underwater-atmossphere, it's usually hard to pull that off.\r<br\/>\r<br\/>As usually with 3d-&quot;space-sim&quot;-controls, 50% of the player like &quot;up-button moves up&quot;, while the other half is adjusted to &quot;flight-stick&quot;-controls. A button to switch that around would've been great!"},{"author_name":"gre","author_uid":"18803","time":"May 11, 2014 @ 4:30pm","epoch":1399825500,"text":"Cool atmosphere."},{"author_name":"Melondonut","author_uid":"35153","time":"May 19, 2014 @ 4:03am","epoch":1400471880,"text":"I like the concept. hmm... if there is a mini-map, then it will be very helpful. but I also think that could spoil the mood... hmm....."},{"author_name":"ErikU","author_uid":"30880","time":"May 20, 2014 @ 12:54am","epoch":1400546940,"text":"A relaxing game. My one issue would be that the swimming is a bit too slow, and that the optimal speed is done through clicking very quickly which can get tiring. The radar was an interesting implementation once I learned how to use it."}],"images":["ld29\/11043-89ebdfdacb4aadd8dc7a280cd762e46f.jpg","ld29\/11043-fe95c1c859f1e29176f57e009b8792b6.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/mixx28klvikbbb9\/PearlDiver.zip?dl=0","text":"Windows"},{"url":"https:\/\/www.dropbox.com\/s\/ew9e241zpt4bhj2\/PearlDiver.zip?dl=0","text":"Linux"},{"url":"http:\/\/goo.gl\/cy65rJ","text":"Source"},{"url":"https:\/\/twitter.com\/samooJAM","text":"@samooJAM"}],"metadata":{"g_key":"19464","g_author":"11043","g_event":"LD29","g_eventkey":"22","g_subevent":"COMPO","g_urlkey":"19493","g_title":"Pearl Diver","g_status":"UCHK1","g_place":"398","g_commentcount":"32","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/11043-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/11043-shot1.png-eq-900-500.jpg"],"text":"Randomly generated sea plants and fishes! Best played with a gamepad.\r\n\r\nCONTROLS \r\nFullscreen: 'F' button \r\nMovement: WASD\/arrows\/gamepad\r\nStroke: Left mouse button\/ctrl\/gamepad0 (hold down to kick) \r\nRadar(sonar): Right mouse button\/alt\/gamepad2\r\n\r\nTECH INFO\r\nUnity3D\r\nBlender\r\nAudacity\r\nBfxr.net \r\nhttp:\/\/www.dafont.com\/minimal.font","title":"Pearl Diver"}