LightRunner by ryebread761

[raw]
made by ryebread761 for LD29 (COMPO)
Hey guys, this is light runner. The object of the game is to keep your character out of the light from torches as he falls. I am aware of a small bug that makes you get hurt even when you are barely in the light. This is kind of part of the game now. Once you know how to play, I recommend insane mode :). M = sound toggle, ESC = exit

Ratings

Coolness 50% 3
Overall 2.93 798
Audio 2.74 578
Fun 2.93 641
Graphics 2.25 1110
Humor 2.52 498
Innovation 3.19 462
Mood 3.00 530
Theme 3.00 774

Feedback

Move127
28. Apr 2014 · 02:31 UTC
Great game! It's really interesting having to dodge things when you can't see your character.
FuzzyWuzzie
28. Apr 2014 · 02:32 UTC
Super hard!
saiato
28. Apr 2014 · 02:36 UTC
Very funny game. The idea for the mechanic is very clever, but if you can't see the character at all it's frustrating to play (maybe this was intentional?)
kevincorrigan
28. Apr 2014 · 02:40 UTC
Interesting Idea, and indeed hard.
terraco
28. Apr 2014 · 02:50 UTC
Idea was a nice reversal from the norm. Stay away from what you'd normally seek in a cave.

Should the character have been something that would avoid light, like a bat or monster?
IAmSpencer
28. Apr 2014 · 03:45 UTC
Good job. Usually games make you BE in the light to stay alive, so I like the nice twist on this one. :)
rincewind_cz
28. Apr 2014 · 09:23 UTC
I had same idea (avoid the light) implemented in my entry :) I think that falling should be faster. It's slow even in insane.. Reasonable speed makes the game looks dynamic :)
Zolkren
28. Apr 2014 · 13:23 UTC
Liked the concept.
🎤 ryebread761
28. Apr 2014 · 23:21 UTC
@terraco Yah, a bat would have been a good idea.
@ricewind_cz, yah falling probably should have been faster.
nonentheless
29. Apr 2014 · 13:25 UTC
Hehey, in my game you also cannot see a character (after two warm up levels) sweet coincidence ;)
mess110
29. Apr 2014 · 13:26 UTC
30 sec on insane. nice game
RARoadkill
30. Apr 2014 · 02:46 UTC
Had to fight every gamer instinct to stay out of those lights
Lukbebalduke
30. Apr 2014 · 02:48 UTC
Great game , but very simple. Funny graphics ! :D
sfdnetwork
02. May 2014 · 20:13 UTC
Loved it, super fun. Great concept. Graphics needs a little work but other than that, 5/5.
Gamepopper
02. May 2014 · 21:02 UTC
I really like the idea of avoiding the light. Best idea to practice with pixel art though, the character design looks really rushed.
Thorig
03. May 2014 · 14:29 UTC
Funny little game. Most of the time I just keep left or right. I really like the idea of this game.
Chaoseed
05. May 2014 · 12:04 UTC
Interesting. Kinda fun...It's difficult to learn how your character moves because usually you can't see them! Hm, what if it started out dim so you could see your character a bit, and you dodged stuff for a while...then it got dimmer, so things were hard to see, and then eventually it was completely dark except for torches? That would give the player a chance to learn the moves. Anyway, you got something playable in 48 hours, which is an accomplishment. ;)
ChuiGum
07. May 2014 · 05:37 UTC
Very innovative!
KevinWorkman
12. May 2014 · 16:27 UTC
This is an interesting idea, although like you said, I was almost constantly losing health despite still being in darkness. I think this mechanic could be pretty interesting if you polished it up a little!