Tetrix Zone by eskivor

[raw]
made by eskivor for LD29 (COMPO)
For this Ludum Dare 29, I'm glad to show you my game Tetrix Zone. It's my first Ludum Dare with Unity.

Tetrix Zone is a game where the player has to do speleology among Tetris blocks, to get the key beneath the surface, and go back to get the cup to win.

The level is half randomized.

Get the key, then get the cup !
Arrow keys to move and jump.
Left click on Tetris blocks to destroy them.
Be quick to get the best score ! ;)

Ratings

Coolness 71% 3
Overall 2.56 1099
Audio 2.20 834
Fun 2.41 1040
Graphics 2.51 985
Humor 1.74 1008
Innovation 3.03 583
Mood 2.04 1169
Theme 2.37 1101

Feedback

GreatBigJerk
28. Apr 2014 · 02:18 UTC
The movement controls seemed broken. Like there was a force always being applied against me.
Zathalos
28. Apr 2014 · 03:00 UTC
Yeah the controls were a little wonky but I managed to get to the key and then the cup. It's an interesting concept but I don't see how it applies to the theme? Anyway, good try.
fserb
28. Apr 2014 · 11:59 UTC
The player controls were not great. But the idea has potential! :)
sam101
28. Apr 2014 · 11:59 UTC
Good try, even if the controls seems quite weird on my computer
hissssssssss
28. Apr 2014 · 12:04 UTC
Something with the collision detection and movement seemed wonky. Sometimes I'd be able to "climb" up the side of blocks. The jump height seemed inconsistent as well.
But I love the idea of blasting a way down into a pit and then having to climb back up, all on shifting platforms!
Katamori
28. Apr 2014 · 12:04 UTC
Extremely laggy for me. Also, I can't see the point of the game, but somehow I still love it.
xhunterko
29. Apr 2014 · 08:41 UTC
Glitch: Left arrow key movement is awful. Plus, you can get the cup when it doesn't appear. Neat idea though.
Lrnk
29. Apr 2014 · 22:50 UTC
Haha, novel! Cool idea, cool game
Hob623
30. Apr 2014 · 01:26 UTC
This is a cool concept; getting to the key might not be too hard, but getting back up can make for interesting challenges. It would be cool to see what could be added to this game to make it more than just the same level. There are a few bugs, the movement seems a bit slow at times, and jumping close enough into the gate at the beginning at a level causes it to instantly be cleared. Also, the music gets rather grating quickly. Apart from that, nice job~
Gins
30. Apr 2014 · 16:41 UTC
Interesting idea, unfortunately a bug lets you just climb up the wall to the cup by pressing left and jumping so there's not much challenge to this game :(
I tried to play one game fair though, and that was more fun :)
LPGhatguy
01. May 2014 · 19:29 UTC
Being able to climb the walls and then on top of everything didn't make it much of a challenge. It was however a good break from all of the mole games I've been playing.
Dreii
02. May 2014 · 06:51 UTC
Really buggy controlls but nice concept! :D
Thorig
03. May 2014 · 13:49 UTC
Great idea, but the execution was not. This could be a good game with a bit more polish.
ZYXer
06. May 2014 · 00:19 UTC
Good game concept. But it's a bit too easy at the moment.

BTW you should include the source of the game.
pikkpoiss
19. May 2014 · 00:02 UTC
The idea of navigating around a tetris field is pretty cool, although I wanted to see some mechanism to line up rows of blocks and make them vanish, like tetris. Jumping seemed a bit weird, and going left and jumping felt like some invisible current was pushing against me.