Drill, Baby, Drill by mneubrand
Drill through to all oil reserves in the level without hitting stone, the surface or your previous path.
A,Left = Turn drill left
D,Right = Turn drill right
Space = Action (Start/Restart level, etc.)
Implemented using HTML5 Canvas. Uses HTML5 Boilerplate (http://html5boilerplate.com/), canvg (https://code.google.com/p/canvg/) and SoundManager 2 (http://www.schillmania.com/projects/soundmanager2/).
Best performance in Chrome 34. Also tested in FF 28 (choppier) and IE 11 (choppy, no sound). Needs a relatively beefy PC because getImageData performance is horrific and I didn't have time for any optimizations. Also needs a pretty high resolution screen (scroll down in case the game gets pushed under the instructions)
A,Left = Turn drill left
D,Right = Turn drill right
Space = Action (Start/Restart level, etc.)
Implemented using HTML5 Canvas. Uses HTML5 Boilerplate (http://html5boilerplate.com/), canvg (https://code.google.com/p/canvg/) and SoundManager 2 (http://www.schillmania.com/projects/soundmanager2/).
Best performance in Chrome 34. Also tested in FF 28 (choppier) and IE 11 (choppy, no sound). Needs a relatively beefy PC because getImageData performance is horrific and I didn't have time for any optimizations. Also needs a pretty high resolution screen (scroll down in case the game gets pushed under the instructions)
| Web | http://mneubrand.github.io/projects/drill-baby-drill/ |
| Source | https://github.com/mneubrand/drill-baby-drill |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=11653 |
Ratings
| Coolness | 48% | 1359 |
| Overall | 3.70 | 140 |
| Audio | 2.60 | 646 |
| Fun | 3.59 | 150 |
| Graphics | 3.63 | 269 |
| Innovation | 3.69 | 163 |
| Mood | 3.00 | 530 |
| Theme | 3.92 | 70 |
The sfx got a bit annoying after a few levels, and the graphical style doesn't quite match with the 8-bit sfx.
The gameplay is conceptually simple, but very well designed. The difficulty also ramps up well with later levels, and it was a joy to finish.
With a few more underground hazards and more levels, this has great potential.
I got hooked for real..
So simple yet addictive gameplay.
Keep working on this and put on iPhone or something.
I'll buy it for sure...
Good job!