Watch Your Step by nka

[raw]
made by nka for LD29 (COMPO)
Monsters will sneak to you from beneath the ground, but you can see their movement by the trail. Try to kill them before they attack. Gather ore to improve your abilities.

Controls:
Move : Left/Right
Dodge: Up
Mine :
Shoot: X
Throw: C

Ratings

Coolness 57% 3
Overall 3.97 43
Audio 2.97 419
Fun 3.80 77
Graphics 4.18 76
Humor 2.35 617
Innovation 3.70 157
Mood 3.86 69
Theme 3.29 537

Feedback

ehtd
28. Apr 2014 · 04:10 UTC
Very cool graphics
Shire
28. Apr 2014 · 04:10 UTC
This was a really cool game, I loved the throwing mechanic and the controls were really tight
conormn
28. Apr 2014 · 04:14 UTC
WOW! Really well done. Hats off :)
madhoe
28. Apr 2014 · 04:19 UTC
Great game. Great graphics (I really love em!). Pretty cool and fun overall! I think when a spider creeps out, it'll get exponentially difficult, especially in the later parts of the game, and it'll FEEL like you can't turn the tables, which may cause frustration. When I've played 6 minutes into the game and died, I never wanted to play again and try and win.
Halbernacht
28. Apr 2014 · 04:22 UTC
I really enjoyed the gameplay and the presentation, though I'd sometimes the game would get really choppy, which made things hard to play.
Garris
28. Apr 2014 · 04:31 UTC
I love well executed minimalism, and this game is the perfect example. Every individual piece is simple and well crafted, and they all come together to create an experience that is very engaging.
EmberKirk
28. Apr 2014 · 04:37 UTC
Really cool! Some small camera pops in the beginning there, but great tutorial and great everything else!
🎤 nka
28. Apr 2014 · 04:40 UTC
@madhoe yeah, like in all my games, this one requires a bit of strategic progression. You probably fail because of lack of endurance! Try pick different upgrades!
Tater_hater
28. Apr 2014 · 04:49 UTC
I love the feel of the game
ArthurMaker
28. Apr 2014 · 04:50 UTC
I think this was awesome 9/10 maybe this could have had something more to do with the theme but else this is awesome.
CHECK OUT MY GAME!!!
Oye Beto
28. Apr 2014 · 05:08 UTC
Pretty fun and I like the pixel art.
JavadocMD
28. Apr 2014 · 05:31 UTC
I love this. Very well done. Original concept!
zanenga
28. Apr 2014 · 05:39 UTC
Great game. Love the dodge animation and mechanic.
monsterkillu
28. Apr 2014 · 05:52 UTC
Cool and lovely pixel art. Fluid controls. excellent action. Neat game mechanics. Soundtrack would've been nice i think.
8BitPimp
28. Apr 2014 · 08:39 UTC
Very nice atmosphere and the idea is really cool. Great job!
TomBoogaart
28. Apr 2014 · 09:30 UTC
great color palette
SojaBird
28. Apr 2014 · 09:52 UTC
Niiice
xhunterko
28. Apr 2014 · 10:27 UTC
Well done. Fairly difficult, but well done!
Zyper
28. Apr 2014 · 17:51 UTC
Addictive gameplay! I like it :)
raulincze
28. Apr 2014 · 20:05 UTC
Amazing mood, enchanting game world, lovely gameplay.
DSPena
28. Apr 2014 · 23:11 UTC
Really cool game, it looks good and is fun! But it lacks some music or ambience noise.
BallpointPress
29. Apr 2014 · 01:08 UTC
This seems very cool and complete except every time I stack it says "Miss" and I get nothing for it.
Liens
29. Apr 2014 · 03:29 UTC
Great style and graphics. I was surprised that I couldn't put minerals in at point blank though
GeorgeBroussard
29. Apr 2014 · 04:59 UTC
I - LOVED - THIS - GAME. Everything from the art style to the mechanics. Very very well done, imo. I had trouble with the game at the start and thought it was broken. It wasn't clear I had to dig on the rock pile, so the horse wouldn't move and I kept spamming keys. Make that more clear. I really loved the sci-fi nature of it and the art. Best LD game I've played. Just my sort of game.
rylgh
29. Apr 2014 · 05:51 UTC
man i just played that for a long time... very addicting
Zanzlanz
29. Apr 2014 · 19:27 UTC
These gameplay mechanics are perfectly balanced and are really fun to play with. You are one genius designer! xD
ioboi
29. Apr 2014 · 20:43 UTC
This is such an awesome game!!!
Thank you for this "time-eater" :)
tacs
30. Apr 2014 · 16:37 UTC
All around very cool.
Romko Pidstryhach
30. Apr 2014 · 21:40 UTC
Great mood!
xk
01. May 2014 · 07:14 UTC
Pretty cool artwork, this game fits together really well!
SaintHeiser
01. May 2014 · 11:00 UTC
Wow. Cool game =)
Very fun system with money throwing.
Game getting pretty hard after 3-d shoop...
moonmagic
02. May 2014 · 05:47 UTC
Really enjoyed Creep Moon and other Graphical Friends. Spiders! Spiders are so good, making sound, emerging, scuttling. Throwing ore is a good feeling. Ten minutes is a long time.
alvarop
02. May 2014 · 18:22 UTC
Enjoyed the game but got a bit repetitive after a while. I would have liked to see a bit more variety in the enemies. It's a great game, don't get me wrong, but I felt like something was missing.
jrap
03. May 2014 · 04:33 UTC
My favorite entry so far. I would have liked some upgrades to firepower and running speed, so hat I was more powerful, not more efficient.
jsspiegel
03. May 2014 · 20:17 UTC
Amazing game, five stars on all fronts. Very fun and suspenseful, great art and reward system.
baykush_figtree
04. May 2014 · 15:08 UTC
YES I DID IT \o\\o//o/
Ok, this one wins for me. For one side it's total ludum dare candy, but on the other side it's SUPER FUN.
- It follows the #1 Roguelike rule IMO: "Hard, but if you die, it's your faul."
- Marvelously color-coded. You always know who is who and what is what.
- TIMING. F*cking, timing. Generous pauses, upgrades and time to breath and take a cup of water between raging waves of spiders.
- Controls are absolutely responsive. I know what i did and why i did it.

Above all, it's FUN. FUN DO YA HEAR ME. I would absolutelly pay for a longer / multiple-staged / co-op version of this game on Steam. It feels absolutely badass to shoot while digging and throwing resources at the camel

For me, mate, you win. Big time.

To be fair, my critique:
- The intervals should be more spaced: getting inside one of those stations should A) Clear the enemies B) Enemy spawning should cease as soon as the station appears in scene.
- While inside the stations your life should be displayed. Sometimes i was unsure of how many hearts i had. It would be good to know how much i've upgraded other stats as well.
- There should be an alternative way to gather the resources. Example: Keeping "C" Pressed while close to the camel would transfer resources, two points/ second. Throwing should be a faster, but alternative way (more risky).
- I believe more enemies would add a lot to the gameplay. That considered, i believe player and enemies should have different colors.

Kudos mate. Kudos.
lightsoda
04. May 2014 · 20:16 UTC
Once the carriage started moving it got a little harder to keep up, I ended up cornered by a couple of spiders and got pushed off the screen.

Looks good and controls decently.
Venturelli
04. May 2014 · 21:26 UTC
Wow, one of the best I played in a LD, really excellent work there!
dector
04. May 2014 · 22:15 UTC
Great! One thing to improve, I think, is shooting. Sometimes it doesn't hurts spider if it's very close.
Calvin Pacheco
04. May 2014 · 23:26 UTC
really nice
DDRKirby(ISQ)
04. May 2014 · 23:26 UTC
Interesting...not bad :) I think the throwing mechanic was unnecessary, albeit interesting.
baykush_figtree
05. May 2014 · 00:39 UTC
Hey! Watch Your Step is featured on my "favorites" post

http://www.ludumdare.com/compo/2014/05/04/my-favorite-ld29-games/
tchem
05. May 2014 · 01:43 UTC
Excellent work,,, the graphics are awesome,,, the great game in LD29, congratulations in all.
mechabit
05. May 2014 · 02:02 UTC
good stuff
pinkmonkeyhead
05. May 2014 · 02:29 UTC
Nice mechanics! Very original
Managore
05. May 2014 · 02:38 UTC
Fantastic look and feel. The digging was a really nice mechanic! Great game overall.
ethankennerly
05. May 2014 · 04:10 UTC
The spiders scared me. Managing to dig a coin while worrying about spiders kept me alert. If you continue to develop this, in the beginning, I didn't know I was supposed throw the coin into the wagon, so I felt confused.
savethejets1
05. May 2014 · 04:35 UTC
Sweet Game
Snoother
05. May 2014 · 12:08 UTC
The mechanic is really fun, especially with the upgrades. And that graphic style -- just the right palette.
Erkberg
05. May 2014 · 23:51 UTC
Great pixel art, really cool gameplay, I like it!
Dreii
06. May 2014 · 02:12 UTC
Very cool, love the old western feel to it. nice gameplay too.
like the throwing mechanic.
AnglerteamGames
06. May 2014 · 17:12 UTC
The graphics are excellent - really help to nail the mood and theme of the game. Controls and mechanics were spot on.

Lasted a fair bit before feeling overwhelmed by the large number of enemies and not being able to do too much about them. Really well done!
Thorig
06. May 2014 · 18:11 UTC
Cool game! That's quite some kickback on that gun
idovingx
06. May 2014 · 21:08 UTC
really solid and fun
mcapraro
08. May 2014 · 00:32 UTC
looks really nice
InvisibleWonder
09. May 2014 · 05:09 UTC
I had Atari 2600 flashbacks. Good job!
Sheepolution
10. May 2014 · 13:54 UTC
A really cool game. Very challenging, maybe a bit too hard, but overall just great.
gre
12. May 2014 · 17:15 UTC
Sweet graphics. Smooth controls (especially the Dodge).
I love the in-game instruction at the start :D

Robust start of a game. Game mecanism may be a bit limited and the concept is hard to catch so may need some explanation.
ChuiGum
14. May 2014 · 06:43 UTC
Believe it or not I really like the graphics, good job!
GFM
14. May 2014 · 22:47 UTC
I don't know exactly how I feel about being able to buy health when I've got no golds... still, this was fun! Except for the ten minutes things... this was way too long for me. >_<
pansapiens
20. May 2014 · 00:12 UTC
This is super fun ! You've managed to milk a lot of atmosphere out of so few pixels. It feels quite original too - lots of elements from side scrolling runner / shooter genres, but assembled such that it's not quite like any I've ever played. The in-built tutorial is really well done too. Excellent excellent entry.