Beneath my skin by RaycoSantana

[raw]
made by RaycoSantana for LD29 (COMPO)
old school Accion sidescroller, the theme might be a little subtle here, because I didn't want it to be obvious but not only you play "beneath the surface" (in some levels) but it also refers at the hero's mind and he is slowly become crazy, also there is another reference in the ending but thats a surprise you will have to play until the end to see it. Warning this game is made like old school games so it is extremely hard to play...

WASD to move, Space to Jump, left click to attack and Escape to pause. Joypad are also compatible.

Ratings

Coolness 100% 1
Overall 2.78 941
Audio 2.85 507
Fun 2.69 845
Graphics 2.52 972
Humor 2.13 782
Innovation 2.15 1153
Mood 2.98 566
Theme 2.45 1064

Feedback

馃帳 RaycoSantana
27. Apr 2014 路 19:58 UTC
Hey this saved the entry without me clicking on save, how can I edit it? I think the web player is not working
馃帳 RaycoSantana
27. Apr 2014 路 20:09 UTC
There fixed, sorry folks no web build, can get it to work, will port it later...
馃帳 RaycoSantana
27. Apr 2014 路 20:09 UTC
cant*
Karmalis
28. Apr 2014 路 07:24 UTC
It literally is what it says: Old school action sidescroller. Hard as hell, but that's a good thing. I had fun dying and screaming like the Angry video game nerd.
gikdew
28. Apr 2014 路 07:26 UTC
Cool one, really enjoy plaing it!
PaperBlurt
28. Apr 2014 路 07:40 UTC
Eerie and scary!
bzizizi
28. Apr 2014 路 07:45 UTC
Water is that kind of instakilling one. Good little game overall.
馃帳 RaycoSantana
28. Apr 2014 路 08:02 UTC
Thanks all for the comments, I fixed the web build so now you dont need to download to play!
Celt
28. Apr 2014 路 08:32 UTC
Dude, this is castlevania on nightmare
Custard Games
28. Apr 2014 路 08:57 UTC
Cool game. The music randomly got loud? Weird choice of controls too. Why mouse click if the aiming isnt mouse based? Still fun though!
zell2002
28. Apr 2014 路 08:58 UTC
old school!
bad ass & tough
馃帳 RaycoSantana
28. Apr 2014 路 09:02 UTC
@Custard Games: you can also use CTR to attack, I just thought the classic WASD + mouse was more confortable than using the arrows plus CTR and Space. Also Joypads are compatible too.
Druid
28. Apr 2014 路 09:11 UTC
Nice castlevania parody :D Hard as hell but still i enjoyed this one XD
terraco
28. Apr 2014 路 09:55 UTC
haha nice
zedutchgandalf
28. Apr 2014 路 10:18 UTC
Really cool! Reminds me a lot of the original Castlevania :)
It feels like this one is even more unforgiving :D
It would have been nice to have a screen with the controls somewhere, as I did not discover the "CTRL to attack" one myself (read it in the comments here after failing hard with the touchpad on my laptop).
Techblogogy
28. Apr 2014 路 16:30 UTC
LOLOLOLOLOL That;s all I have to say
Elforama
28. Apr 2014 路 16:41 UTC
Nice game, very old school feel.
local minimum
28. Apr 2014 路 20:04 UTC
The game got a bit hard for me, so I can only speak about the very beginning of the first level. So I don't know much about the story that would unravel, but it looks promising.

Now instead to why it got hard, and some small things that would improve that.

First: controls. I would have liked an alternative controls so I could have arrows to run around and X and C for jump and shoot. In other words have controls for both left and right handed.

Second, jumping. If you add a short period after player actually leaves ground allowing jump as it will feel more "right" and along with what is expected in controls. Also relating to jumping. As the player looses jump-force when bouncing against a wall or whipping it is impossible to get two blocks up if jumping up against them. I haven't solved jumping in unity myself when doing unity games, but my best solution is to have 0 friction and let player-speed decrease manually by some decay-factor when not forward is pressed.

And finally, easier to start, to have more safe time to get to know the controls and enemies before getting killed over and over by them... it is kind of hardcore at the moment.
Lacaranian
30. Apr 2014 路 00:53 UTC
I wish I could crouch. A good show, all told!
Oddly Shaped Pixels
01. May 2014 路 11:33 UTC
Nice castlevania clone, a good amount of work for 48h. But why having a recoil ?? It's not a fire weapon, it's supposed to be a whip and it doesnt bring anything to the gameplay I think.
Pete_H
01. May 2014 路 21:38 UTC
Hugely addictive and you were right when you said old school. Really enjoyed this. I did find the controls slightly sticky!
ElStevo
03. May 2014 路 16:08 UTC
Good Castlevania-like game :) Feel like ghoul and ghost :) Nice game.
wdebowicz
03. May 2014 路 16:51 UTC
Psychedelic atmosphere!
Loneshark
09. May 2014 路 20:27 UTC
The flaming skull on level two pushed me into the ground and I got stuck!

It's good to see a fellow Castlevania fan!
Loneshark
09. May 2014 路 21:01 UTC
So I got really far on level 3, then I died to an invisible projectile(?) sometime after the flaming skull riders (as I like to call them), went to restart the level but ACCIDENTALLY clicked on main menu >=(

Also, mouse-click is a terrible idea for using the whip!

I realize you only had 48 hours and did a superb job given the circumstances, but my left hand index and pointer fingers are killing me. I'm book-marking this for when I have my joypad later so I can unleash my full capabilities.
馃帳 RaycoSantana
09. May 2014 路 21:23 UTC
@Loneshark: Hey thanks for playing! yes there is a bug on the graphics on level 3 and the projectiles are invisible, the game is not much longer is 3 levels long and a boss (which is pretty stupid, is just a face on a wall that shoots projectiles) didn't had time for more, however fear not because I'm actually remaking the game with more levels and better graphics!
borrismoose
10. May 2014 路 00:09 UTC
It sure is a toughy! I enjoyed the music, what did you use to create it?
馃帳 RaycoSantana
10. May 2014 路 00:13 UTC
@borrismoose I used an online generator called abundant-music.com then I used FL studio to convert the midi into MP3s as Unity doesn't like midis.