Prison Digger by fingerspit
wasd - movement
j - listen through walls
k - dig
IN 1983 A SHITLOAD OF CARTRIDGES WERE BURIED ON A DESERT BY SOME VIDEOGAME HATERS WITH NO REASON. ONE OF THESE CARTRIDGES REMAIN ON A MAXIMUM SECURITY PRISON BENEATH THE SURFACE. TODAY, YOU, AS THE PLAYER, WITH A SPOON (K) AND TWO YOGHURTS (J), WILL RETRIEVE THE CARTRIDGE AND TRY YOUR BEST TO RESCUE EVERY HOSTAGE IN THE PRISON.
DONT FORGET TO DIG YOUR WAY OUT OF THE SCREEN TO SUCCESS. GOOD LUCK!
by Jonathan Romero @Expin3 & Pablo Ruiz @thefingerspit
j - listen through walls
k - dig
IN 1983 A SHITLOAD OF CARTRIDGES WERE BURIED ON A DESERT BY SOME VIDEOGAME HATERS WITH NO REASON. ONE OF THESE CARTRIDGES REMAIN ON A MAXIMUM SECURITY PRISON BENEATH THE SURFACE. TODAY, YOU, AS THE PLAYER, WITH A SPOON (K) AND TWO YOGHURTS (J), WILL RETRIEVE THE CARTRIDGE AND TRY YOUR BEST TO RESCUE EVERY HOSTAGE IN THE PRISON.
DONT FORGET TO DIG YOUR WAY OUT OF THE SCREEN TO SUCCESS. GOOD LUCK!
by Jonathan Romero @Expin3 & Pablo Ruiz @thefingerspit
| Windows | https://mega.co.nz/#!AUs0CLiY!UHD_u0w8ZzE_xDXm-jtryrUv0b02G9m9QbEaP4_u7Us |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=21774 |
Ratings
| Coolness | 40% | 1692 |
| Overall(Jam) | 3.64 | 115 |
| Audio(Jam) | 3.36 | 236 |
| Fun(Jam) | 3.64 | 69 |
| Graphics(Jam) | 3.83 | 200 |
| Humor(Jam) | 3.71 | 58 |
| Innovation(Jam) | 3.43 | 177 |
| Mood(Jam) | 3.53 | 173 |
| Theme(Jam) | 3.27 | 316 |
Is this a scathing commentary of the state of the US penal system? Desperate for food and water, I attempted to catch the attention of a nearby guard, but all was in vain.
I am terrified I will be trapped in this prison forever.
Send help.
I think one thing I would have liked to see is a time limit or something that would play on the balance between being careful by taking the time to listen after each dig, and being a bit more risky by digging repeatedly. I felt like to beat the game, it just wanted me to play extremely carefully and listening multiple times before digging (in case of digging into a corner). I didn't have the patience to do that, unfortunately, so I have to say I died a lot.
The game is really fun nonetheless though! And the graphics and sound are awesome. Digging just _feels_ good, and I think that's really really important. I also really like the hostage rescuing mechanic, it's a lot of fun to have a little crew follow you around. Nice work! :D
The only problem i really had was the audio spam when you were colliding with a guard. Great work!
-Flatgub~
Instead of having to spam j to listen through walls the character could listen automatically when pressing/walking towards a wall.