Squddingly Splendid Diving Simulator by Cryovat
A Lemmings-like puzzle game that ultimately got mer'ed by technical issues. It cod have been batter, but as it is, it's too scampi on content.
The general idea was that you assist a group of deep sea treasure hunters by dropping supplies and stuff from above. Blowing up rocks, dropping air tanks and generally helping them along on the way to survival and riches.
Unfortunately, I underestimated the time required to get into an unfamiliar library, and spent most of the time cursing at things not working. So in the end, I'm left with something that looks and sounds nice, but still has a whale lot of bugs. :/
I think there's a glimmer of a potential in the concept though.
Known bugs (fixable by level restart):
* Sometimes a diver will decide that the bell/treasures are impassable
* Physics can get wonky, with stuff being pushed all over the place
* If there are multiple treasures, the divers may pick the most idiotic of alternatives
The general idea was that you assist a group of deep sea treasure hunters by dropping supplies and stuff from above. Blowing up rocks, dropping air tanks and generally helping them along on the way to survival and riches.
Unfortunately, I underestimated the time required to get into an unfamiliar library, and spent most of the time cursing at things not working. So in the end, I'm left with something that looks and sounds nice, but still has a whale lot of bugs. :/
I think there's a glimmer of a potential in the concept though.
Known bugs (fixable by level restart):
* Sometimes a diver will decide that the bell/treasures are impassable
* Physics can get wonky, with stuff being pushed all over the place
* If there are multiple treasures, the divers may pick the most idiotic of alternatives
| Web | http://www.winterday.net/games/ludum-dare-29/ |
| Source | https://github.com/cryovat/ludum-dare-29 |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=19066 |
Ratings
| Coolness | 32% | 1851 |
| Overall(Jam) | 3.80 | 57 |
| Audio(Jam) | 2.94 | 422 |
| Fun(Jam) | 3.90 | 31 |
| Graphics(Jam) | 4.20 | 94 |
| Innovation(Jam) | 3.80 | 62 |
| Mood(Jam) | 3.63 | 132 |
| Theme(Jam) | 3.75 | 93 |
@microapple: To give credit where credit is due; the grunt work of the AI is done by the A* implementation in Impact++. I just sabotaged it and made it stupid. :D
@person123: Yeah. I haven't been able to get to the bottom of it. :(
@muramasa: Thanks. The air tanks are actually all there, but
Also very nice graphics. There is still room for improvement, but you did a very good job!