Squddingly Splendid Diving Simulator by Cryovat

[raw]
made by Cryovat for LD29 (JAM)
A Lemmings-like puzzle game that ultimately got mer'ed by technical issues. It cod have been batter, but as it is, it's too scampi on content.

The general idea was that you assist a group of deep sea treasure hunters by dropping supplies and stuff from above. Blowing up rocks, dropping air tanks and generally helping them along on the way to survival and riches.

Unfortunately, I underestimated the time required to get into an unfamiliar library, and spent most of the time cursing at things not working. So in the end, I'm left with something that looks and sounds nice, but still has a whale lot of bugs. :/

I think there's a glimmer of a potential in the concept though.

Known bugs (fixable by level restart):

* Sometimes a diver will decide that the bell/treasures are impassable
* Physics can get wonky, with stuff being pushed all over the place
* If there are multiple treasures, the divers may pick the most idiotic of alternatives

Ratings

Coolness 32% 1851
Overall(Jam) 3.80 57
Audio(Jam) 2.94 422
Fun(Jam) 3.90 31
Graphics(Jam) 4.20 94
Innovation(Jam) 3.80 62
Mood(Jam) 3.63 132
Theme(Jam) 3.75 93

Feedback

AutumnGuy
28. Apr 2014 · 23:13 UTC
This was pretty fun! Good job!
adamwoolridge
28. Apr 2014 · 23:14 UTC
Nice concept!
microapple
29. Apr 2014 · 00:51 UTC
Loved the AI! Nice job.
person124
29. Apr 2014 · 00:52 UTC
That was fun. I did however notice a glitch. On the first level with dynamite it took me three attempts because the diver wouldn't get back into the pod; he just stood next to it and drowned.
Cosrnos
29. Apr 2014 · 00:53 UTC
I love it!
theundeadwarrior
29. Apr 2014 · 00:53 UTC
Really nice game! Pretty fun except for the low oxygen sound :P
RARoadkill
29. Apr 2014 · 00:54 UTC
That was very enjoyable, would like to play more levels. Also great job on the amount of puns in your description
muramasa
29. Apr 2014 · 00:56 UTC
Well, it was fun. Pretty short but fun! Artworks are pretty nice, and sound is too. The concept was pretty interesting, pretty sad to hear about those problems, would like to see more of it, and the air tanks, which never made an appearance.
🎤 Cryovat
29. Apr 2014 · 00:59 UTC
Thanks guys. :D

@microapple: To give credit where credit is due; the grunt work of the AI is done by the A* implementation in Impact++. I just sabotaged it and made it stupid. :D
@person123: Yeah. I haven't been able to get to the bottom of it. :(
@muramasa: Thanks. The air tanks are actually all there, but
DrMelon
29. Apr 2014 · 01:04 UTC
Pretty fun! With some expansion it'll be a neat little puzzle game. I like the way the divers know if they're low on air and know the distance to the diving bell.
DaanVanYperen
30. Apr 2014 · 22:28 UTC
Snowman woooooooo
Crooksister
02. May 2014 · 07:32 UTC
Nice idea, wish there were more levels.
Fox_in_sox
02. May 2014 · 07:49 UTC
Great game! Too bad it's so short, it was really fun. I hope you will extend it in the future, I would like to see more of this concept.
Also very nice graphics. There is still room for improvement, but you did a very good job!
Tifu
03. May 2014 · 13:35 UTC
Cool idea, has potential. The limitation of only being able to drop things from the surface could really create some interesting challenges.
trueyomic
03. May 2014 · 23:26 UTC
Definitely wish there were more levels. Very fun for what there is. Great graphics too! I'm not even squidding!
cardboard
11. May 2014 · 06:41 UTC
The game looks great. I think some ambient music of some sort would have been nice, but the puns in the description are amazingly fishy, and the game was fun (while it lasted).