Space Driller by Mr. Jif
You play as a space miner that has been separated from his team. Armed with nothing but your handy drill you venture out into this new unforgiving world.
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The game was made in the Futile framework for Unity.
We had a great time making this game and hope you enjoy it.
Team
Josh Maggard - Programming/Game Design
Dan Konves - Art/Game Design
Tyler Collins - Music/Sound Effects
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The game was made in the Futile framework for Unity.
We had a great time making this game and hope you enjoy it.
Team
Josh Maggard - Programming/Game Design
Dan Konves - Art/Game Design
Tyler Collins - Music/Sound Effects
| Web (Unity) | http://www.kongregate.com/games/jmaggard62/space-driller |
| Source | https://github.com/maggardJosh/LD29 |
| Programming Timelapse | https://www.youtube.com/watch?v=-ywsENvm650&feature=youtu.be |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=19204 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.74 | 77 |
| Audio(Jam) | 3.59 | 144 |
| Fun(Jam) | 3.73 | 54 |
| Graphics(Jam) | 3.67 | 256 |
| Humor(Jam) | 2.56 | 373 |
| Innovation(Jam) | 3.14 | 313 |
| Mood(Jam) | 3.31 | 256 |
| Theme(Jam) | 3.65 | 133 |
My only complaint is the jumping puzzles got a bit repetitive, but it was still a blast to play!
The ambiance is also nice, even if the choice of colors may not be appropriate for some items (the recharge station looks like it could be an element in the background for exemple)
Good entry
The only real gripe would be the core mechanic is a bit bland, I was hoping for something besides the drill, so having the strength go up but essentially doing the same thing over and over got a bit much.
Has real potential if that was just expanded on! Well done!
Some more variety in the graphics for the different areas would have been nice, though, if you're into criticism. If not for their names, they'd just be plain dirt holes.
I only got as far as the room beyond the corridor of purple ghosts. Thought I might have missed an upgrade, but apparently not.
First impression was really good: I like the graphics, audio, and the core idea of the game.
Unfortunately I then spent about a minute trying to mine out a hole in the wall, eventually giving up; I am guessing you can't actually dig your way through everything, which I was originally expecting would be possible. Not necessarily a bad thing, just unexpected :) A similar thing happened when I tried to kill the ghosts, but the damage number "0" eventually gave it away.
It's a fun game!
Flying with the drill while hitting enemies beneath was really fun! Also, the game was really polished!