Last Dive by Gabriel
Last Dive is a small subaquatic exploration / adventure game featuring a few underwater platformer mechanics, a little plot and the hope of sharing some of our feelings :)
As most of our dev fellows in Ludum Dare, we almost didn't sleep during the last three days. Today we had to cut some parts of the story as we started running out of time, but we hope it still manages to entertain you a little bit!
Music by Kevin McLeod at www.incompetech.com
Changelog:
-fixed crash (hopefully)!
-fixed game breaking bug where you could get stuck into a geyser near the ending, losing your game in the process
Post-Compo changelog:
-greatly improved performance
-minor tweaks in level and movements to help performance
As most of our dev fellows in Ludum Dare, we almost didn't sleep during the last three days. Today we had to cut some parts of the story as we started running out of time, but we hope it still manages to entertain you a little bit!
Music by Kevin McLeod at www.incompetech.com
Changelog:
-fixed crash (hopefully)!
-fixed game breaking bug where you could get stuck into a geyser near the ending, losing your game in the process
Post-Compo changelog:
-greatly improved performance
-minor tweaks in level and movements to help performance
| Windows (better performance) | http://bit.ly/1q7ItFF |
| Windows Original | http://bit.ly/R5Gy4n |
| https://twitter.com/pixel_cows | |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=11099 |
Ratings
| Coolness | 49% | 1314 |
| Overall(Jam) | 4.31 | 7 |
| Audio(Jam) | 4.18 | 20 |
| Fun(Jam) | 3.83 | 40 |
| Graphics(Jam) | 4.37 | 52 |
| Humor(Jam) | 3.02 | 208 |
| Innovation(Jam) | 4.03 | 18 |
| Mood(Jam) | 4.57 | 2 |
| Theme(Jam) | 4.30 | 2 |
At first I was like: "Uhh... not another water game..." but then I went through... well, I'm not gonna spoil.
The game is innovative in the way you control the character, oh, and pretty good storytelling!
Too bad that the game had a bug that made me definitely stuck RIGHT BEFORE THE END! Oh my... I REALLY wanted to see the ending... the story was just SO good!
Anyways, good job. This is on my top 5 from LD48. Congratz!
Simple but engaging game mechanics, lovely pixel art and a great atmosphere coupled with great storytelling - evety second I spent playing was totally worth it. Thank you for this great game!
anyway, the game is great !
Really beautiful work there! :)
- It started on the very first screen, with a sunset by the sea.
- Immediately after, the cable, that only link between my panicky avatar and the safety of the surface, broke. Hmmm, could it be a symbol?
- Then the loneliness and otherworldliness of the depth conveyed by mean of darkness and ominous sound,
- The clumsiness of walking in a diving suit, the mysterious radio operator that spoke in "..."
- As I was about to reach for the light, you made me fall into the abyss. Expectable, but still.
- Then I see dead people.
- Including the remains of my own wife.
- Then you started quoting Edgar Allan Poe. Are you fucking kidding me?
- The false dilemma about facing my greatest far (which I ended up running away from anyway), and emerging into a tunnel of light after my reincarnation was just routine moodsploitation after that.
Anyway, it totally should have been Annabel down there.
I like this kind of games.
Good job!
Life is just a chapter in something bigger.
really nice mood and graphics !
the story arc is great. from desperation to salvation, start, middle, end. the finale is amazing. i would do a small editing in the dialog, that is sometimes a bit heavy.
visually, Gabriel, you did it. the game have a strong personality, the visual effects and general care is really really well done.
the gameplay is main complain. while it differentiates the game in the beginning, it reaches its full potential quickly.
also, the game is really easy. except for the final part, which might drive a less patient player nuts ans quit. almost all game i was just passing by.
the sounds and music were perfectly chosen for this piece.
in summary, it is an amazing adventure game. it should be placed as a personal mini masterpiece.
regards,
Massa
And furthermore--why did the pink jellyfish appear just then? Surely Lenore had some sort of purpose for being there, or was responding to some call--but I do not remember any particular emotional context for it.
Story aside, the game featured some nice jumping puzzles and the overall mechanics were extremely innovative. Good work.
And the mood was good! Specially in the parts with music, it really felt like being underwater. Controls were also really innovative. I don't think I've ever seen a game like this. :)
Great job!
It has awesome art, ambient music, the story is emotional!
Jump mechanics are so different, this game is perfect!
Loved the game, kudos!
The gameplay was also very clever, awesome use of the theme !
Perfect game, probably my favourite for this jam. Good job :) !
Only crit would be that the platforming was a bit slow paced, but I guess it fit the mood perfectly too.. I was a bit stressed when I started playing too. Awesome job guys!