The DARING ADVENTURES of the BLOB that can hide BENEATH THE SURFACE by JonathanG

[raw]
made by JonathanG for LD29 (JAM)
This game takes you on a thrilling journey as the BLOB that can hide BENEATH THE SURFACE!

Controls:
Arrow keys or WSAD to move.

Hold SPACE and move towards a wall to hide beneath it. You can move around the edges.

When hidden beneath a wall, press SPACE to emerge.

Have fun!

Ratings

Coolness 56% 3
Overall(Jam) 3.75 71
Audio(Jam) 3.58 148
Fun(Jam) 3.63 72
Graphics(Jam) 3.28 410
Humor(Jam) 3.10 186
Innovation(Jam) 3.78 68
Mood(Jam) 3.14 321
Theme(Jam) 4.06 20

Feedback

IAmSpencer
29. Apr 2014 · 03:04 UTC
Very clever alternative to just jumping. Really nice take on the theme, overall very creative nice work :)
SevenKingdomsSurvivors
29. Apr 2014 · 16:44 UTC
Great game! It's a lot of fun. Some improvements would be detecting the spacebar while I'm moving or pressing a direction button, also it'd be cool to be able to fall with sideways momentum or even control yourself in the air.
Kuchalu
29. Apr 2014 · 16:53 UTC
Nice game design, excellent use of music.
CodeNMore
29. Apr 2014 · 17:18 UTC
I like that game mechanic - original, fun, great job!
Galdon
29. Apr 2014 · 17:28 UTC
Going inside the walls to climb and hide was an interesting mechanic.
João Kucera
29. Apr 2014 · 22:43 UTC
Very funny!
evilseanbot
30. Apr 2014 · 00:48 UTC
One of my favorites. The trick with the audio when you go inside a wall is very clever.
dertom
30. Apr 2014 · 20:24 UTC
Please provide an executable for linux since the webplayer is win/mac-only
pfeyffer
30. Apr 2014 · 20:30 UTC
A fun game. Excellent application of the theme. Lots of attention to small details like the music gets softened once you are inside the wall. Graphics might need some polishing. Definitely worth playing. Good job!
pansapiens
02. May 2014 · 04:34 UTC
I really loved playing this. Felt fresh and original, and the puzzle design was well thought out. Awesome tracker(?) music. Intuitive controls. Stealth ! Bonus karma for providing a Linux build. I hope you plan to spruce up the graphics, build more levels and flesh this out - I'd pay some actual money for it.
joe40001
07. May 2014 · 03:24 UTC
I like this game a lot, I liked the low pass filter you used on the audio when you go in the wall, clever all around. 2 questions though:
1. Can anything be done with the pink blob?
2. I got all the coins, did that do anything?

Like somebody else said, with polish it's a clever enough mechanic to turn it into a small little indie steam game.
🎤 JonathanG
12. May 2014 · 08:05 UTC
1. The pink blob was supposed to talk when you got near, but we ran out of time to implement that.
2. You get the warm, fuzzy feeling of having played the game to completion. Unfortunately we didn't have time to convey that information on the screen in any way
Hammervuis
13. May 2014 · 08:47 UTC
Well done!
mortus
13. May 2014 · 12:02 UTC
Great concept! I wish I could go through the wall while falling. Very nice music and great effect on audio when you hide into a wall, adds so much to the mood. Great job!
Nanolotl
16. May 2014 · 08:48 UTC
Great job. The main mechanic was unique and really matched the theme. The blob animation and sound effects were quite well done too.
DrPrettyPatty
19. May 2014 · 00:55 UTC
Nice! I especially liked the wall mechanic and the music!
DragonXVI
19. May 2014 · 18:21 UTC
Nifty little game! Finished it but suspect I missed something on the last level :p Easy enough concept to grasp and room for lots more on top should you guys continue. Bonus points on the audio for blending between two tracks :D Could've maybe benefited from a few more obstacles, maybe a moving enemy, but as it stands great little package!