Cognitive Dissonance by larouxn
Cognitive Dissonance by Squirrel Island
Read through an enrapturing story and battle your dark half in Cognitive Dissonance!
We recommend Chrome, Opera, Safari or IE11+.
Firefox does not work due to quick search feature in the browser.
Credits
Nicholas La Roux - Programming
Robert Whitaker - Music, Story, Assistant Programming
Christina Ramos - Art
Read through an enrapturing story and battle your dark half in Cognitive Dissonance!
We recommend Chrome, Opera, Safari or IE11+.
Firefox does not work due to quick search feature in the browser.
Credits
Nicholas La Roux - Programming
Robert Whitaker - Music, Story, Assistant Programming
Christina Ramos - Art
| Web (no Firefox) | http://squirrel-island.github.io/ludum-dare-29/ |
| Source (GitHub) | https://github.com/Squirrel-Island/ludum-dare-29/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=28773 |
Ratings
| Coolness | 26% | 1930 |
| Overall(Jam) | 3.55 | 154 |
| Audio(Jam) | 3.60 | 141 |
| Fun(Jam) | 3.00 | 361 |
| Graphics(Jam) | 3.40 | 365 |
| Innovation(Jam) | 4.10 | 14 |
| Mood(Jam) | 3.85 | 78 |
| Theme(Jam) | 3.70 | 109 |
We are aware of the shift issue. Since we're still allowed to submit bug fixes still, we're going to try to fix that today.
The punctuation really makes it hard, though; I always fumble a bit to get the key combinations quickly, but that other guy's not even fazed by it. Damn him.
Overall fun game. Graphically it's only a few static screens, but they look great. Music definitely gets the blood pumping. Good job!
Nice concept!
Even if it would have broken 'character' for the game, having both a warning countdown that a typing set is going to start, and having things like capitalisation and punctuation auto-complete (with the game telling you this beforehand) would make things a lot more playable.
Wow, what a neat idea! A typing game with a story... I've never seen anything quite like it!
One thing you might want to check--I had a success in every dialogue, and yet my character says he "gave in" to his evil side. Otherwise, I think you could cut down on repetitive text or make the characterization a little bit more complex, and it'd make the game somewhat less tedious and more emotionally complicated... you've got a neat story, so you might as well run with it as far as you can.
Great music, neat visuals, excellent concept. Good job!
Anssi@MooseflyGames
As for bugs in the gameplay, please make sure you are not using Firefox. Firefox break our gameplay hands down.
Art and sound are superb. And good writing too.