Cognitive Dissonance by larouxn

[raw]
made by larouxn for LD29 (JAM)
Cognitive Dissonance by Squirrel Island

Read through an enrapturing story and battle your dark half in Cognitive Dissonance!

We recommend Chrome, Opera, Safari or IE11+.
Firefox does not work due to quick search feature in the browser.

Credits
Nicholas La Roux - Programming
Robert Whitaker - Music, Story, Assistant Programming
Christina Ramos - Art

Ratings

Coolness 26% 1930
Overall(Jam) 3.55 154
Audio(Jam) 3.60 141
Fun(Jam) 3.00 361
Graphics(Jam) 3.40 365
Innovation(Jam) 4.10 14
Mood(Jam) 3.85 78
Theme(Jam) 3.70 109

Feedback

CupcakeMedia
29. Apr 2014 路 07:33 UTC
It's an interesting idea. If the game had been more responsive to things like left shift, it would flow a lot better. It's really innovative!
馃帳 larouxn
29. Apr 2014 路 14:12 UTC
Thanks @CupcakeMedia, that means a lot to us!

We are aware of the shift issue. Since we're still allowed to submit bug fixes still, we're going to try to fix that today.
馃帳 larouxn
29. Apr 2014 路 15:48 UTC
@CupcakeMedia, just fixed all typing issues including shift. Bug fixed, woo!
davidllanos22
29. Apr 2014 路 16:14 UTC
I really liked the concept, too bad I suck at typing fast! Music and art were really good :)
LemmingSurvivor
29. Apr 2014 路 20:12 UTC
Typing of the Not-Quite-Dead-Yet!

The punctuation really makes it hard, though; I always fumble a bit to get the key combinations quickly, but that other guy's not even fazed by it. Damn him.

Overall fun game. Graphically it's only a few static screens, but they look great. Music definitely gets the blood pumping. Good job!
ActionRemix
30. Apr 2014 路 19:27 UTC
Cool! Control +F kept popping up. Was that intentional to increase the challenge?
BadPaul34
30. Apr 2014 路 19:29 UTC
Great concept fits to the Jam. I'm not a big fan of the music, it is to cheap for my tastes, but I really love how you made it to fit the theme. We were in the same mood about this theme. I believe that it is a bit to hardcore for me, but the gameplay is really fun !. Well done !
x1212
30. Apr 2014 路 19:30 UTC
Wow, that evil-side is really good at typing ... or I'm really bad ...
Nice concept!
GrooveMan
30. Apr 2014 路 19:40 UTC
The concept is really neat, but a mixture of even the first set of typing sets going at a decent clip, and punctuation being unresponsive (for some reason, using an apostrophe de-prioritised the game for me, making some sets impossible) made it frustrating to play.

Even if it would have broken 'character' for the game, having both a warning countdown that a typing set is going to start, and having things like capitalisation and punctuation auto-complete (with the game telling you this beforehand) would make things a lot more playable.
Solifuge
30. Apr 2014 路 19:40 UTC
Hi, this is Vector from the Victory Garden team! (posting under Solifuge's account)

Wow, what a neat idea! A typing game with a story... I've never seen anything quite like it!

One thing you might want to check--I had a success in every dialogue, and yet my character says he "gave in" to his evil side. Otherwise, I think you could cut down on repetitive text or make the characterization a little bit more complex, and it'd make the game somewhat less tedious and more emotionally complicated... you've got a neat story, so you might as well run with it as far as you can.

Great music, neat visuals, excellent concept. Good job!
Joror
30. Apr 2014 路 19:44 UTC
Nice concept, good moral storyline, nice visualization! The only thing I would look at is better player feedback, the 'winning' line would be repeated and stay put until I hit a key/a little bit of time passes. I often would not read the other line, because I was frantically typing my own. And it was unclear at times if I was quick enough. But overall very good.
TijmenTio
30. Apr 2014 路 19:48 UTC
Great concept, great mood :) i think i broke my keyboard haha
Moosefly
30. Apr 2014 路 20:04 UTC
Lovely game, even got me a bit teary-eyed. Would've loved a clear indicator of which of us won, something simple like changing the character sprites a bit to reflect that would've worked wonders.

Anssi@MooseflyGames
馃帳 larouxn
01. May 2014 路 02:59 UTC
Thank you all for the kind yet constructive feedback! We here at Squirrel Island really appreciate it and really value your suggestions. We would loved to have implemented them.

As for bugs in the gameplay, please make sure you are not using Firefox. Firefox break our gameplay hands down.
soy_yuma
05. May 2014 路 18:31 UTC
Nice interpretation of the theme! I like the atmosphere. I used your game to demonstrate that I type faster than my girlfriend :-P
Atridas
07. May 2014 路 15:46 UTC
Nice interpretation on the theme. Really hard for me, as I lost almost everytime :-(, frustrating. Maybe a dificulty setting could have improved this.

Art and sound are superb. And good writing too.