Sopora by Crabman

[raw]
made by Crabman for LD29 (COMPO)
I thought I'd make something a little less depressing this time. Also, this is based on real advise, so if you ever find yourself in a situation like this, you'll know what to do!

Note: May contain procedural shenanigans.

KNOWN ISSUES:
* There's some weirdness happening with the sound in Firefox. Sometimes it glitches when they're played for the first time. No idea why. Chrome works smoothly though, so when in doubt, go with that.

Ratings

Coolness 100% 1
Overall 3.72 135
Audio 3.55 132
Fun 3.40 261
Graphics 2.23 1117
Humor 2.33 629
Innovation 3.60 204
Mood 4.14 26
Theme 4.14 17

Feedback

trueyomic
28. Apr 2014 路 04:02 UTC
Pretty interesting game. I was able to get out of the flimsy box, but no idea how to get out of the metal one.
icereci
28. Apr 2014 路 11:42 UTC
I like this one.
b222ster
28. Apr 2014 路 11:47 UTC
I really enjoyed this!
dusho
28. Apr 2014 路 11:47 UTC
Interesting. Nice music.
Not sure about flashlight 'sucking' the 'bar' (avoiding spoilers), lighter OK, but flashlight didn't make sense to me.
Also couldn't get out of metal one, only the wooden one.
馃帳 Crabman
28. Apr 2014 路 12:02 UTC
Oh oops, the flashlight thing was a copy/paste bug. Fixed!
flrn
28. Apr 2014 路 12:24 UTC
man this got my heart pumping, I really liked this!
hexagore
28. Apr 2014 路 12:24 UTC
I managed to escape from a metal box. Genuinely nervewracking. Very nice!
Hyoga-3D
28. Apr 2014 路 15:50 UTC
This was really great!
Once I understood what was going on, I was hooked.
Great work.
nonentheless
28. Apr 2014 路 15:51 UTC
Great Mood and sounds!
philip_sinclair
28. Apr 2014 路 15:56 UTC
How refreshing to see/read/play something different! Really atmospheric without any real visuals. Simple and very effective. I felt my real self start to panic at points....
cr2crstudios
28. Apr 2014 路 15:57 UTC
Interesting, I like the timer idea. :)
headchant
28. Apr 2014 路 16:03 UTC
Very good game! I couldn't stop playing until I made it.
Snoother
28. Apr 2014 路 20:53 UTC
Really tense; the minimalism was frightening. A fantastic game.
SunShiranui
28. Apr 2014 路 21:11 UTC
Very nice game.
jotson
28. Apr 2014 路 21:25 UTC
Excellent! Made me feel claustrophobic.
TowelKing
28. Apr 2014 路 22:32 UTC
I didn't make it out, perhaps i shouldn't have panicked so much, even thought, at the time it seemed like a good move.
Akihidas
28. Apr 2014 路 22:35 UTC
Loved every second of it, really tense and I loved how the music built up tension as you ran out of air. Played through a few times and the different scenarios were interesting, well done!
VictorDoval
28. Apr 2014 路 22:40 UTC
Thanks for the advise! :D
Cosine
28. Apr 2014 路 23:18 UTC
Really interesting game. I feel like the panic option was just a no-brainer, don't do. Perhaps if it were automatic when you repeated an option a lot, or it had some upside.
terraco
29. Apr 2014 路 02:25 UTC
Yes! Box related gameplay!

http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=36973
josefnpat
29. Apr 2014 路 04:41 UTC
Nice job! I really like how everything is generated. I did manage to escape. Great music as well! Truly scarey!
馃帳 Crabman
29. Apr 2014 路 12:28 UTC
@Cosine: The panic has a small advantage when you're running out of air and pushing through the soil becomes too hard. Then panicking can make you stronger so you can get out, but it's a very narrow window where it's useful, so yeah, mostly just don't do it. ;)
TheExGenesis
29. Apr 2014 路 19:38 UTC
Nice job creating the tension, but I feel the game is jsut too easy and obvious. Some depth extra would help it a lot.
JimmyBoh
29. Apr 2014 路 19:47 UTC
How dare you metal box!!!
Ludipe
29. Apr 2014 路 19:53 UTC
It's a really cool concept perfectly executed, it just needs to be a bit harder, as long as you don't panic is pretty easy.
Almax27
29. Apr 2014 路 19:56 UTC
Fantastic mood and awesome too see a text adventure game :D
anbreizh
29. Apr 2014 路 20:36 UTC
Very creepy, very interesting use of the theme. However I think some scenarios are unbeatable, nothing in pocket inside a metal coffin.... gasp
runvs
29. Apr 2014 路 20:54 UTC
Whoaw, what a great experience! The Music is really creepy and the mood conveyed by it and just the text (which is absolutely not annoying to read) is really depressing.
Well performed!
IAmSpencer
29. Apr 2014 路 20:54 UTC
This managed to get me really engaged in the story, and made me feel like I was truly struggling to kick the box open, really nice job! :)
馃帳 Crabman
29. Apr 2014 路 22:31 UTC
@anbreizh: If you're really, REALLY lucky, you can actually kick your way out of the metal box. They're able to take a lot of damage, but the lowest possible values should be beatable in the time you have. ;)
Ithildin
29. Apr 2014 路 22:32 UTC
Brilliant!
mcapraro
30. Apr 2014 路 04:24 UTC
very interesting and kinda creepy. well done! :)
ehtd
30. Apr 2014 路 07:42 UTC
Good! is very different from the rest of the games, I liked it.
Kalabasa
30. Apr 2014 路 14:09 UTC
I like this game. I really don't like text games much, but this is great! I kept playing until it got repetitive.
b_bertoldo
30. Apr 2014 路 15:21 UTC
Great job man!!! Awesome work!!!
Solifuge
30. Apr 2014 路 22:00 UTC
Hi, this is Vector from the Victory Garden team! (posting under Solifuge's account)

Quick note--it says that the flashlight bug is fixed, but I'm still having trouble with it in the web version.

This was interesting! I managed to escape up until the flimsy wooden box, when I ended up getting a bit too excited about playing with all my toys, stabbed myself in the neck with a pen, and died.

I think it was a bit too easy to figure out what to do most of the time--after a bit there was kind of a rhythm to finding the right object. However, the first couple of playthroughs were very moody and tense, thanks in particular to the excellently chosen backing audio.

I kind of liked that attempting to calm down had no effect. I was hoping it would do something to calm *my* nerves, but instead--nothing, LOL.
馃帳 Crabman
30. Apr 2014 路 22:33 UTC
A
馃帳 Crabman
30. Apr 2014 路 22:40 UTC
Oops. That was supposed to say "Argh, forgot the case when you bang the flashlight against the lid first." Anyway, thanks, NOW it's fixed (I hope.)

And I guess it getting easier to figure out how to escape means you learned what to do and are now well-prepared for when they accidentally bury you alive! You're welcome. :D Oh, and calming down has a small effect even when you didn't panic first, it slows the timer to 90%, but not more. ;)
7heSAMA
01. May 2014 路 00:34 UTC
Nice. Really intense music.
Some variation in the opening lines, before you have any choices, would be nice.
It also seems way too easy, especially if you get a phone (which I usually do).
Empyrealhell
01. May 2014 路 00:37 UTC
It was good, but there were a few problems that held it back. Namely, the fact that often times there is no possibility of escape based on the spawn criteria, and other times you have items that make things so easy that it's not interesting. Very interesting, and a refreshing take on the theme, and the audio was awesome the first few times, it just didn't hold up past a couple minutes.
flavio
01. May 2014 路 14:08 UTC
Great use of the player's imagination ! Very simple and efficient "visuals". I would love to play an improved version of that game with maybe a little bit more time and some sound design.
Crowbeak
04. May 2014 路 03:07 UTC
Less depressing, but still dark. *rimshot*

I like how the audio ramps up as time goes on.
Romko Pidstryhach
04. May 2014 路 23:35 UTC
F#&k man! This is awesome. Really.
Agecaf
05. May 2014 路 08:17 UTC
Nice game! The change of scenario made me unable to "cheat" on the second go, giving it a certain replayability.
Martin_Monosys
08. May 2014 路 19:24 UTC
Very cool game, pretty much what I wanted to make, but it succeeds where I failed. Great stuff! :)
Jacques_le_lezard
18. May 2014 路 18:13 UTC
Great idea for this theme !
iambored2006
19. May 2014 路 04:51 UTC
Hey! I mentioned your game in this post- http://www.ludumdare.com/compo/2014/05/18/10-games-that-resonated-with-me/ , along with some feedback. I'd love to hear what you have to say!