DIGGIN' by Brackeys
Explore the world below the surface of Giza, Egypt. Guided by mr. Dickens you must combine aim, agility and will power to earn as much cash as possible before time gets the best of you.
The soil is filled with hidden treasures. Some say that the Egyptians were a bit ahead of their time in that regard...
BEHIND THE SCENES: https://youtu.be/xNQgNmVAxLc
Made in 48-hours from the Ludum Dare Compo by Asbjørn Thirslund - Brackeys.
Tools:
Unity 5.4 (C#)
Visual Studio
Photoshop CC
Adobe Audition
Bosca Ceoil
Font:
6809 chargen from Computer Pack (Unity Asset Store)
I make game development tutorials on my channel: http//youtube.com/brackeys
This is my first LD-entry. Man that was a lot of fun! :D
The soil is filled with hidden treasures. Some say that the Egyptians were a bit ahead of their time in that regard...
BEHIND THE SCENES: https://youtu.be/xNQgNmVAxLc
Made in 48-hours from the Ludum Dare Compo by Asbjørn Thirslund - Brackeys.
Tools:
Unity 5.4 (C#)
Visual Studio
Photoshop CC
Adobe Audition
Bosca Ceoil
Font:
6809 chargen from Computer Pack (Unity Asset Store)
I make game development tutorials on my channel: http//youtube.com/brackeys
This is my first LD-entry. Man that was a lot of fun! :D
I loved the graphics and the transitions make it feel professional
Amazing game, really hooked me in! The graphics are good and the sounds very fitting. Got 10k after 2 tries, not sure how good that is.
Første og fremmest er det et virkeligt godt spil du har lavet. Alting virker meget gennemtænkt, og selvom musikken og grafikken er simpel, så er den super god. At du har inkluderet en intro historie, gør både at spillet virker sjovere og at man få en god og simpel introduktion til spillet. Spilideen er jeg helt vild med, den let at forså og spillet er derfor super hurtigt lært. De små ting, som du har gennemt i banerne, her tænker jeg på de såkaldte "antikke" ting, gør at man har lyst til at spille spillet flere gange.
En enkelt ting jeg ville overveje at ændre, er at bruge musen til at sigte med, for som det er nu, så er det ofte lidt svære ramme de forskellige ting i banerne. Det er ikke noget stort problem, men kunne være en overvejelse at ændre det.
Du spurte i din video på nettet, om der var nogen som ville interesseret i at se dig lave det næste LD spil direkte på twitch. Da jeg er næsten sikker på at jeg også vil lave et spil til næste LD, så kommer jeg nok ikke til at se det, men jeg ved at der mange der elsker at se den slags indhold, så hvorfor ikke bare prøve det af?
Til sidst vild jeg bare undskylde for, at jeg har skrevet teksten på dansk, men jeg er blevet ret træt af kun at skive beskeder på mit desvære ret dårlige engelsk. Håber det var okay.
I like the challenge in the game (hard targeting). Well-chosen sound (especially when clicking on buttons in the menu). Shining gold is very nice to collect. It would be great to add bonuses on time.
Other than that I really enjoyed the game, looked great, nice music and sound effects and well polished. Cheers.
took me while though to figure out the stones were meant to pull you further and sometimes, the aiming just couldn't get me there
also maybe a sort of trail where you have been before of some sorts could be an idea?
Overall superb game made in only 48 hours.
Also, this has nothing to do with the LD, but your tutorials really helped me!