Ant Simulator 2014 by eteeski
Ant Simulator 2014 is exactly what it sounds like. Explore the giant world of being an ant. Socialize with other ants. Do wonderful ant things! Climb giant blades of grass. Explore the depths of the extraordinary ant hill! Controls: WASD to move, Mouse to look. Objective: Just explore, relax, enjoy being an ant.
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Note: There really isn't any "gameplay" implemented. Really the only thing to do is explore. I wanted to add some gameplay where you collect food with the other ants, but I didn't have time in the 48 hours. The entire development of this game was streamed and recorded. It will be uploaded to https://www.youtube.com/user/ETeeskiTutorials Post Mortem: Who knew such a simple idea could turn out so fun? Really it's just a first person controller where you wander around with nothing to do if you really think about it. I've made two other LD games before this one, but this one I really feel like it needs to be developed further. One thing though, I was hoping that adding "2014" to the title would associate me with "Surgeon Simulator 2013" more than it would "Goat Simulator". But oh well, that's ok. ------------------------------------------------------------------- TUTORIALS on HOW TO MAKE GAMES with UNITY3D: Youtube.com/ETeeskiTutorials Website: ETeeski.com Twitter: twitter.com/ETeeski Facebook: facebook.com/ETeeski
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Note: There really isn't any "gameplay" implemented. Really the only thing to do is explore. I wanted to add some gameplay where you collect food with the other ants, but I didn't have time in the 48 hours. The entire development of this game was streamed and recorded. It will be uploaded to https://www.youtube.com/user/ETeeskiTutorials Post Mortem: Who knew such a simple idea could turn out so fun? Really it's just a first person controller where you wander around with nothing to do if you really think about it. I've made two other LD games before this one, but this one I really feel like it needs to be developed further. One thing though, I was hoping that adding "2014" to the title would associate me with "Surgeon Simulator 2013" more than it would "Goat Simulator". But oh well, that's ok. ------------------------------------------------------------------- TUTORIALS on HOW TO MAKE GAMES with UNITY3D: Youtube.com/ETeeskiTutorials Website: ETeeski.com Twitter: twitter.com/ETeeski Facebook: facebook.com/ETeeski
Ratings
| Coolness | 62% | 3 |
| Overall | 3.46 | 289 |
| Audio | 3.52 | 143 |
| Fun | 2.94 | 629 |
| Graphics | 4.33 | 39 |
| Humor | 2.81 | 326 |
| Innovation | 3.38 | 342 |
| Mood | 3.81 | 86 |
| Theme | 3.45 | 392 |
Great work on the models/grass/terrain. I really hope you make this into a more of a game (like some simple objectives for the player to do).
But I didn't get the goal of the game. Is it like do whatever you want Goat Simulator? But then it needs some sort of tasks and achievements to keep the player interested.
Other than that - great job ET!
Exploring as an ant is really fun, would have been perfect with some gameplay ! Well done !
What about oculus rift support ?
@Korwegian just jump to her antenna from the slope, worked for me :)
If I may throw some of my ideas out there:
- Add some pheromone visuals in (since I believe that's how ants route their previous trails).
- Missions would involve trail-blazing for your colony (hence time-pressure of the rest following your trail), perhaps you can turn it off/on and/or erase it so consequent ants route differently?
- Oh and when you die, you become the next ant following who's just been promoted!
- Ant lifespan might be affected by nectar/water refills and/or environmental factors (drying out in direct sun ... yeah, and a little boy with magnifying glass!)
- Some carrying mechanics (since they can lift lots)? Also might get to order the 'line' to ferry things about by laying certain type of trail!
- Physics-based world could allow creative solutions to problems.
- Also perhaps include flying ants in later levels?
In fact this is great! Man, so many ideas for this one! Ping me @Arakade if you fancy chatting! (and are you re-joining the Ouya dev hangouts?)