Sanctums by Galvus
Multiplayer using WebRTC and Jixel for rendering. Play dodgebunny with summoned neighbors. Works best in Chrome.
CONTROLS:
WASD -> move
SPACE -> jump
CLICK -> SUMMON BUNNY STORM
WALL CLIMB -> run into a wall and hit jump.
Checkout the devblog link and postmortem. Only real objective is to shoot people with bunnies.
CONTROLS:
WASD -> move
SPACE -> jump
CLICK -> SUMMON BUNNY STORM
WALL CLIMB -> run into a wall and hit jump.
Checkout the devblog link and postmortem. Only real objective is to shoot people with bunnies.
| Web (HTML5) | http://joshgalvin.github.io/Sanctums/ |
| Source | https://github.com/JoshGalvin/Sanctums |
| Dev Blog | http://galv.us |
| Postmortem | http://galv.us/post/84063562310/sanctum-postmortem |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=37065 |
Ratings
| Coolness | 52% | 3 |
| Overall | 2.90 | 830 |
| Audio | 1.84 | 945 |
| Fun | 2.57 | 935 |
| Graphics | 3.50 | 340 |
| Humor | 2.43 | 563 |
| Innovation | 3.07 | 555 |
| Mood | 2.38 | 1049 |
| Theme | 1.46 | 1265 |
One minor bug, the sound stopped working for the shooting effect after I played with it for a minute.