LLOYD by danialhyatt

[raw]
made by danialhyatt for LD29 (JAM)
A point and click adventure/not a fishing game.

A man on an island asks you to bring him 33 fish.

My first Ludum Dare entry and pretty much first "finished" game ever.

Controls:
Mouse (both buttons!)

Made using:
Game Maker Studio
sfxr
Reason

Enter to switch between fullscreen and windowed mode (Mac)
Alt+Enter on Windows

Warning (EPILEPSY), in case it concerns you, certain sections of this game contain intense flashing visuals.

Also (LANGUAGE) there'll be some foul language in there.

Hope you enjoy the game!
CTRL=33

Art, Music and Story by Amman Mushtaq
Code and Game Design by Danial Hyatt.

V2: I fixed a misaligned sprite (totally a typo)
V3: Changed the default splash screen and icons for both platforms ^ _ ^
V4: Fixed all bugs mentioned in comments so far!
V5: Added Web port! Hopefully, this is it.

Ratings

Coolness 78% 2
Overall(Jam) 3.16 398
Audio(Jam) 3.38 228
Fun(Jam) 2.41 627
Graphics(Jam) 3.82 203
Humor(Jam) 3.06 195
Innovation(Jam) 3.11 321
Mood(Jam) 3.89 66
Theme(Jam) 3.23 337

Feedback

kivifreak
29. Apr 2014 路 10:35 UTC
try removing the fullscreen option in OS / X, because i couldn't run it :/
馃帳 danialhyatt
29. Apr 2014 路 13:00 UTC
Thanks kivifreak, I made the update. Press enter to switch between windowed and fullscreen. The mac version starts windowed now for safe measure.
Solifuge
30. Apr 2014 路 04:43 UTC
Hi, this is Vector from the Victory Garden team! (posting under Solifuge's account)

This was interestingly surreal with great art (love that walk cycle on the main character), but next time please give an epilepsy warning.

Also, I don't know if there were multiple endings? The one I got really didn't seem to make much sense.
lyla
30. Apr 2014 路 04:54 UTC
Loved the art and music and was getting in to it when...well the torn up map from the second bottle seemed stuck on the screen. I tried smoking some cigarettes to calm myself down and then the whole game crashed.
馃帳 danialhyatt
30. Apr 2014 路 23:58 UTC
Thank you for playing and for the feedback, Vector and lyla! The bugs have been fixed, epilepsy warning accentuated in the notes, and an HTML port is in place now.

There's only one ending but there are a few ways to get to it, and a bunch of messages, some of which are hints about the story, but they're picked randomly so you probably won't see them on every playthrough.
Danman9914
01. May 2014 路 15:18 UTC
33 is a very large number! But I stuck it out because I was intrigued by the story. Then I get a pack of cigarettes and am told to catch 33 more? I think you need to consider that people doing a Game Jam have less of a commitment to an individual game and probably don't have the patience for 66+ fish.

That said, I LOVED the mood (5 stars) and the story is interesting. I wish I knew how it ended but I don't have superhuman patience :(
blockbot
01. May 2014 路 17:21 UTC
Really great art!
馃帳 danialhyatt
01. May 2014 路 18:07 UTC
Thanks for your feedback blockbot and Danman9914!

I agree that 33 is a huge amount of fish to catch. However, the sinking feeling in your stomach when told to catch another 33 is absolutely intentional. I hate to spoil anything, but Lloyd won't stop asking you for fish, especially if you keep going out there and getting them for him.

Who would?

We considered reducing that number, but if we did then maybe all of this wouldn't occur to the player in the same light, and force them to want to find another way through. Did you try actually clicking on the pack of BOSS cigarettes?

Let me also just say that you can play the whole game to the end without ever catching 33 fish (but you're probably still going to catch them on the first playthrough)

Nobody ever has to catch 66 fish to beat this game. the number is much < 66
Empyrealhell
01. May 2014 路 18:43 UTC
Yeah, far too much sitting around and fishing. Knowing that I just had to keep doing it to find the thing from the second bottle, I started spamming and stopped reading. I understand what you were going for, but frustration and annoyance broke the atmosphere entirely.
MunkeeBacon
01. May 2014 路 18:53 UTC
I like the way the art style set the mood here.
馃帳 danialhyatt
01. May 2014 路 19:16 UTC
Thanks for your feedback, Empyrealhell. Unfortunately I know what you're talking about a little too well. It would've been nice to add more interactions during fishing but we were low on time. To people going through comments before playing, once you have found a bottle, press the CTRL key to have 33 fish. I hid that secret in the text you may angrily skip :)
iiechapman
01. May 2014 路 20:10 UTC
Very great atmosphere in this one. I loved the minimal graphic style. It reminded me of "Out of the world". Overall a very cool experience!
lyla
01. May 2014 路 20:20 UTC
@danialhyatt for what it's worth, I think if the audience weren't folks from the game compo trying to quickly rate as many games as possible, it's not too crazy to expect them to stick with it. The mood does draw you in and I could tell there was more to the game from the little tidbits of story being thrown out in the text. A little calm, interactive fishing mechanic (besides just waiting) would probably be all it needs for the more impatient. I do want to try this again and might get to it after I finish trying to rate as many games as possible.
Penguincat
01. May 2014 路 22:16 UTC
Really nice atmosphere. The ending was a little confusing, but the snippets of story throughout (when you fish or smoke) were great.
Rabbits...
02. May 2014 路 01:11 UTC
fairly repetitive, but the sparkling of the ocean made me smile.
FrameMatt
02. May 2014 路 01:14 UTC
I really enjoy it.
blahoink
02. May 2014 路 01:24 UTC
really amazingly surreal with incredible mood. not enough gameplay though
noom
02. May 2014 路 01:30 UTC
Try as I might I couldnt progress the story past the cigarette packet.
King_Mew
02. May 2014 路 03:35 UTC
Amazing mood, but a bit boring and confusing. I got stuck after the second bottle.
馃帳 danialhyatt
02. May 2014 路 19:10 UTC
thanks for the feedback everybody! lyla, MunkeeBacon, iiechapman, Penguincat, Rabbits..., FrameMatt, blahoink, noom and King_Mew
jujule
03. May 2014 路 20:52 UTC
Very good.
The hint was pretty obvious and made the game very enjoyable with a good pace. I find the comment about how long one can commit to try one game stupid anyways.
An impressive entry for a first LD. Good job.
poxpoxpox
06. May 2014 路 18:51 UTC
nice sounds!
ioboi
06. May 2014 路 19:01 UTC
Super relaxing game :) Good job!
baboum
08. May 2014 路 15:10 UTC
Wow, a really pleasant game! The mood is great
2HitAdam
16. May 2014 路 16:34 UTC
This is great! Absolutely loved it, fished until the messages started to repeat themselves just because I was enjoying reading them and the mood in general (though, I'm a writer, so I guess I'm a little more partial to the nuance and repetition than most gamers would be haha). I came away feeling there was more I could have done at the final confrontation, but didn't? Is there only one ending?
馃帳 danialhyatt
17. May 2014 路 10:21 UTC
Thanks for playing and the feedback jujule, poxpoxpox, ioboi, baboum and 2HitAdam!
DannyG59
17. May 2014 路 20:27 UTC
fucking great
copain
17. May 2014 路 20:43 UTC
Really graphics, and nice puzzles. Some bugs (when you use the map to quit and return to the cave, you keep the old positions in the cave...) But good game.