Planet Dig! by QubedStudios
"As an evil intergalactic corporation your goal is to pillage a (fortunately inhabited) random defenceless planet, and maximize your profits by digging for gold and E.T. Atari 2600 cartridges."
It's my first Ludum Dare participation, was aiming for the 48h compo but ran out of time.
Did not have time to add audio and more game content. Spent too much time working on that voxel engine! :-/
Made using Adobe Director 12 and Photoshop CS 4 on a 2012 Mac mini.
The Web version requires the dreaded Shockwave plug-in.
If you get a black screen with the Web version on Windows, right click and choose "DirectX 9" as a renderer or try other renderers in the list.
You might have better luck downloading the Windows or Mac version of the game.
***Latest version 1.3 fixes a problem which made vertical scrolling jittery, should be much smoother now.
It's my first Ludum Dare participation, was aiming for the 48h compo but ran out of time.
Did not have time to add audio and more game content. Spent too much time working on that voxel engine! :-/
Made using Adobe Director 12 and Photoshop CS 4 on a 2012 Mac mini.
The Web version requires the dreaded Shockwave plug-in.
If you get a black screen with the Web version on Windows, right click and choose "DirectX 9" as a renderer or try other renderers in the list.
You might have better luck downloading the Windows or Mac version of the game.
***Latest version 1.3 fixes a problem which made vertical scrolling jittery, should be much smoother now.
Ratings
| Coolness | 81% | 2 |
| Overall(Jam) | 3.10 | 443 |
| Audio(Jam) | 1.56 | 662 |
| Fun(Jam) | 2.68 | 536 |
| Graphics(Jam) | 3.70 | 245 |
| Humor(Jam) | 2.44 | 417 |
| Innovation(Jam) | 3.48 | 164 |
| Mood(Jam) | 2.38 | 667 |
| Theme(Jam) | 3.62 | 147 |
---------------------------
Planet Dig.exe - Bad Image
---------------------------
C:\Users\JOELE_~1\AppData\Local\Temp\TempFolder.aaa\proj.dll is either not designed to run on Windows or it contains an error. Try installing the program again using the original installation media or contact your system administrator or the software vendor for support. Error status 0xc000012f.
(Sorry for the all-caps, I want to make sure people see this).
It seems that using Resource Hacker to change the icon broke it, so this new version has the default "Di" Director projector icon. Anyone knows of another free program that can change any .exe icon?
And thanks for the feedback, as its my first participation, it's really appreciated!
I do plan to expand the game and add more stuff eventually. Don't hesitate if you have any suggestion.
It did lag frequently, though.
***I uploaded version 1.2 for Windows which hopefully should fix the black screen issue. (I switched the 3D renderer to Direct X 9).***
@porglezomp: Yeah I'm one of those crazy guys that still use Adobe Director despite the product being neglected for the last 15 years or so by Macromedia and then Adobe (the latest version can export to iOS though which is nice). Despite its flaws to me it acts as a rapid prototyping tool. Too bad about all the Windows bugs and crappy Shockwave plug-in issues. :(
I didn't have time to actually add a goal to the game but I also do find it enjoying to be just digging around looking for E.T. cartridges.
Kudos for making your own Voxel engine!
The game is looks really good, and the digging mechanic is quite fun. Unfortunately there is no real purpose to dig. I'd like to see maybe purchaseable upgrades for the digging tool. Perhaps inhabitants on the planets fire at you and you have to fire back somehow. I don't really know. it looks promising, but the game needs more to really be a "game".
Maybe this could be interpreted as an environmental message? ;)
And you're right Kevlanche that it needs more gameplay elements, I ran out of time. At a minimum, enemies and/or a time limit and some kind of goal would have raised the stakes. Now I'm thinking of ways to expand the concept and got some nice suggestions from you guys.
This particular engine cheats a little (it's actually just layered textured spheres) but the underlying data is a real 3d voxel volume (128x64x16).
multi player, cumputer digging comapny concurent or any time scoring conccurence could be a good thing.
ET artefact could enchance your mining speed or give other gameplay bonus and not only cash (or a shop to improve mining capacity with sismo radar, diameter digging...)
PS : w is keyboard dependant, if controls are not customizable, letter with same position on any keyboard could be a good thing.
Anyway, this could be expanded upon to make a really neat game in the end. Great job!
My profit was 187760.
To me it was a little peculiar to find grass under stone and gold though :P
Also, yay for Atari! :D