Skolgbor by Nik Sudan

[raw]
made by Nik Sudan for LD29 (JAM)
It's time for Skolgbor to come out of hiding and embrace the world. Guide him to the exit whilst avoiding low flying Gaznogs.

Originally intended for the 48 hour compo but submitted to the jam due to time constraints. All content in the game is my own.

Ratings

Coolness 0% 2196
Overall(Jam) 3.58 140
Audio(Jam) 4.15 22
Fun(Jam) 2.70 527
Graphics(Jam) 4.35 58
Innovation(Jam) 3.21 283
Mood(Jam) 4.32 13
Theme(Jam) 3.30 295

Feedback

xk
29. Apr 2014 · 16:03 UTC
Really cool artwork! I haven't really got into the story part, but the game was interesting and pretty. Great job!
TijmenTio
29. Apr 2014 · 22:42 UTC
Gameplay-wise a bit vacant. I did like the visual style, although the animations seemed a bit slow. In addition to having to walk a great distance with interval pauses, the walking can get tedious. Anyhow nice work on setting the mood on keep on going!
NickRock
30. Apr 2014 · 21:23 UTC
Nice Game!
Techblogogy
01. May 2014 · 09:23 UTC
NICEEEE! The sound and feel and almost everything in the game is amazing! Good job :)
stvr
09. May 2014 · 21:09 UTC
You always make something awesome, Nik. Great as always!
XenosNS
10. May 2014 · 01:37 UTC
Looks amazing. Interesting two button mouse control, liked that.
Helopol
10. May 2014 · 10:59 UTC
Excellent audio as usual, too bad the gameplay proves to be a bit frustrating. Anyway I'm still very curious to see what you'll do with this game-story-thingie in the future, I'll keep an eye on it :D
🎤 Nik Sudan
10. May 2014 · 14:07 UTC
For those who are wondering what's next for Skolgbor and how it's tale came to be, look out for stuff with the Corrupt Universe series, a collection of games telling an unfortunate story across the depths of space. http://niksudan.com/corrupt-universe
pereubu
10. May 2014 · 20:38 UTC
Best art so far, great job as usual :D
Anoarith
11. May 2014 · 18:53 UTC
Dat teasing at the end :o !
dertom
15. May 2014 · 11:31 UTC
Very good and interesting visuals. Some hints on how to play beside "use the mouse" would have been appreciated. :D None the less great looking game
Franklins Ghost
19. May 2014 · 10:50 UTC
Really nice visuals, and was interesting mechanic with the two buttons. Did find it a bit difficult though but was interesting to see the level grow.