pipe by tak
exploration platformer with awkward controls
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controls:
arrow keys + z/x (or use a GAMEPAD)
P - change palette
O - go back to original palette
M - mute music
Alt+Enter - fullscreen
| | | |
music by mc hepher
| | | |
if you're stuck on the first screen, press Z (or your GAMEPAD equivalent)
| | | |
mac verison / less buggy version coming soon
| | | |
controls:
arrow keys + z/x (or use a GAMEPAD)
P - change palette
O - go back to original palette
M - mute music
Alt+Enter - fullscreen
| | | |
music by mc hepher
| | | |
if you're stuck on the first screen, press Z (or your GAMEPAD equivalent)
| | | |
mac verison / less buggy version coming soon
| Windows | http://tak.itch.io/pipe |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=30089 |
The controls were fun to use, though I'm glad you made it so that getting hit doesn't penalize you much; if I had to restart at a checkpoint every time I got hit this would have been waaay more frustrating.
I never managed to find the last heart, but I had a really good time looking for it!
Can you please publish the source? I would like to learn how to do all these pretty effects in Game Maker :) thank you!
Thank you!