Beneath the Surface by Available0xFF

[raw]
made by Available0xFF for LD29 (COMPO)
This is my very first ludum dare game. The only libraries I used are SFML for graphics rendering and Box2D for collision detection. I coded everything else(even if the code is a bit messy :P ). Please let me know what you think.

EDIT: I switched to Dropbox, so now you can download the entire game within a zip folder
EDIT2: The commands are: A and D to move, Shift to Run(!) and space to jump.

Feedback

shaulor
29. Apr 2014 路 12:06 UTC
couldnt get it to work, it was missing libgcc_s_dw2-1.dll and libstdc++-6.dll when i copied those into the folder it crashed on start :(
jrap
30. Apr 2014 路 06:26 UTC
Error message: "The program can't start because "libgcc_s_dw2-1.dll is missing from your computer. Try reinstalling the program to fix this problem."
niculistana
30. Apr 2014 路 08:50 UTC
Please fix!
馃帳 Available0xFF
30. Apr 2014 路 19:42 UTC
Ok, sorry for this. I'm trying to fix it. It's the first time I "publish" a game xD
vilya
30. Apr 2014 路 19:47 UTC
I get the same error message as jrap.
sfdnetwork
30. Apr 2014 路 19:49 UTC
Crashed on launch.
馃帳 Available0xFF
30. Apr 2014 路 19:55 UTC
Ok, I included the two dlls missing. Please try now.
NiceAlexanderAS
30. Apr 2014 路 20:56 UTC
The movement is kind of hard and very slow. Also the bouncing makes it more difficult; was fun tho.
Congrats on your first LD mate :D i hope you had fun n.n great work (:
Cirrial
30. Apr 2014 路 21:47 UTC
Very, very slow game. If I jump into the side of a box I go rocketing downwards. I see what you were trying to do here but it feels like wading through treacle. I think the player acceleration is off, maybe too slow. While realistic, it isn't necessarily that fun to play! Still, a very nice first entry. Hope to see you in future competitions!
Knowledge
02. May 2014 路 13:30 UTC
It's imposible to pass 1. level and it's very slow.
Next time you should go to the jam.
Nnnnneeeedddd
07. May 2014 路 06:35 UTC
Slow finicky jump
Knowledge
09. May 2014 路 14:26 UTC
I get it now. :)
Moosefly
10. May 2014 路 22:34 UTC
Heh, good to see someone using the same tools (C++ and SFML) that we ourselves started with a few Ludum Dares earlier :).

The physics are somewhat wonky, sometimes I got shot straight down when trying to jump on the edge, and the bouncing made it somewhat difficult. The gameplay could've also been faster. The bubbles also disappeared after a few stages.

Also took a look at your code out of interest, and didn't find it too messy.

Good job managing to get something done for your first Ludum Dare! Even more so with the tools you used.

Anssi@MooseflyGames