John The Miner by iceferret

[raw]
made by iceferret for LD29 (COMPO)
I got sick of trying to fix it and make it work.
The game is not finished but I hope I can get some feedback.

Ratings

Coolness 37% 1746
Overall 2.68 1026
Audio 3.52 143
Fun 2.55 947
Graphics 2.86 745
Humor 2.00 849
Innovation 2.05 1186
Mood 2.63 878
Theme 3.36 465

Feedback

SFBTom
28. Apr 2014 · 02:49 UTC
Lovely style, really catchy music. I loved how well you taught the wall-jump without any explicit instruction!
Dooleus
28. Apr 2014 · 02:51 UTC
The room with tons of boxes and multiple players gave me massive slowdown. The walljumping felt clunky - you move too fast back towards the wall and you can only walljump when moving INTO the wall, so it makes doing the bouncing back-and-forth thing not work so well. The art is simple but clean. The audio could be more developed. The slowdown issue previously mentioned was a deal-breaker for me, so I didn't see how much content there really is.
Danman9914
28. Apr 2014 · 02:52 UTC
The music is great and the wall jumping was well implemented. I wish there was more to play!
Mincemeat
28. Apr 2014 · 02:53 UTC
Really fun! I really liked the wall jumping.
Afrosatan
28. Apr 2014 · 02:57 UTC
Fun little game, the second wall jump was the hard for me, it doesn't seem to latch to the wall easy/long enough.
The second level got laggy and I don't know what the purpose was since the green squares wouldn't die.
otato
28. Apr 2014 · 03:02 UTC
Met the lag room as well. Don't really know what was going on in there :(
🎤 iceferret
28. Apr 2014 · 03:20 UTC
I didn't finish the game, I got frustrated and decided to put a bunch of stuff in there.
Sorry for the inconvenience, maybe someday i'll finish it
badlydrawnrod
30. Apr 2014 · 21:16 UTC
I found the wall jumping to be a little frustrating, but that's probably a lack of dexterity on my part.
stenol
01. May 2014 · 20:09 UTC
Good little game with a very good music. Gratz.
ZYXer
03. May 2014 · 11:27 UTC
"Trying to fix it and make it work" is the main thing you have to do while making games ;)

I actually think you already got quite far with the game. The wall jumping mechanic is definitly well done. The music is also quite good. But when I got to the room with all the green squares my framerate fell to about a frame every three seconds, which made it unplayable.
tanjent
06. May 2014 · 16:04 UTC
The Box room framerate room was OK for me. Seems like the default screen settings are a bit too big for my monitor. I think this game can be a game control mastery. The suit switching could be used as a good puzzle device: get different capabilities, or move controls to another hero on the level. Sort of a beneath the surface of the heroes meta-game :)
DevWouter
10. May 2014 · 15:17 UTC
In the future it might be a good idea to create a few shorter levels in which you introduce new gameplay ccncepts. The first walljump was fine (I only discovered by accident), but the second was quite hard.