Archio by Capt Nemo

[raw]
made by Capt Nemo for LD36 (COMPO)
There is no description, 7 levels
also the stuf on itch.io is post compo, but you can get the og, from the links here

CONTROLS

1: click and drag LMB to move the blocks

2: click on and drag RMB to rotate blocks


CHANGELOG

v0.1

1: Fixed "forever floating" composite blocks

2: Fixed initial velocity on spawned bug

3: Added 3 new models

v0.2

4: Guide Added

5: Start Menu Added

6: Better Optimized for large objects

Feedback

masamunedragon
29. Aug 2016 · 03:54 UTC
I have no idea what's going on but it looks and sounds cool!
GhostBomb
29. Aug 2016 · 04:04 UTC
gorgeous game. I'm not sure I completely understood the controls.
🎤 Capt Nemo
29. Aug 2016 · 04:29 UTC
Thanks, you click and drag one block to another and it will try to join with it.
smilewood
29. Aug 2016 · 04:49 UTC
“Game”? No, I don’t think so “Awesome, entertaining, beautiful, calming”? For sure. This is increasable to play, even if I have no clue what I am doing. I love the sounds that are created as I drag several cubes in quick succession, and the interaction between the cubes is very well done. This is excellent and quite fun to play with.
ValiaP
29. Aug 2016 · 04:58 UTC
The art style and mood really fit for the Ancient Technology theme.
tonynogo
29. Aug 2016 · 05:23 UTC
I like the language and the sound you associate to this "alphabet". Good job!
danilafe
29. Aug 2016 · 05:25 UTC
Not sure what's going on. Looks cool, though.
killthealias
29. Aug 2016 · 05:36 UTC
Somehow manages to turn a clone of Simon into a fun and engaging puzzle game. The way the blocks behaved and sounded felt very enjoyable and relaxing. The Fez-like rotation after solving a puzzle was a nice touch.
Azlen
29. Aug 2016 · 05:50 UTC
Love the mood, its quite relaxing. I wasn't sure exactly what was happening, but that's part of what makes it interesting.
Coal
29. Aug 2016 · 06:09 UTC
I like the cubes and the sound effects, but I have no idea what I am suppose to be doing...
SetTheBet
29. Aug 2016 · 06:40 UTC
Clicked and dragged the ones that had same message. Nothing really happened (more than normal physics). Dont understand the game. Other than that, nice athmosphere and style! Really ancient/alien tech
manabreak
29. Aug 2016 · 06:43 UTC
I have no idea what to do here, but it's pretty!
dhalvin
29. Aug 2016 · 06:51 UTC
Hey, this aesthetic is wonderful. I think I may have gotten to the last level, but the game sort of became unplayable and there was this bug with the left pedestal I think. But as stated above it looks and sounds amazing.
🎤 Capt Nemo
29. Aug 2016 · 06:58 UTC
@dhalvin what was the bug?
Kalibrated
29. Aug 2016 · 07:13 UTC
Cool game! Really liked the aesthetic. Could see this being a mini-game in a larger one, or given some depth it's own cool abstract puzzle/adventure. The letters gave it a mysterious vibe, as with the sound effects.
studdert249
29. Aug 2016 · 07:34 UTC
If you were going for something completely alien and unknowable then I believe you have met your target well and I found myself suitably intrigued.

The alien alphabet and music really added to the mystery and I found myself just flinging cubes at random in the hope that I could figure it all out.

The answer still eludes me.
gboneandthebiz
29. Aug 2016 · 07:35 UTC
Delicious eye-candy you got here! lol
dhalvin
29. Aug 2016 · 07:41 UTC
The bug I found: The left pedestal after 2 or 3 levels started throwing it's cube(s) immediately when they spawned. Usually off screen. (behind the screen I guess)
🎤 Capt Nemo
29. Aug 2016 · 08:35 UTC
@dhalvin Ok, yah i know about that. But thanks for letting me know!
BurntFeelings
29. Aug 2016 · 10:24 UTC
I dont understand what is going on but it definitely looks good :)
pogo575
29. Aug 2016 · 16:55 UTC
Totally confused but I still spent 20 min throwing blocks at each other. Great visuals and sound. The touch of bloom goes a long way.
edve98
29. Aug 2016 · 17:58 UTC
no Linux or webGL version while you're using Unity? That's pretty evil :(
onyon
30. Aug 2016 · 15:44 UTC
Nice graphics and it puts you into a cool mood. Good job!
kmitz
30. Aug 2016 · 17:14 UTC
Cool mood.
Now i will go sit quietly in my room and think about what just happened...
xesenix
03. Sep 2016 · 13:28 UTC
This game looks great sounds great but fails at explaining what is it going on. I suppose it something to do with shapes on cubes and maybe background but have no idea what to do to check that theory. I totally dont get that rotating part. Maybe you should start from 1 cube and people would by accident notice any pattern.
jsmars
08. Sep 2016 · 11:51 UTC
Really nice graphics and atmosphere, didn't understand what the goal was tho!
MrMordem
08. Sep 2016 · 18:42 UTC
Visuals and sounds are really cool, however i didn't really understood what to do with the blocks :/
WERT Studio
09. Sep 2016 · 16:13 UTC
well done dosen´t look ugly (the repeating tiles look not that wonderful) The levels are well made and the mechanic is neat- thanks
WERT Studio
09. Sep 2016 · 16:16 UTC
Sorry first comment was for a diffrent game in this game i have no idea what i am doing but it is fun
chrisdugne
09. Sep 2016 · 20:45 UTC
gorgeous cubes and scriptures, I truly wanted a puzzle to solve :)
Jacqueslelezard
11. Sep 2016 · 18:17 UTC
Not sure I understood but the the overall is quite polish, nice to experiment!
darthbox1
12. Sep 2016 · 20:46 UTC
Beautifully done. The look and sound is fantastic. I just wish there was more direction as to what the object of the game is and how to accomplish it. It could be fleshed out into a beautiful game with a but more. Am really impressed with this though.
urielgamedev
14. Sep 2016 · 09:54 UTC
The ambiance is great. However I'm sorry, but I don't understand what to do... the music and graphics are cool, but we need more explanation :D