{"author_link":"\/author\/nicotoni\/","author_name":"nicotoni","author_uid":"34537","comments":[{"author_name":"MarsBar","author_uid":"21512","time":"Apr 29, 2014 @ 5:04am","epoch":1398747540,"text":"Woah, super loud at the start! luckily I have my volume low otherwise I would have probably gone def :( Other than that the gameplay is challenging and fun, graphics are good, and the music afterwards sounds decent."},{"author_name":"Thorig","author_uid":"14618","time":"Apr 29, 2014 @ 6:00am","epoch":1398750900,"text":"It is a fun game with nice music. I did not feel the hit was charged when released. Still fun to beat the souls with a big sword."},{"author_name":"StrykerKKD","author_uid":"35257","time":"Apr 29, 2014 @ 11:41am","epoch":1398771360,"text":"I think it's my first time to see a game with two game mods. Nice"},{"author_name":"SecondDimension","author_uid":"14838","time":"Apr 29, 2014 @ 4:14pm","epoch":1398787740,"text":"Great game and really satisfying to jump around. Nice touch having an adventure and story mode."},{"author_name":"nicotoni","author_uid":"34537","time":"Apr 29, 2014 @ 4:21pm","epoch":1398788160,"text":"MarsBar &gt; I didn't realise the volume was so loud, in fact I don't see any problem with it atm but I can understand the first sound can surprise. Thanks for the comment !\r<br\/>\r<br\/>Thorig &gt; Yeah, I like big swords too. I added the damage text to make the charged hit feel more powerful, but I agree with you, I should have added an other sound or something like that.\r<br\/>\r<br\/>StrykerKKD &gt; Thank you, I felt that the two levels of the story mode were too short, and I liked the jump and sword feeling so I added this survival mode to have fun with it.\r<br\/>\r<br\/>SecondDimension &gt; Thank you ! I'm happy you found the jump satisfying, I really tried to achieve that."},{"author_name":"Raiyumi","author_uid":"25829","time":"Apr 29, 2014 @ 4:22pm","epoch":1398788220,"text":"The controls are a bit weird. It's an interesting game, and I could see this having tons of &quot;trippy&quot; stuff."},{"author_name":"pht59x","author_uid":"36239","time":"Apr 29, 2014 @ 4:50pm","epoch":1398789900,"text":"Sound is too loud and intro is not quite that expected for a platform game (but why not). Well done!"},{"author_name":"pLaw","author_uid":"29748","time":"Apr 29, 2014 @ 4:54pm","epoch":1398790140,"text":"Quite a good game. Good atmosphere and music. Only thing I'd complain about is the jump mechanic which felt a bit restricting because you cannot contol your jump height."},{"author_name":"Jo\u00e3o Kucera","author_uid":"29004","time":"Apr 29, 2014 @ 10:34pm","epoch":1398810540,"text":"Nice graphics."},{"author_name":"zkenshin","author_uid":"12839","time":"Apr 30, 2014 @ 3:12pm","epoch":1398870420,"text":"Enjoyable platformer controls, though I didn't feel the slide worked as well as it could perhaps. Good entry though. :)"},{"author_name":"xandy","author_uid":"15304","time":"Apr 30, 2014 @ 6:33pm","epoch":1398882480,"text":"very cool ninja platfomer :)"},{"author_name":"rnlf","author_uid":"30930","time":"Apr 30, 2014 @ 10:59pm","epoch":1398898440,"text":"Really liked the feel of the game before the first enemy appeared. Couldn't for the heck of it kill him. Just too hard an enemy for the beginning. \r<br\/>\r<br\/>But the feel of the physics is really great. Not sure about the theme though, but would probabaly be more obvious later on, I guess."},{"author_name":"VictoryGarden","author_uid":"22357","time":"May 1, 2014 @ 4:41am","epoch":1398918960,"text":"This platformer has a really excellent sense of physics to it--a real heaviness that most slip-slidey platformers don't have, let alone those made in 72 hours. It was fun and felt good just to run around as the character. That said, that's where I found most of my enjoyment. The world was drab and fairly featureless, and since the zoom didn't cover the entire stage, I often found myself disoriented and struggling to figure out where to go next.\r<br\/>\r<br\/>I've seen the world switching mechanic a lot of places--Guacamelee, Eversion, Giana Sisters, countless others--but this is the first time I've seen it with a time limit, which effectively controls the amount of time the player has to complete a particular platforming segment. This was a clever touch, and one which I think, if it were carefully designed to, could produce a very interesting and crafted experience."},{"author_name":"pancakecity","author_uid":"28537","time":"May 1, 2014 @ 3:35pm","epoch":1398958200,"text":"Loved the graphics and the player movement, especially that auto wall-jump. Wish there were arrow-key controls!"},{"author_name":"Moosefly","author_uid":"25343","time":"May 3, 2014 @ 5:01pm","epoch":1399136160,"text":"Good job on this, although I was quite horrible since I don't play all that many platformers. Played the story mode almost exclusively zoomed out :P. Lovely climbing mechanic, although a bit slow. Didn't really like the combat but still tried the survival mode too, since you managed to include it!\r<br\/>\r<br\/>Anssi@MooseflyGames"},{"author_name":"BadgerPriest","author_uid":"3353","time":"May 7, 2014 @ 2:50am","epoch":1399430700,"text":"Pretty cool. Wish there were alternative controls for the mouse clicks since it makes it extra challenging to play on a laptop without one."},{"author_name":"randoman","author_uid":"13710","time":"May 9, 2014 @ 7:03am","epoch":1399618680,"text":"Very cool platformer! I like the controls and how you worked with the camera"},{"author_name":"Daniel X. Moore","author_uid":"2816","time":"May 17, 2014 @ 8:23pm","epoch":1400357880,"text":"Hard to control on a non-qwerty layout."}],"images":["ld29\/34537-1db20f8a95701d76a2eb183ca6dd7cd3.jpg","ld29\/34537-59228832133e7dad16cc498547e48ec0.jpg","ld29\/34537-3e7cb10b63d65b54faf8032b8e76d9f6.jpg","ld29\/34537-d28d85460a44dc54d3b5f92f3db0c683.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/63474850\/ninja\/index.html","text":"Web"}],"metadata":{"g_key":"18786","g_author":"34537","g_event":"LD29","g_eventkey":"22","g_subevent":"JAM","g_urlkey":"18815","g_title":"Soul Ninja","g_status":"UCHK1","g_place":"446","g_commentcount":"18","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/34537-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/34537-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/34537-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/34537-shot3.png-eq-900-500.jpg"],"text":"* Description \r\n-------------=\r\n\r\nYou are a ninja, exploring an old temple beneath the surface.\r\nYou will use your agility and your sword to complete your tests.\r\n\r\n* Controls \r\n----------=\r\n\r\nQD \/ AD : Move \r\nZS \/ WS : Look up \/ Look down\r\nSpace : Jump\r\nLeft click : Sword (press and release to maximise your strength)\r\nRight click : Slide\r\nE : Switch world \r\nR : Restart the level \r\n\r\nTools\r\n-----=\r\n\r\nConstruct 2, Fruity Loops\r\n\r\nI tried to enter the 48h contest but couldn't do it, so here's my Jam entry.\r\nIt features original graphics, code and 3 original musics made during this weekend.\r\nI recommend you to test the story mode first.\r\n\r\nThank you for trying my game :)","title":"Soul Ninja"}