Pressure by Covenant

[raw]
made by Covenant for LD29 (COMPO)
In 'Pressure', you control a mining ship deep in the atmosphere of gas giants, trying to make a living, while fending off the natural wildlife and pirates, and braving the terrifying currents and the overwhelming pressure!

Ratings

Coolness 73% 3
Overall 3.63 176
Audio 3.73 71
Fun 3.48 213
Graphics 3.61 288
Humor 2.19 734
Innovation 3.45 295
Mood 3.21 356
Theme 3.64 227

Feedback

Dramentiaras
28. Apr 2014 · 15:27 UTC
I'm loving this, it feels like a solid concept and it's fun to play!
Pietro Ferrantelli
28. Apr 2014 · 19:00 UTC
Solid entry ! I really enjoyed it :) Congrats !
ThisIsDave
28. Apr 2014 · 19:09 UTC
Nice, the controls have a nice feel to it
Zupoman
28. Apr 2014 · 19:15 UTC
I found it impossible to leave the game in the middle of a level without terminating it with task manager, and I had it crash once on loading a level, but the game is really good and fun to play.
Jeasonfire
28. Apr 2014 · 19:15 UTC
Good feeling on the thrusters, and the particle effects were cool. Music was good. Mechanics are the strength of this game. Very fun!
DustyStylus
28. Apr 2014 · 19:16 UTC
Really nice! Good graphics, nice sound. Music made me feel a bit nostalgic about AdLib soundcard on my favourite DOS games. :D
Stuffie
28. Apr 2014 · 19:22 UTC
Nice entry, fun to play. I really liked how responsive the controls were.
igwb
28. Apr 2014 · 19:25 UTC
Amazing. At first I found it a little slow, but after traveling a few planets far it gets quite interesting.
+1 for assisted landing.
I feel like the ammo could be a little more powerful by default, but realy, that's all. Quite amazing for 48 hours.
KayZ
28. Apr 2014 · 19:28 UTC
Nice addicting game and quite polished.
🎤 Covenant
28. Apr 2014 · 19:30 UTC
Zupoman: To leave the game in the middle of a level, you just have to fly up to the top of the screen... You'll be taken to the "upgrade" screen, where you can exit to the main menu and leave... Another quicker route might have been prefered... :)
Airwaffle
28. Apr 2014 · 19:32 UTC
Really, really nice presentation, but pretty boring gameplay. Very impressed of the amount of content you were able to squeze out though.

For some reason I couldn't close the game down. It just changed the background color of the level when I tried.
TheExGenesis
28. Apr 2014 · 20:37 UTC
I agree, the gameplay is a bit slow tedious at first. That said, it's quite nicely made and the controls are really responsive and nice to play with. Cheers from a fellow PT developer!
Kragnir
28. Apr 2014 · 20:59 UTC
Would be nice if it had an ending or a more clear indication of where the ending was.
AngryPriest
28. Apr 2014 · 22:36 UTC
Really cool, I loved the effects, such as the explosions and the thrusters. Very innovative
Balloonsfor600
29. Apr 2014 · 01:00 UTC
Great entry. I really enjoyed it.
🎤 Covenant
29. Apr 2014 · 17:38 UTC
Kragnir: the game doesn't have an end, unfortunately, didn't have time to code one in... :(
MSaul
29. Apr 2014 · 18:21 UTC
I really like the audio, a bit borring at the begining.
Stepperz
29. Apr 2014 · 18:31 UTC
Seems like a well thought out design with the added bonus of it being quite fun :)
Well done!!
Boodog
30. Apr 2014 · 04:32 UTC
Really good! It was good! Good graphics, good sound! :D
ccglp
30. Apr 2014 · 13:51 UTC
Very nice, is so relaxing, and the gameplay is good.

I had to close the game with the task manager >_<
sudorossy
01. May 2014 · 00:22 UTC
Cool controls, are the planets procedurally generated?
🎤 Covenant
01. May 2014 · 00:35 UTC
sudorossy: everything about the levels is procedurally generated, based on a random seed and the current level.
Sergraz
01. May 2014 · 09:30 UTC
Very solid, fun and polished. Lacks goal a little.
CluelessGames
01. May 2014 · 13:02 UTC
Very solid game lacks a goal :)
tomvert
01. May 2014 · 13:27 UTC
Nice.
paps
01. May 2014 · 13:35 UTC
the game crashed after leaving the first planet, too bad I wish I could play more. loved the game, and the music
HybridMind
04. May 2014 · 16:24 UTC
Had a really great time playing this. Level 3 kicked my butt though unfortunately. Those enemies were relentless and it made it difficult to do my mining. Nice work on a solid and fun game!
bucketh3ad
04. May 2014 · 17:39 UTC
This is a really fun and surprisingly complete game, although there is one game-breaking problem. The chasing enemies followed me back to the spawn point and I died immediately twice in a row without time to even fire a shot. Prevent that sort of instant death from happening and I see a lot of replay value here, especially when experimenting with different combinations of upgrades.
Nanolotl
06. May 2014 · 11:02 UTC
Kept me playing for quite a while. I don't really see the reasoning behind making the close button/ALT F4'ing making the background change colour though
🎤 Covenant
06. May 2014 · 21:45 UTC
Nanolotl: There's no reasoning behind that... Alt-F4 should close the game, ESC should go to the main menu... :\ There's a bug somewhere... There always is... :) The background changes color because it generates a new level...