Agents & Assassins by bigstompyrobots
Take on the role of Roman Emperor Marcus Aurelius and look beneath the surface of Rome to the seedy underbelly of dissent and murder.
Send out your own Agents to gather intelligence about your rivals. Unleash your Praetorian Guard to punish and vanquish your foes. Then call upon the Inquisitors to remove any trace of their existence from history.
Instructions:
Agents & Assassins is a turn based strategy game for 1 player.
Players take the role of a Roman Emperor and to win, must wipe out all dissenting and corrupting elements from their city. Players lose if an enemy assassin manages to make it to their senate.
The map is made up of 32 connected neighborhoods and the senate. Each turn, the player can create a new unit, and move any existing units they have.
By default, enemy movement is not visible. Unless you are out looking for intelligence the enemy will slowly overtake your city, firstly by using their Corrupter units to sway neighborhoods to their cause, and then secondly by force using their Assassins. Any neighborhoods that aide the enemy are capable of producing new units every turn.
You can fight back using your 3 units:
Agents provide intelligence about enemy movements and locations. Upon entering a neighborhood, an Agent will report if there is evidence of dissenters there. Further, an Agent will check any connected neighborhoods for enemy units and permanently track them (until the enemy dies or is consumed).
Praetorian Guards are the muscle of your forces. If they move into a neighborhood where a tracked enemy unit is situated, they will kill that unit. They cannot effect hidden units though, and if they are in the same neighborhood as a hidden assassin, the Guard will be killed instead.
Inquisitors attack the neighborhoods themselves, removing any dissent and returning the neighborhood to your side. Unlike the Corrupters, they are not consumed when converting a neighborhood.
This is my first Ludum Dare game and the first time I've made a game in 48 hours, so please be gentle:P
Send out your own Agents to gather intelligence about your rivals. Unleash your Praetorian Guard to punish and vanquish your foes. Then call upon the Inquisitors to remove any trace of their existence from history.
Instructions:
Agents & Assassins is a turn based strategy game for 1 player.
Players take the role of a Roman Emperor and to win, must wipe out all dissenting and corrupting elements from their city. Players lose if an enemy assassin manages to make it to their senate.
The map is made up of 32 connected neighborhoods and the senate. Each turn, the player can create a new unit, and move any existing units they have.
By default, enemy movement is not visible. Unless you are out looking for intelligence the enemy will slowly overtake your city, firstly by using their Corrupter units to sway neighborhoods to their cause, and then secondly by force using their Assassins. Any neighborhoods that aide the enemy are capable of producing new units every turn.
You can fight back using your 3 units:
Agents provide intelligence about enemy movements and locations. Upon entering a neighborhood, an Agent will report if there is evidence of dissenters there. Further, an Agent will check any connected neighborhoods for enemy units and permanently track them (until the enemy dies or is consumed).
Praetorian Guards are the muscle of your forces. If they move into a neighborhood where a tracked enemy unit is situated, they will kill that unit. They cannot effect hidden units though, and if they are in the same neighborhood as a hidden assassin, the Guard will be killed instead.
Inquisitors attack the neighborhoods themselves, removing any dissent and returning the neighborhood to your side. Unlike the Corrupters, they are not consumed when converting a neighborhood.
This is my first Ludum Dare game and the first time I've made a game in 48 hours, so please be gentle:P
| Web | http://www.bigstompyrobots.com/aa/ |
| Source | http://www.bigstompyrobots.com/aa/source/aasource.rar |
| Original URL | https://ludumdare.com/compo/ludum-dare-29/?action=preview&uid=35925 |
Feedback
archaeometrician
29. Apr 2014 · 14:56 UTC
Nice game, very original ! It's nice to see turn based game with strategy / puzzle. Great work ! Awesome title screen :)
paps
03. May 2014 · 21:29 UTC
Nicely done for your first LD.
misterwalter
12. May 2014 · 07:20 UTC
Made me surprisingly paranoid. I enjoyed it quite a bit. Sadly it did freeze up at one point, and I'm not really sure why. Still a game well made though!