{"author_link":"\/author\/voider\/","author_name":"psychonull","author_uid":"31386","comments":[{"author_name":"pancakecity","author_uid":"28537","time":"Apr 29, 2014 @ 12:54am","epoch":1398732540,"text":"It takes a while to buy freedom! This is a neat game, I like the varied style of play!"},{"author_name":"diego_belay","author_uid":"37482","time":"Apr 29, 2014 @ 1:53am","epoch":1398736080,"text":"I love it!"},{"author_name":"davidc02","author_uid":"32922","time":"Apr 29, 2014 @ 9:49pm","epoch":1398807840,"text":"Nice game."},{"author_name":"eerongal","author_uid":"2978","time":"Apr 29, 2014 @ 9:51pm","epoch":1398807960,"text":"Neat game! However, i noticed a couple of times it set up spots on the track where it was literally impossible to dodge successfully, and I just had to take the hit."},{"author_name":"Crawler Studios","author_uid":"31869","time":"Apr 29, 2014 @ 9:51pm","epoch":1398807960,"text":"Really good pixel art, and awesome 8-bit music. Its a lot of fun going back and forth to collect gold, but very hard to get it all back to the mine. Nice job though!"},{"author_name":"wicht","author_uid":"8372","time":"Apr 29, 2014 @ 9:52pm","epoch":1398808020,"text":"Nice one. I had fun :)"},{"author_name":"littleball","author_uid":"14756","time":"Apr 29, 2014 @ 9:53pm","epoch":1398808080,"text":"Addictive..."},{"author_name":"Nkracer","author_uid":"29189","time":"Apr 29, 2014 @ 9:53pm","epoch":1398808080,"text":"Pretty fun, yet very hard!"},{"author_name":"mihaivdev","author_uid":"34175","time":"Apr 29, 2014 @ 9:54pm","epoch":1398808140,"text":"Nice one. Innovative and fun. And I can't complain that freedom is so hard to buy, that's how real life is too :)\r<br\/>But honestly, you should make it somewhat easier.\r<br\/>Keep it up!"},{"author_name":"Vytheros","author_uid":"26487","time":"Apr 29, 2014 @ 9:55pm","epoch":1398808200,"text":"Takes a while for freedom, but the concept is fun and very enjoyable. the hit detection is slight off your some objects like the rocks and the broken track as I get past by quite a bit but still lose money."},{"author_name":"elefantopia","author_uid":"37031","time":"Apr 30, 2014 @ 4:34am","epoch":1398832140,"text":"This game was a lot of fun! Fast-paced and energetic (especially clicking for gold). Great work!"},{"author_name":"Xeke_Death","author_uid":"19338","time":"Apr 30, 2014 @ 8:47am","epoch":1398847320,"text":"The tile rendering bug is a game killer, I just gave up and let the cart run as I didn't know what was safe and what wasn't...\r<br\/>\r<br\/>Without that, though, it was pretty fun..."},{"author_name":"ThingoStudios","author_uid":"31541","time":"May 2, 2014 @ 2:02am","epoch":1398995820,"text":"This is the &quot;12 Years a Slave&quot; of video games.\r<br\/>\r<br\/>God bless you."},{"author_name":"Rabbits...","author_uid":"11321","time":"May 2, 2014 @ 2:07am","epoch":1398996120,"text":"There were some missing tiles that made things confusing, but the graphics were wonderful"},{"author_name":"kasarun","author_uid":"12066","time":"May 2, 2014 @ 7:49am","epoch":1399016640,"text":"Nice game, loved the old retro synthe audio :)"},{"author_name":"DanEEStar","author_uid":"12823","time":"May 2, 2014 @ 12:02pm","epoch":1399031820,"text":"Great graphics! I like the game.\r<br\/>There were some strange graphic errors when I was going back the longer the game run."},{"author_name":"end3r","author_uid":"19938","time":"May 3, 2014 @ 2:44pm","epoch":1399127940,"text":"Really enjoyed playing it, cool gfx and overall feeling."},{"author_name":"Cash","author_uid":"31729","time":"May 3, 2014 @ 5:51pm","epoch":1399139160,"text":"Cool game but the perfomance on my PC(always around 15 fps) made it a little worse for me"},{"author_name":"Maschinen-Mensch","author_uid":"33058","time":"May 3, 2014 @ 5:56pm","epoch":1399139460,"text":"Gameplay a bit repetitive, but I liked the message. Grats on the game!"},{"author_name":"Rikkter Games","author_uid":"28547","time":"May 3, 2014 @ 6:15pm","epoch":1399140600,"text":"Pretty fun for what it is! Though the generation of the levels need some tweaking considering there are points where I would have to hit something because all four tracks are blocked by something on the same spot."},{"author_name":"Gap","author_uid":"29974","time":"May 6, 2014 @ 3:08pm","epoch":1399388580,"text":"Sweet &lt;3"},{"author_name":"Nezzhil","author_uid":"21727","time":"May 6, 2014 @ 3:25pm","epoch":1399389600,"text":"Nice and fun game, with good music, maybe too much money to end it, may become repetitive."},{"author_name":"copain","author_uid":"35128","time":"May 7, 2014 @ 3:07am","epoch":1399431720,"text":"nice nervous game.\r<br\/>but so hard! Is it a verification that make there is always a way possible?"},{"author_name":"lowcade","author_uid":"29062","time":"May 7, 2014 @ 3:13am","epoch":1399432080,"text":"Simple and nice.\r<br\/>Easy to play and really fun. \r<br\/>Maybe some upgrades made this game better."},{"author_name":"psychonull","author_uid":"31386","time":"May 7, 2014 @ 3:29am","epoch":1399433040,"text":"@copain there is no validation on the level generation to make always a perfect path. We finally decided to not include that feature since we were running out of time. \r<br\/>However I ended finding somewhat nice to have no alternatives to taking the hit \/ trying to collide as little as possible. \r<br\/>\r<br\/>Thanks everybody for the feedback, for now the post-compo version only includes performance fixes, but we're hoping to include gameplay fixes soon."},{"author_name":"jujule","author_uid":"13894","time":"May 7, 2014 @ 9:09pm","epoch":1399496640,"text":"Good concept. I really liked it. I felt that the difficulty mostly comes from the obstacles hitbox being to big. I'd like to see that corrected in a post-compo version."},{"author_name":"matt_j","author_uid":"35819","time":"May 8, 2014 @ 9:18pm","epoch":1399583580,"text":"I was having trouble dodging, haha, so it was pretty difficult."},{"author_name":"jacklehamster","author_uid":"20841","time":"May 8, 2014 @ 10:27pm","epoch":1399587720,"text":"Nice fast paced game with simple controls. It'd be interesting as a multiplayer game."},{"author_name":"gwa","author_uid":"34038","time":"May 9, 2014 @ 7:39am","epoch":1399620840,"text":"Nice Hard Game I would have needet houers to get our :)"},{"author_name":"alwaysinbeta","author_uid":"9420","time":"May 9, 2014 @ 4:25pm","epoch":1399652400,"text":"Really good game. I thought the gfx and audio were very nice. Couldn't beat it on the first attempt but I'll be back :)"},{"author_name":"local minimum","author_uid":"24765","time":"May 11, 2014 @ 8:34am","epoch":1399796940,"text":"Quite fun and challenging little game. The pace started out quite high and difficult and I was no where near escaping into freedom. So maybe have difficulty scale a little more forgivingly in the beginning?\r<br\/>\r<br\/>I quite often had black tile glitches going back leaving me to just guessing. I don't know if that was a FF-thing.\r<br\/>\r<br\/>As other pointed out, it sometimes got very hard \/ impossible to pass by some parts. One way to help with that and make the game more capturing could be to have obstacles fit the music. Like Bit Trip Runner or an inverted Guitar Hero. I'm not sure if that's possible with Phaser though."},{"author_name":"Alucard J","author_uid":"22505","time":"May 19, 2014 @ 11:38am","epoch":1400499180,"text":"Fun game, intense and exciting, nice retro graphics and sound, good job."}],"images":["ld29\/31386-7563416907c938d6b9fc7927d3c854af.jpg","ld29\/31386-f710e14600685270a352d5a5d68ac386.jpg","ld29\/31386-f5a11e634b3475be9290a60a227acb3a.jpg","ld29\/31386-cba0540612a79320c2e022608110005b.jpg"],"links":[{"url":"http:\/\/psychonull.github.io\/ld29-game\/","text":"Web"}],"metadata":{"g_key":"18734","g_author":"31386","g_event":"LD29","g_eventkey":"22","g_subevent":"JAM","g_urlkey":"18763","g_title":"Buy your own Freedom","g_status":"UCHK1","g_place":"403","g_commentcount":"32","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/31386-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/31386-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/31386-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/31386-shot3.png-eq-900-500.jpg"],"text":"Controls: \r\nup\/down or W\/S for movement \r\nspacebar (or click on gold) to collect your gold\r\n\r\nTools used: \r\nFramework: Phaser \r\nArt: Photoshop\r\nText Editor: Sublime Text 2\r\nSounds: bfxr.\r\nMusic: synth music by the big Diego Belay (korg ms-20 + Cubase)\r\n\r\nKnown bugs: \r\nWhen returning with the gold, some tiles could not render properly.\r\nIt might slow down as game progresses\r\n\r\nWe only tested in chrome.\r\n\r\nPost-jam version [workers' day edition]:\r\nhttp:\/\/psychonull.github.io\/ld29-game\/post-compo\/\r\n(fixes the problem with tiles not rendering correctly; better performance).","title":"Buy your own Freedom"}