while(true); by JNyknn

[raw]
made by JNyknn for LD29 (JAM)
What do you think there is beneath the surface? Moles? Ancient ruins? A very hot core? Wrong! There is nothing but an endless loop, filled with treasures and dangers. You are an unfortunate adventurer who gets stuck in the middle of the loop. Forever. But you doesn't mind, because you want those shining gems so badly!

The goal is gain as much points as possible by collecting gems and blocking fireballs with a magic shield.

Feedback

Maek
28. Apr 2014 · 14:03 UTC
Cool and beautiful Game. Please vote for my game.
Norse Games
28. Apr 2014 · 14:35 UTC
Basic, but strangely addictive.
JoeProgram
28. Apr 2014 · 14:56 UTC
Nice work! I enjoyed deflecting the fireballs, but I wish there was a bigger reward for doing so. Having blue fireballs take out other obstacles or leave a trail of small gems in the wake would reward the player for accepting the risk of taking the fireballs head-on.
Jupiter_Hadley
30. Apr 2014 · 03:37 UTC
Really nice game, I loved the idea of endless loops. Well done! I included it in part 3 of my Ludum Dare 29 compilation video series, if you'd like to take a look :) http://youtu.be/pi2GfgHfAZM
Martin_Monosys
30. Apr 2014 · 22:20 UTC
Very good, but a bit too hard for me... I'm saying this so often, I guess I really do suck at any game that's even a little hard... hmmmm... ;)
Rzial
19. May 2014 · 17:58 UTC
Nice basic idea. Keeping the game simple make it more addictive.