Bombcano by bentog

[raw]
made by bentog for LD29 (COMPO)
Third-person 3D platformer where you are a bomb trying to escape a volcano. Light yourself on fire, explode stuff, jump and double jump, roll etc.

Ratings

Coolness 57% 3
Overall 3.15 594
Audio 2.93 447
Fun 2.85 709
Graphics 3.00 654
Humor 2.76 354
Innovation 3.06 562
Mood 3.16 406
Theme 2.87 867

Feedback

Skywilly
28. Apr 2014 · 16:14 UTC
Concept of the bomb is new & pretty cool ;)
gikdew
28. Apr 2014 · 23:17 UTC
Quite fun!
DarkMeatGames
28. Apr 2014 · 23:20 UTC
Awesome title, interesting mechanics, and great aesthetic. Controls were a little slow, but with some cleaning up this could be amazing!
TaleLore
28. Apr 2014 · 23:21 UTC
The physics made the game very fidgety. Good mood though.
bateriadejogos
28. Apr 2014 · 23:47 UTC
Good work!!! I Like!
Coin Flip Games
30. Apr 2014 · 18:50 UTC
Really cool game. Creative and fun!
GarethIW
30. Apr 2014 · 18:57 UTC
Played it to completion! After the first couple of deaths I was expecting to quit from frustration, but thanks to clever checkpointing and solid physics I wanted to keep playing. Well done!
grayhaze
30. Apr 2014 · 20:05 UTC
Really impressive given the time constraints. Found it really difficult to get to a cracked block in time, but that's down to my lack of platforming skill! I'd like to see this developed further.
eteeski
30. Apr 2014 · 20:05 UTC
Great game :) Reminds me of the fire temple of Ocarina of Time lol. cool puzzle idea. great artwork too :)
Lacaranian
30. Apr 2014 · 20:05 UTC
Good stuff! The double jumps sometimes got disabled by going off a cliff or some such, but that's a minor quibble compared to the whole. Made it to the end, and twas satisfying to do so.
Menesetsu
30. Apr 2014 · 20:08 UTC
Nice bomb idea!
KuGrou
01. May 2014 · 03:29 UTC
Cool idea. The controls felt a little stiff, but still fun overall.
gigitrix
01. May 2014 · 19:20 UTC
Like the ideas, it's just very difficult for me :)
MrLeePerry
03. May 2014 · 04:09 UTC
Super challenging to control I'm afraid. I liked the direction though, and really wanted to like it.
pansapiens
03. May 2014 · 12:58 UTC
Fun but pretty tricky.
greg-anims
04. May 2014 · 20:14 UTC
best i've played from this LD, nice idea and execution. in future remember to clamp your x/y movement vector2, so you cant move diagonally for extra speed :)
MintArcade
05. May 2014 · 10:57 UTC
Fun concept
joe40001
08. May 2014 · 04:59 UTC
I have played over 220 LD29 games, this one does not have the best graphics, does not have the best audio, is not the most innovative, but I've got to tell you I think it could be the most fun of any of the games I've played. And that's saying something.

You have a perfect sense of level design and difficulty, these are the important things for a game designer, artists, music, other things can be hired, but if the game designer doesn't have a good sense of level design and difficulty they just won't make good games.

I'm actually going to give you full points for humor because that final screen made me laugh more than any other games. Other ones have been more consistently humorous, but the existential crisis faced by the protagonist at the end just made me laugh.

Great great job, bentog.
flannelvindicate
14. May 2014 · 16:01 UTC
You have been featured in todays episode of Ludum Dare to Believe! Check it out! - https://www.youtube.com/watch?v=co5k5Gvj8rI