{"author_link":"\/author\/deity\/","author_name":"Deity","author_uid":"23611","comments":[{"author_name":"Lacaranian","author_uid":"34171","time":"Apr 28, 2014 @ 3:44am","epoch":1398656340,"text":"Neat! Some silly AI :)"},{"author_name":"ZQMony","author_uid":"34117","time":"Apr 28, 2014 @ 3:44am","epoch":1398656340,"text":"Very fun game."},{"author_name":"Oddly Shaped Pixels","author_uid":"33840","time":"Apr 28, 2014 @ 11:01am","epoch":1398682560,"text":"Nice concept! It reminds me of Canon Fodder.\r<br\/>Next step: improve IA!"},{"author_name":"HeyChinaski","author_uid":"11211","time":"Apr 28, 2014 @ 6:45pm","epoch":1398710400,"text":"Nice idea for the theme. Killing a guy was very satisfying.  Perhaps would have been more fun if there was more fine grained control."},{"author_name":"Crazi456","author_uid":"20961","time":"Apr 28, 2014 @ 9:33pm","epoch":1398720480,"text":"Fun little game! Didn't notice too much of a difference while in the trenches."},{"author_name":"sharpcoder","author_uid":"32080","time":"Apr 29, 2014 @ 3:30am","epoch":1398741900,"text":"Interesting way to use the theme! The AI was a little frustrating, but overall nice idea :)"},{"author_name":"LazyParia","author_uid":"34706","time":"Apr 30, 2014 @ 8:06pm","epoch":1398888060,"text":"Pretty cool ! toot bad the injured soldiers don't go to the back of the team ^^. Nice exploding gory pixels"},{"author_name":"Wertle","author_uid":"22452","time":"May 2, 2014 @ 5:07am","epoch":1399006920,"text":"I like the idea of amorphously controlling a single squad of people, the trenches worked out well as a way of getting powerups just by wrangling your group."},{"author_name":"byExclusive","author_uid":"37316","time":"May 3, 2014 @ 5:31am","epoch":1399094760,"text":"good!!!!"},{"author_name":"Thorig","author_uid":"14618","time":"May 3, 2014 @ 3:22pm","epoch":1399130220,"text":"Nice entry. Is there a winning condition?"},{"author_name":"Deity","author_uid":"23611","time":"May 4, 2014 @ 11:46pm","epoch":1399246860,"text":"There is no winning condition. It just gives you a score at the end based on how many kills you were able to get."},{"author_name":"ZYXer","author_uid":"20509","time":"May 5, 2014 @ 8:38pm","epoch":1399321980,"text":"Simple but well-implemented game. Good job!\r<br\/>Perhaps you could add a way to let new soldiers spawn or upgrade\/train your current soldiers."},{"author_name":"wschorn","author_uid":"36225","time":"May 19, 2014 @ 3:30am","epoch":1400469900,"text":"reminds me of lemmings + smash TV!"}],"images":["ld29\/23611-c17a603af54bb7693406818bf9688700.jpg","ld29\/23611-5578d4a37df49ca406101a50d857fb1d.jpg","ld29\/23611-782d6f7b0a72150fe64ec29c049776d9.jpg"],"links":[{"url":"http:\/\/imdeity.com\/ludum\/29\/","text":"Web"},{"url":"http:\/\/imdeity.com\/ludum\/29\/Windows.zip","text":"Windows"},{"url":"http:\/\/imdeity.com\/ludum\/29\/Mac.zip","text":"Mac (Universal)"},{"url":"http:\/\/imdeity.com\/ludum\/29\/Linux.zip","text":"Linux (32 and 64 bit)"},{"url":"http:\/\/imdeity.com\/ludum\/29\/Source.zip","text":"Source"}],"metadata":{"g_key":"18653","g_author":"23611","g_event":"LD29","g_eventkey":"22","g_subevent":"COMPO","g_urlkey":"18682","g_title":"Trench War","g_status":"UCHK1","g_place":"876","g_commentcount":"13","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/23611-shot0.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/23611-shot1.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/23611-shot2.PNG-eq-900-500.jpg"],"text":"A team deathmatch game where you control a squad of units.\r\n\r\nFighting beneath the surface, in trenches gives you damage, movement and armor bonuses.\r\n\r\nMade using Unity 4.3 (C#) engine, Paint.net for graphics and Audacity\/BXFR for some audio.","title":"Trench War"}