Beneath the well by JaJ

[raw]
made by JaJ for LD29 (COMPO)
Oops! You fell into the well and now you are stuck beneath the surface. Use the luminescent orbs that also happen to open doors to get back out!

Use the arrow keys to move and the down arrow to interact.

Ratings

Coolness 57% 3
Overall 3.66 167
Audio 3.70 78
Fun 3.59 150
Graphics 4.12 85
Innovation 3.42 315
Mood 3.68 129
Theme 3.64 227

Feedback

skiesgamingtv
28. Apr 2014 · 17:34 UTC
Hi ! Great game ! I really enjoyed it, nice mechanics, and not that easy once you've opened a few doors ;) I will definitely try to finish it once I have more time !

You'll find my (french) review here :
http://youtu.be/WqvmyGceKcI

Good luck for the votes !
SirSpectacular
28. Apr 2014 · 19:41 UTC
Rly nice one
PriorBlue
28. Apr 2014 · 19:56 UTC
Solid puzzle game with very nice pixel art. Good job!
TomBoogaart
28. Apr 2014 · 22:32 UTC
very good pixel art, sweet color palette too. I'm bad at navigating through the dark caves so I did not get that far, i like the idea of placing and taking light orbs though. And the music really sets the mood. It's too bad that i suck at platformers.. :::///
TobiasW
30. Apr 2014 · 01:14 UTC
Your pixel art is lovely as always, and the music and sound effects are great! The navigating in darkness after you walked with a light through a part once was pretty clever the first time I encountered it - it got a bit old after a while though. In the end, I managed to finish the game.

PS: I miss your writing in this one. You write so well!
VictoryGarden
02. May 2014 · 04:20 UTC
I am pretty sure I played this one game alone for about an hour. It was helpful how you created locks in some areas, to cut down on the amount of shuffling around players could do when they were trying to finish a given puzzle. Trying to navigate through the dark was annoying, but as soon as I realized it was an exercise in memory, rather than in, well, navigation, it got a lot easier. I also didn't mind all the backtracking so much, since it was over a small area.

My only complaint is that the SFX and music seems a bit out of balance, and the noise when you don't have a light gem to place is actively grating. Otherwise, a great little game that was enjoyable and feels complete.
tomvert
02. May 2014 · 11:23 UTC
Solid concept, I got stuck quickly though. Also I love the title screen :D
trueyomic
03. May 2014 · 22:30 UTC
Great graphics, good sound, and nice puzzle mechanics. It felt a bit tedious at some points guessing around in the dark though. Still a good game.
mechabit
04. May 2014 · 12:51 UTC
lovely graphics and fun to play
CMaster
04. May 2014 · 12:51 UTC
Great graphics and sound work for 48 hours.
Impressed you made it all.

Quite a lot of puzzling going on. I got sick of backtracking long before finishing mind.

Some of the jumps were a bit awkward, with having to jump on a platform with no head clearance to make it to the next one.
Tifu
04. May 2014 · 12:53 UTC
Woah, really great challenge, took me ages to figure out =D
dector
04. May 2014 · 12:55 UTC
Have no idea what to do in third room. :(
🎤 JaJ
04. May 2014 · 12:58 UTC
Whenever you come across a dark room, you probably need to find a light first. There is only one dark room that you won't have a light for to explore first.

Thanks for all the comments!
Waterman7
04. May 2014 · 13:18 UTC
Nice and interesting puzzles. Really hard, too.
Not so keen about the light-thingy though. Platforming in the dark gets frustrating really quick.
Nevertheless, really good entry. Congrats on finishing in time!
Zyper
04. May 2014 · 19:12 UTC
Wow! Amazing gameplay!
I beat it in 20 minutes. ;)
ripatti
05. May 2014 · 15:06 UTC
Just awesome puzzle game with elements of Metroidvania! I reached rooms with stone walls and looks like the maze is really big. I'll definitely do the the second try with piece of paper to draw all rooms to don't get lost. Great job!
ripatti
05. May 2014 · 15:24 UTC
Returned to say that I finished your game (without piece of paper). Your game is one of the best entries I have tried so far!
Logun
05. May 2014 · 18:47 UTC
Very cool. Nice mood : light, music, the water drops, simple and great.
I sadly i am blocked quickly :( want to see more about the level design !
HybridMind
10. May 2014 · 16:47 UTC
Really cool puzzles. Unfortunately I couldn't figure out how to escape but I got really far. These puzzles where quite challenging with remembering all the areas as well as being combined with the dark navigation challenges.
gre
11. May 2014 · 15:42 UTC
Fun intro. Incredible music.
Great concept, cool puzzle and exploration.
Managore
17. May 2014 · 06:24 UTC
Really solid use of light! I was very surprised by how much depth (no pun intended) the puzzles had. Unfortunately I ended up getting stuck in a wall after returning from the second upgrade room (the one that is in complete darkness) and had to restart the game, losing all my progress. Other than that, a great game!