The Music Box (Voxel horror) by Glockenspiel

[raw]
made by Glockenspiel for LD29 (JAM)
A fps horror hexagon voxel game. Mystery lies ahead but all that is know is that you must find the music box. Please don't play in the web player, i can't disable the cursor and its really annoying

Controls:
Shift : sprint
E : Interact
WASD : move
Mouse : aim

The file is big so you might be better off downloading it for a better experience and more reliable frame rate.

Note: The voxels are hexagon shaped rather than cubes, I think it looks really cool but it also made it harder to make it.

Ratings

Coolness 45% 1547
Overall(Jam) 3.54 161
Audio(Jam) 3.71 106
Fun(Jam) 2.93 414
Graphics(Jam) 3.25 425
Innovation(Jam) 2.68 519
Mood(Jam) 4.07 43
Theme(Jam) 3.18 359

Feedback

Larzan
29. Apr 2014 · 16:35 UTC
Nice atmosphere, i really like the ambient music and dark setting. Only the controls are a bit shaky (my mouse sensitivity was all cranked up somehow).
Well done :)
v3games
29. Apr 2014 · 16:40 UTC
Cool graphics/ambience.

I got launched through the ceiling when running through a door, then fell off the map.
Zephyr
29. Apr 2014 · 16:41 UTC
Awesome entry! The first time the jump scare made me laugh to be honest, but I was far more careful once I realized they took hp! Great job setting the mood. The audio really added a lot.
Shigor
29. Apr 2014 · 16:41 UTC
Not locking the cursor key means that the game is not very playable on multiscreen machine.

Interesting idea about the hexagons and overall you got some good mood there. I spent some time walking among the corridors and died at the hands of the walls sticking hands after I picked the second key. A bit boring in the end
fullmontis
30. Apr 2014 · 10:31 UTC
Interesting atmosphere, but gameplay is a little tedious. Running around corridors with the same texture can get dull. Still, nice idea and good game. Also great sound effects.
Lyje
30. Apr 2014 · 11:39 UTC
Pretty good FPS feel and sound - but the environments need some variation, and an automap would have been nice! Also you should lock the mouse cursor when clicking or you will get issues with people clicking outside the Unity web player.
Snoother
30. Apr 2014 · 19:43 UTC
Well-crafted mood. Great ambience and sound effects. Could have done with some textural variation, though.
PlasterPhantom
30. Apr 2014 · 19:47 UTC
Pretty fun, audio was pretty good :)
ccglp
30. Apr 2014 · 21:02 UTC
Nice 3D game dude!
7heSAMA
30. Apr 2014 · 22:55 UTC
First scare made me jump, after that they just started to get annoying. I like the hexy voxels, gutsy to go after that and they turned out looking really cool.

Graphics would have been much better if you had been more consistent - the basic tiles were blocky and pixelated, but then the hands where smooth and cell shaded? Etc.
Martin_Monosys
01. May 2014 · 20:20 UTC
Cool game, very effective jumpscares! :) Sound was also great, but gameplay could do with some variation. All in all the creepy mood really captures the player...
Gallefray
01. May 2014 · 20:43 UTC
It was pretty cool, although next time you need to grab input, my mouse was flying all over the place D:
Also the mouse sensitivity is set waaaaaay too high D:

Also, also, what's the first song that plays? I'm pretty sure I recognise it frim somewhere
Linus Lindberg
01. May 2014 · 21:50 UTC
The hexagonal voxels were really cool, and the sound effects really set the mood, with some more work this would make a great game!
gwa
02. May 2014 · 19:48 UTC
wow it realy got me I was so shocked that after a lot of nothing the monster attacked me and I died :) but very atmospheric
Kara Jayde
06. May 2014 · 03:41 UTC
Pretty cool, loved the ambience, and I admit you got me good at one point. Jumped out of my seat ^^ I needed that. There were a few glitches, such as the looping door animations and clipping sounds, but otherwise good work. Could have used a flashlight and a map.
Brick
06. May 2014 · 19:44 UTC
Good atmosphere. The scares could have been better.
JordanFitz
10. May 2014 · 05:41 UTC
Really cool game! The first jump scare actually scared me!