MiniDungeon by superfrog

[raw]
made by superfrog for LD29 (JAM)
USE
X to fire
arrowkey to move

Ratings

Coolness 47% 1409
Overall(Jam) 2.04 751
Audio(Jam) 1.40 674
Fun(Jam) 1.85 752
Graphics(Jam) 3.19 445
Humor(Jam) 1.68 641
Innovation(Jam) 1.77 757
Mood(Jam) 2.13 708
Theme(Jam) 2.16 711

Feedback

Stals
29. Apr 2014 · 08:47 UTC
Very nice graphic, but lack of everything else. http://www.youtube.com/watch?v=AJdEqssNZ-U this video will be very helpfull for you
BigRat
29. Apr 2014 · 08:53 UTC
WELL.I think that it's not near the theme .Some advices.Change the controls.Let the player to jump,Create for player healthbar and when player collides with enemy player must dead.Add some music and some menu to give an atmopsphere.I will advice you to use opengameart.com it's free.But graphic looks nice .SO 3 stars is in place for this game right now.The theme is Beneath the surface and i don't think that it's close to it
manabreak
29. Apr 2014 · 11:36 UTC
The theme was not very visible here... The graphics were awesome, but it lacked on almost every other aspect. The demons didn't damage me, the platformer physics were a bit off... Keep working on this, though; this can become something really cool once you've got all bases covered. :)
AmmoreChicks
29. Apr 2014 · 11:41 UTC
It's a little bit simple but as others said the graphic is nice.
berareu
29. Apr 2014 · 11:45 UTC
As other have said it kind of lacks everything except for the graphics, even the enemies don't respawn and you can't do anything after defeating all of them...
Stepperz
30. Apr 2014 · 12:19 UTC
I'm not quite sure of the theme here? Nice textures though :)
Stepperz
30. Apr 2014 · 12:20 UTC
I'm not quite sure of the theme here? I also reckon it needs a bit of sound, even a couple of sound effects would make it nicer. Nice textures though :)
Stepperz
30. Apr 2014 · 12:21 UTC
I'm not quite sure of the theme here? I also reckon it needs an objective... (just a thought) Nice textures though :)
sudorossy
30. Apr 2014 · 21:21 UTC
Graphics were pretty nice, but the enemies didn't hurt me! And the players walking animation seemed to be broken.
baykush_figtree
30. Apr 2014 · 21:24 UTC
Looks good but it's buggy and i can't really see the objective here...
ThingoStudios
30. Apr 2014 · 23:17 UTC
Anyone considering giving this game a good rating in the graphics department should reconsider. The player character and enemy graphics are stolen from the game Super Crate Box. Compare/contrast the screenshot above with the one here: http://images.jayisgames.com/supercratebox_3.gif
🎤 superfrog
01. May 2014 · 08:10 UTC
I programmed the game in 9 hours, character are used as placeholder cause the short time. But the word "stolen" is bad imho.
🎤 superfrog
01. May 2014 · 08:21 UTC
The game was programmed in c++, opengl. Anyway the jam it's a good starting point to create a complete game. Obviously not in 48h. for me it was important to create something that works on the screen.
ThingoStudios
02. May 2014 · 00:01 UTC
I know you are pressed for time in the graphics department and that you're going to use placeholders. That's not an excuse for taking graphics from other games without credit.
gwa
03. May 2014 · 07:36 UTC
You need more feedback to the Player like something happens than you touch a Monster and so on. I missed a jump button. At the end your game have the potential to be a cool one with a lot of fun :)
NeiloGD
06. May 2014 · 23:38 UTC
Graphics from another game used without credit...not cool. Making it in 9 hours is no excuse, and even for a jam game it's a real jerk move.
Shivur
08. May 2014 · 00:33 UTC
I Like the graphics and the gameplay is promising.
waveformmodulations
08. May 2014 · 03:12 UTC
Initially I was expecting some fun exploration, though it seems that I kept entering and exiting the same doorways in a loop and not able to get anywhere else. The graphics of the player and enemies were from another game, Super Crate Box. Also, the graphic theme was inconsistent. Would have liked to seen more originality.
SnoringFrog
14. May 2014 · 02:28 UTC
My opinion's about the same as everyone else's. It was rather boring, and I don't see how it fits the theme.