{"author_link":"\/author\/supermini_man\/","author_name":"Manuel Magalh\u00e3es","author_uid":"2490","comments":[{"author_name":"FileCorrupted","author_uid":"36503","time":"Apr 28, 2014 @ 12:40am","epoch":1398645300,"text":"This really doesnt fit the theme... Other than that, it is really fun, very addictive. Seems allot like Super Hexagon tbh"},{"author_name":"Colorvade","author_uid":"22146","time":"Apr 28, 2014 @ 2:29am","epoch":1398651840,"text":"Quite cool. The way a shape encloses itself the moment you get inside of it felt kind of jarring to me, but the concept was new and enjoyable. Nice work.\r<br\/>\r<br\/>Also this totally fits the theme, you're going beneath (or behind) the surface of shapes, which serve as the main obstacle."},{"author_name":"conormn","author_uid":"31095","time":"Apr 28, 2014 @ 3:17am","epoch":1398654720,"text":"That's one tiny pixel!"},{"author_name":"hampa","author_uid":"12005","time":"Apr 28, 2014 @ 4:23am","epoch":1398658680,"text":"Never seen the concept before. Very original.\r<br\/>The pixel lagged a bit for me (OSX)."},{"author_name":"jsmars","author_uid":"3933","time":"Apr 28, 2014 @ 10:17am","epoch":1398679920,"text":"Fun and challenging and Good presentation!"},{"author_name":"Tifu","author_uid":"7793","time":"Apr 28, 2014 @ 3:12pm","epoch":1398697620,"text":"My pixel seemed to just rotate around my mouse at some points, making it completely impossible. When that didn't happen, seemed fun after I got the hang of what I was doing. Is a little hard to tell which shapes have been made safe and which are still harmful.\r<br\/>Best score: 925"},{"author_name":"AlbertoSM","author_uid":"18201","time":"Apr 28, 2014 @ 7:27pm","epoch":1398712920,"text":"Very simple game. Doesn't seem to match the theme. Anyway, nice job!"},{"author_name":"Secret_Tunnel","author_uid":"34733","time":"Apr 28, 2014 @ 10:30pm","epoch":1398723900,"text":"I like it! Does a lot using a little.\r<br\/>\r<br\/>At first I didn't understand the shapes closing once you pass them, but once I figured that out the game totally clicked for me. \r<br\/>\r<br\/>I'm curious as to how the game would play if the pixel followed your cursor perfectly."},{"author_name":"Sink","author_uid":"26274","time":"Apr 28, 2014 @ 11:01pm","epoch":1398725760,"text":"Nice high score game! I really like the concept, it's easy to pick up and understand."},{"author_name":"ceosol","author_uid":"34411","time":"Apr 29, 2014 @ 2:16am","epoch":1398737460,"text":"You can get trapped very quickly when a bunch of the shapes are on the screen. Nice job!"},{"author_name":"Photon","author_uid":"7658","time":"Apr 29, 2014 @ 10:29am","epoch":1398767040,"text":"Yet another unique game mechanic from you. :)\r<br\/>\r<br\/>Player is a little small and perhaps hard to keep track of when you are running it up against the inner bounds.\r<br\/>\r<br\/>Anyway, its still a nice entry on your part. Goes right along with the style of your previous entry as well! Thumbs up."},{"author_name":"VDZ","author_uid":"7284","time":"Apr 29, 2014 @ 8:36pm","epoch":1398803460,"text":"It took me a while to truly understand the game (things like not being able to pass through the box, your character having to move towards the cursor, etc). Like Tifu mentioned, it was too difficult to distinguish between the cleared shapes and the shapes that will kill you; eventually you end up with a screen with lines all over it, and you have no idea whether a specific line is safe or not. I also didn't really see an relation to the theme; maybe it was just too abstract."},{"author_name":"noom","author_uid":"27369","time":"Apr 30, 2014 @ 3:04am","epoch":1398826740,"text":"This game was TOUUUUUGH! It took me a while to figure out what I was doing, and even after that I found it very hard. This is a great little concept though and I think with some polish on it you could actually market it."},{"author_name":"Vinyl Pixels","author_uid":"34483","time":"Apr 30, 2014 @ 6:37am","epoch":1398839520,"text":"Nice and simplistic :) Shapes closing is a little bit awkward."},{"author_name":"VDZ","author_uid":"7284","time":"Apr 30, 2014 @ 9:47am","epoch":1398850920,"text":"By the way, I forgot to mention it, but my highest score was 1050."},{"author_name":"monaarc","author_uid":"34192","time":"Apr 30, 2014 @ 1:35pm","epoch":1398864600,"text":"Very good game, very original !! Good job"},{"author_name":"VictorDoval","author_uid":"37171","time":"Apr 30, 2014 @ 4:13pm","epoch":1398874080,"text":"Maximal and minimal game! thanks!"},{"author_name":"Slader16","author_uid":"26474","time":"Apr 30, 2014 @ 4:47pm","epoch":1398876120,"text":"A little hard, I wish that the dot would follow your cursor perfectly :)"},{"author_name":"MrLeePerry","author_uid":"30240","time":"Apr 30, 2014 @ 6:14pm","epoch":1398881340,"text":"Very fun, seems like the foundation of an iOS classic waiting to happen."},{"author_name":"Impmaster","author_uid":"25036","time":"May 1, 2014 @ 8:05am","epoch":1398931200,"text":"Didn't really understand how the thing worked. I guess when I entered a circle, it was passable, so I could go through it, but then when I did the same things to squares, they turned into death zones? Also, it's a bit laggy on the web client for Mac OS X."},{"author_name":"cirolve","author_uid":"7965","time":"May 2, 2014 @ 4:02am","epoch":1399003020,"text":"Hmmm, it seems like there are a few shape combinations that can trap you completely. I think you can get stuck. Otherwise, great sound effects, fun game! Touch controls would be awesome, I bet!"},{"author_name":"tomvert","author_uid":"18469","time":"May 2, 2014 @ 8:11pm","epoch":1399061160,"text":"I really like the concept but it is hard to tell which line kills you and which one don't."},{"author_name":"Make A Game","author_uid":"5631","time":"May 3, 2014 @ 12:17pm","epoch":1399119120,"text":"At first I didn't even see the tiny dot. I also got huge lag between mouse movement and dot movement. Shame that these technical problems hinder what could be a really fun game."},{"author_name":"01101101","author_uid":"5105","time":"May 3, 2014 @ 1:51pm","epoch":1399124760,"text":"I too had the dot orbiting around the mouse sometimes, making it impossible to continue. Other than that, could be a fun game with a bit of tuning. For now it's too hard\/vague for me to really enjoy on the long run. The concept is good and the art works well with it."},{"author_name":"Zccc","author_uid":"14205","time":"May 3, 2014 @ 2:10pm","epoch":1399125900,"text":"It was a good ideia, but the controls were hard! I only got to 750m before the dot started spinning like crazy!!"},{"author_name":"f7f5","author_uid":"21437","time":"May 3, 2014 @ 2:11pm","epoch":1399125960,"text":"I got to 730. The dot lags a bit behind the mouse, but maybe that's on purpose (the dot has a certain maximum speed and you need to consider that while moving the pointer)."},{"author_name":"jsspiegel","author_uid":"11418","time":"May 3, 2014 @ 3:48pm","epoch":1399131780,"text":"Controls felt a bit unresponsive, but I really like the Super Hexagon-ish concept!"},{"author_name":"Larzan","author_uid":"10395","time":"May 4, 2014 @ 7:18am","epoch":1399187580,"text":"Nice, interesting concept :)"},{"author_name":"Kerdelos","author_uid":"30088","time":"May 4, 2014 @ 5:20pm","epoch":1399223700,"text":"Nice concept, too bad the point is kind of slow."},{"author_name":"Lyje","author_uid":"29064","time":"May 6, 2014 @ 8:02pm","epoch":1399406220,"text":"Really clever concept!"},{"author_name":"Jupiter_Hadley","author_uid":"27744","time":"May 8, 2014 @ 9:49pm","epoch":1399585440,"text":"Super challenging, fun game. I included it in part 15 of my Ludum Dare Compilation video series :) http:\/\/youtu.be\/f3WpQDAZRnI"},{"author_name":"Crowbeak","author_uid":"16689","time":"May 11, 2014 @ 12:11pm","epoch":1399809960,"text":"Very Super Hexagon-ish, but not in a clone-y sort of way. I like it."},{"author_name":"csanyk","author_uid":"10473","time":"May 13, 2014 @ 4:12am","epoch":1399954020,"text":"The &quot;dot&quot;, being a single pizel, is almost impossible to see, AND is covered up by the mouse cursor, unless I'm moving it.  Plays like an awkward Super Hexagon."},{"author_name":"Franklins Ghost","author_uid":"35424","time":"May 18, 2014 @ 6:23am","epoch":1400393880,"text":"Interesting mechanic, took me a second to figure out what to do, but nice concept. Also liked the extra difficult of adding the lines."}],"images":["ld29\/2490-c5ee6c21d152fc01824386c982568c27.jpg"],"links":[{"url":"http:\/\/www.stencyl.com\/game\/play\/26095","text":"Web (Stencyl Arcade)"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/3268838\/Surface.zip","text":"Source"}],"metadata":{"g_key":"18535","g_author":"2490","g_event":"LD29","g_eventkey":"22","g_subevent":"COMPO","g_urlkey":"18564","g_title":"Beneath Wireframe","g_status":"UCHK1","g_place":"772","g_commentcount":"34","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/2490-shot0.png-eq-900-500.jpg"],"text":"Get as far as you can from the surface.\r\nProtect yourself by entering shapes.\r\n\r\nControl the dot with the mouse\/trackpad.\r\n\r\n","title":"Beneath Wireframe"}