SPACESHIP WIZARD by biscuitdough

[raw]
made by biscuitdough for LD29 (COMPO)
Charge up your wizard spaceship with yellow things.

Getting hit, shooting, or spending time underwater depletes your oxygen, spending time above water fills it.
GO SPACESHIP WIZARD GO.


Made in HaxeFlixel in about 35 of the 48 hours.
I'd self evaluate it to about a 5 or 6, gameplay just never really clicked :/, Also first time using Haxe, so sapped some time getting it set up. Did get lucky with pulseboy on the music for something pretty damn catchy.

Ratings

Coolness 50% 3
Overall 3.10 640
Audio 3.04 371
Fun 3.29 340
Graphics 3.00 654
Humor 3.09 217
Innovation 3.24 433
Mood 2.90 639
Theme 3.00 774

Feedback

SuperDolfy
28. Apr 2014 · 00:25 UTC
Very fun couldn't stop playing this.
dylanwolf
28. Apr 2014 · 03:38 UTC
Neat concept, though I don't really have the patience or accuracy for it. I did notice some issues where the hit boxes for hazards were much larger than the graphics, and where yellow things spawned too close to hazards.
Blueberry Soft
28. Apr 2014 · 15:04 UTC
This is lovely.
sharpcoder
29. Apr 2014 · 15:02 UTC
Lol, I actually really liked how silly this game was. Despite being based on a funny concept, it didn't actually feel too rushed - which was nice. Good job! The controls were incredibly frustrating, but I guess that's part of the allure, as it kept me hooked for a while :)
stvr
29. Apr 2014 · 15:36 UTC
I will grant you that this is probably the only game where you're fetching things for a 'tower cow'. Very difficult though, and way too easy to go off screen -- and then stay there.
01010111
29. Apr 2014 · 20:08 UTC
Really cool game! I was awful at it, but it was super fun to dive and fly out of the water.
grozamorei
30. Apr 2014 · 06:14 UTC
Hardcore gameplay. Nice graphics! Thanks!
Maniulo
30. Apr 2014 · 07:56 UTC
Surprisingly fun and addictive!
voidqk
30. Apr 2014 · 08:01 UTC
fun! nice concept... nice change to be able to go underwater... good change from a classic shooter
xhunterko
17. May 2014 · 10:04 UTC
Did not have that much fun. Randomly died a few times without knowing exactly why. Even got stuck past the screen edge. I'm sure it could be fun.I'm just not liking the way it controls.
ZeppelinCaptain
17. May 2014 · 20:42 UTC
Actually a lot of fun! Air controls felt nice, kind of like Luftrausers, but the underwater controls were not as good. Too slippery. I dig the artstyle! I also really like the fact that health, ammo and oxygen all share the same resource, it makes for some nice simplicity in design.