{"author_link":"\/author\/wojworks\/","author_name":"WojWorks","author_uid":"18921","comments":[{"author_name":"ninjacharlie","author_uid":"24096","time":"Apr 28, 2014 @ 5:06pm","epoch":1398704460,"text":"The controls felt nice, but the game was lacking some polish. There wasn't an executable for OS X, so I opened &quot;Reflection Runner Level 1.unity&quot;. I'm assuming that's the full game, and that's what I'm basing my review on.\r<br\/>\r<br\/>1. There wasn't any sound. Sound is pretty important to the polish of a game, even if it's a simple 8-bit sound effect you generated on BFXR.\r<br\/>\r<br\/>2. There wasn't a menu or (more importantly) a death screen. The player just died and the screen continued to move on. You can get away without a menu, but some sort of intro would have been nice.\r<br\/>\r<br\/>3. The control scheme was a little odd. OP and space are all on different parts of the keyboard. Maybe use the arrow keys for jumping\/sliding and space for going through a portal?\r<br\/>\r<br\/>4. The portals didn't affect the gameplay. It was just a mirror image.\r<br\/>\r<br\/>I liked the animation for the player, and the movement didn't feel floaty at all (which is one of the biggest issues I find with Unity games. People leave the defaults). So good job with that. A little polish and tweaking, and I could see this being a really fun game :)"},{"author_name":"randoman","author_uid":"13710","time":"May 9, 2014 @ 3:21pm","epoch":1399648560,"text":"The concept is nice, but the game should continue after you die, and not shutdown unexpectedly. Also, the down side of the screen could be different than the upside."}],"images":["ld29\/18921-3f57dbd975470068e4ecc42142108d56.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/4hl1vqfdfme1a2p\/Reflection%20RunnerV1.1.zip","text":"Windows"}],"metadata":{"g_key":"18477","g_author":"18921","g_event":"LD29","g_eventkey":"22","g_subevent":"JAM","g_urlkey":"18506","g_title":"Reflection Runner","g_status":"UCHK1","g_place":"99999","g_commentcount":"2","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/342546\/18921-shot0.png-eq-900-500.jpg"],"text":"Space to jump, O to slide, P to use portals when you pass over them.\r\n\r\nCredits:\r\nSean Henson--Programmer\r\nTrenton Noble--Programmer\r\nKatherine O'Connor--Artist\/Programmer\r\nTony Wojnar--Artist","title":"Reflection Runner"}