Planetary Fruit Miner by InvisibleWonder

[raw]
made by InvisibleWonder for LD29 (JAM)
It's a memory and resource balancing game! Here's the list of fruits, sorted from least valuable to most:

Banana Ore - Although scientists have tried to name it Bananium, few sentient species can barely spell it as it is.

Mashed Potatoes - Often found near deposits of Gravium.

Kiwi Ore - A fruit with fuzzy brown skin. Known as Wookiwi on Valtoonie.

Passion Fruit - Found primarily on volcanic planets.

Acai Berries - Superfood and also an excellent starship fuel.

Guava Substrate - Another transporter accident involving starberries and pears.

Papaya Formation - Known for it's buttery flesh. By cannibals.

Mango Ore - Mango? You go!

Pomegranate Ore - An obviously alien artifact.

Star Fruit - That's a thing! It tastes like citrus, apple and plum ores.


Music by Kazinozoren! https://soundcloud.com/kazinozoren

Ratings

Coolness 86% 2
Overall(Jam) 2.77 611
Audio(Jam) 3.15 334
Fun(Jam) 2.78 486
Graphics(Jam) 2.61 639
Humor(Jam) 2.85 260
Innovation(Jam) 3.17 299
Mood(Jam) 2.55 624
Theme(Jam) 3.39 256

Feedback

mess110
28. Apr 2014 · 13:33 UTC
good music, game feed good overall. took me a bit too long to figure out what to do.
tikilittle
29. Apr 2014 · 05:52 UTC
I liked the different types of probes. It was a little hard at first to figure out what to do, but I picked it up pretty quick. Nice work.
ehtd
29. Apr 2014 · 06:12 UTC
I though about mass effect 2 when mining. Nice implementation.
aelita1992
29. Apr 2014 · 06:15 UTC
The game would be nice, if there were more things to do :) Like some upgrades or something, hope you'll add some soon, cause the concept is really interesting. And these probe types are fun
Tuism
29. Apr 2014 · 06:38 UTC
Hahaha! Is this a Mass Effect planetary mining parody? :P Cool idea, I do like it, but it's not super fun... But then ME's mining was crap too and they probably spent a million bucks on it :P
Candyhandy
29. Apr 2014 · 06:41 UTC
Really nice mechanics, i love it!
Gravity Games
29. Apr 2014 · 15:10 UTC
It's a nice concept, but it gets old pretty fast due to there not being enough variety...
01101101
29. Apr 2014 · 16:54 UTC
Nice game mechanics, and fairly intuitive. Good take on the theme :) Not a fan of the music though.
I would definitely come back for an extended version with probe upgrades, better graphics and more polish.
Vandash
29. Apr 2014 · 22:54 UTC
Nice idea; make it into a solar system that you explore, add some resource management, and you got yourself a bigger game here!
archaeometrician
30. Apr 2014 · 03:25 UTC
Love the music, the gameplay is interesting and innovative, its a nice game !
ElStevo
30. Apr 2014 · 03:36 UTC
Good music, nice racoon !
SlamBlasta
30. Apr 2014 · 05:15 UTC
Cool idea. I could never seem to win though.
miwuc
30. Apr 2014 · 05:22 UTC
Really fun concept! My only complaint is that it's hard to remember what's valuable and what's not. It would be good to have a visual cue, or a handy cheatsheet on the screen at all times. I think this has the potential to be fleshed out into a bigger game.
Well done!
Lerc
30. Apr 2014 · 05:32 UTC
I feel like it needs an animation for the mining probe. Otherwise nice simple timewaster.
almosoka
30. Apr 2014 · 05:36 UTC
I really like almost everything.
Downs:Graphics are cute but the different values of the fruits need to be more recognisable by their images or there should be at least some kind of info about them on the game screen. Controls are bad, it would be cool to select probes with the keyboard WASD? (maybe on a touchscreen it can work as it is right now). The gameplay could be better with more difference between the sweeper and the seismic probe. make sweeper more random and seismic more sweeper. :D
Ups: Concept and mechanics are awesome. They are also fitting the theme perfectly. And the music is just great, I want to keep playing because of it.
Thanks+
travislucia
30. Apr 2014 · 10:27 UTC
Hello fellow newgroundser! Fun game and cool idea, the effests of the probes worked really well.
Menesetsu
30. Apr 2014 · 20:04 UTC
Easy and simple game! I do like different scan probes.
Rabbits...
02. May 2014 · 02:15 UTC
nice and simple, I like the laid back style of this, and (: for the music
michelfontes
02. May 2014 · 02:15 UTC
Intersting concept. liked a lot. The music irritates me, though - not the same mood as the game.
xdegtyarev
02. May 2014 · 15:40 UTC
Like the overall look!
Moosefly
02. May 2014 · 22:53 UTC
Yay, a top score of 18600.

Should've added a bonus for clearing the whole planet. The game also calculated the score incorrectly if you managed to get a fruit on your last turn (it didn't count towards total score). The UI was pretty unintuitive, and I would've preferred if the tool didn't deselect after using it. The fruits sometimes stuck out of the planet too, made me grin a bit.

Anssi@MooseflyGames
gre
04. May 2014 · 12:37 UTC
Mining fruits in a planet? That is weird!
Nice music and interesting game mecanism.
mrexcessive
05. May 2014 · 19:19 UTC
Hi. Interesting idea, made me think of geophysics team on TimeTeam... ! Needs a secondary game alongside I think, perhaps this sort of resource gathering would fit in a craft/build type game ?
rojo
06. May 2014 · 04:52 UTC
I enjoyed this one. Pretty straightforward. It would be interesting to see it expanded on a little - different planets, running a space mining business, etc.
pikkpoiss
09. May 2014 · 05:16 UTC
What does the raccoon do? I dunno! But it's awesome. Nice use of the theme and a really original idea. I like the idea of balancing discovery tools vs. retrieval tools. Wish I had a better sense of which fruits were worth more though - I basically forgot as soon as I started playing.
foodzilla
10. May 2014 · 07:28 UTC
Good feel of the game. Pretty simple and decent overall :)
aelita1992
13. May 2014 · 21:50 UTC
Come and see the new version of our submarine engineer :D
TeamFlare
14. May 2014 · 12:47 UTC
This reminded me off mass effect 2, where i scanned every planet^^ Had a lot of fun and played several rounds.