Moon Harvest by sharpcoder

[raw]
made by sharpcoder for LD29 (COMPO)
Embark on a journey to harvest the planetary cores from various worlds throughout the galaxy!

Controls:
> Press 'Spacebar' to move the ship.
> Left-click to fire missiles.

NOTE: This game requires an HTML5 compliant browser!

It appears my entry is not compatible with Firefox. I apologize for the inconvenience. I only tested it in Chrome and IE, so either of those browsers should work.

Ratings

Coolness 68% 3
Overall 2.95 775
Audio 2.21 828
Fun 2.68 849
Graphics 3.13 585
Humor 2.58 449
Innovation 2.84 719
Mood 2.69 822
Theme 3.13 676

Feedback

matthias_zarzecki
28. Apr 2014 · 02:34 UTC
neat idea!
Brian Stegmann
28. Apr 2014 · 03:24 UTC
Doesn't seem to work in Chrome or Firefox. On Chrome it appears to be stuck after pressing start, and on FF pressing start doesn't do anything. I tried refreshing in both cases.
crewderek
28. Apr 2014 · 03:26 UTC
On game load, nothing showed up after the instructions. Kept losing credits. Don't know why. Also crashed my browser.
Garris
28. Apr 2014 · 03:27 UTC
There's a lot of good things going on for this entry. I did have some issues getting it to load properly, but once I started, I had a good time.
porousnapkin
28. Apr 2014 · 03:40 UTC
I played once to death, but afterwards things started appearing in the lower right corner and I couldn't get through the tutorials. I tried refreshing but it didn't seem to help. Looked neat for the big I played!
Nition
28. Apr 2014 · 05:05 UTC
Worked for me on Chrome, but the ship didn't seem to wrap around when going off-screen, so it was easy to lose the ship way off where you can't see it.
🎤 sharpcoder
28. Apr 2014 · 05:42 UTC
@Nitrion - Wrapping the ship is a great idea, I can't believe it never occurred to me. Thanks for playing.
gikdew
28. Apr 2014 · 06:55 UTC
Nice concept, and nice gameplay, I really enjoy playing it!
vilya
28. Apr 2014 · 11:25 UTC
I think I found a bug: my ship flew off the screen and I couldn't get it to come back. Good game though!
Miltage
28. Apr 2014 · 12:32 UTC
Reminds me very much of FTL. I find the ship very hard to control, either I face plant into the planet or I drift off into the never-ending depths of space.
🎤 sharpcoder
28. Apr 2014 · 15:19 UTC
@Miltage - When I envisioned the game originally, it was much less similar to FTL than one might think. But my implementation is an entirely different story... I do admit that I was inspired by their interface a little. Thanks for your feedback!
dejant
28. Apr 2014 · 21:54 UTC
Nice game!
Linus Lindberg
28. Apr 2014 · 21:56 UTC
Cool game! Love the destruction of the planets, and the small events were a nice touch... Very ambitious for an LD game but it paid off!
Jellycakes
28. Apr 2014 · 22:02 UTC
Pretty cool, I like how most things have physics applied to them, although actually orbiting your spaceship was a little challenging for me. Really nice entry though, good job!
micdoodle8
29. Apr 2014 · 02:47 UTC
Great job! Quite a unique idea for beneath the surface. I like the story options, reminds me a bit of FTL.
Anny
29. Apr 2014 · 02:56 UTC
Really cool game! cute graphics
Deity
29. Apr 2014 · 03:15 UTC
Doesn't work in Firefox (tested in Chrome and it works there).

In Firefox - it finishes loading but the "Begin" button is not clickable.
🎤 sharpcoder
29. Apr 2014 · 17:57 UTC
@Deity - Thanks for the info, I have updated my description accordingly. I don't think that bug falls under the "typo" category as it's probably an intrinsic problem, so I don't plan to be fixing it for the compo. Thank you for playing though!
Mnemusyne
29. Apr 2014 · 21:25 UTC
There are some similarities with FTL and the gameplay isn't very innovative, but the game works I guess.
pancakecity
30. Apr 2014 · 18:26 UTC
It's a great idea, controlling the ship is really hard though.
bucketh3ad
01. May 2014 · 17:53 UTC
Hilarious flavor text on missions! The ship acceleration feels a bit touchy, but with a bit of adjustment to the handling, I see a lot of replay value here.
tchem
01. May 2014 · 17:55 UTC
cool game and idea about the theme.
Cosmologicon
01. May 2014 · 17:58 UTC
This game has a lot of really awesome features, marred by some nightmarish controls.
someone
01. May 2014 · 18:01 UTC
Didn't work in Firefox, couldnt click on the begin button. Worked in Konqueror though.
Lost the ship off the edge a few times.
LandoSystems
01. May 2014 · 20:44 UTC
Nice idea! It was a little too easy to fly offscreen and get lost.
Moosefly
02. May 2014 · 22:03 UTC
Didn't like the fact that the background integrated into the game window seamlessly, because it made it a lot easier to go out of bounds. Same with trying to keep the mouse cursor inside the playarea. Simple but nice graphics, somewhat simplistic gameplay. Could've used a background song. Finished on second try with a bit over 3000 score.

Damn space dolphins, in the name of the Emperor I declare Exterminatus upon your planet!

Anssi@MooseflyGames
Thorig
03. May 2014 · 15:02 UTC
Fun game.
Make A Game
03. May 2014 · 20:53 UTC
Pretty cool. Got caught by surprise by the planet that keeps you from orbiting around it on my first go.
Zerkruemler
07. May 2014 · 10:09 UTC
Nice idea and solid implementation, but not clear what i really have to do. There are numbers next to the objects, do they have any meaning? The controls are also extremely strange. Either you bump into the planet or fly offscreen.
Andrew Adams
09. May 2014 · 20:02 UTC
Fun little game. I like the references to FTL, and the space dolphins.
fermenter
12. May 2014 · 16:48 UTC
Pretty good game. A little hard but definitely fun.
biscuitdough
17. May 2014 · 20:21 UTC
Was the planet map procedural? noticed it changed when I restarted a couple times. Great job all around though, good polish.
🎤 sharpcoder
19. May 2014 · 15:39 UTC
@biscuitdough - The planet map was basically a hand-tessellated hexagonal grid which was used as a canvas upon which with multiple different planet textures were drawn to. The planets weren't necessarily the same size, which is probably why it looked different sometimes :) Also it gets "eaten" away differently based on where your missile hits.

Thanks for playing it!