Gubble Quest by Somfunambulist
Click on the little guy to start the game. WASD to move, mouse to interact. Click on inventory items to use them.
Play as Gubble, a subterranean creature who just wants to return to his home in the basement. Explore the house of your mysterious captor as you search for clues to help you escape his clutches!
When you're finished, compare times, and compete with your friends to be first to discover all of the game's hidden secrets!
Play as Gubble, a subterranean creature who just wants to return to his home in the basement. Explore the house of your mysterious captor as you search for clues to help you escape his clutches!
When you're finished, compare times, and compete with your friends to be first to discover all of the game's hidden secrets!
Ratings
| Coolness | 79% | 2 |
| Overall | 3.47 | 278 |
| Audio | 3.22 | 273 |
| Fun | 3.37 | 292 |
| Graphics | 3.98 | 108 |
| Humor | 3.19 | 181 |
| Innovation | 2.79 | 757 |
| Mood | 3.68 | 129 |
| Theme | 2.29 | 1129 |
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FATAL ERROR in
action number 1
of Mouse Event for Left Button
for object O_Glass:
Push :: Execution Error - Variable Get -1.Able(100008, -1)
at gml_Object_O_Glass_Mouse_0
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I love it tells when you check on stuff!
R.I.P: Mr. Stick-ples
I don't really see how the game corresponds to the theme, but maybe that's because i didn't finish it. Other than that i really loved playing it, it felt really nice and i really dig the mood!
One thing I would try to avoid in the future is using dialog boxes to give information. I'd try to do it all in game in the future if only because your game looks beautiful and not being able to play it fulls screen all the way through (alt-enter) makes me sad.
I loved this entry though. Didn't have much to do with the theme however.
Awesome art, too.
Click on the drawers in the kitchen to open them up, providing a ramp you can use to get on the counter.
This game is adorable. You have a really good way with the dialogue with the player. The gubble is really cute especially his idle animation. The lightning is really good. I did find a bug on the opening screen the first time I played it where I pushed space and then it didn't let me do anything. I also got stuck (and it seems before other people.. I couldn't even get the lighter...). I had the cup and the boots on, but I couldn't figure out how to get anything else. Oh well... I find it a bit funny that you have this really good looking room switching system and lightning effect, then funny little things like using dialog boxes (show_message I believe) for the dialogue, and GUI rendering under the table bug. But those are completely excusable this being a jam. Also your gubble on the start menu looks a lot like a dick drawing. That opening effect btw when you bang off the key is beyond good. Great job on that
http://www.ludumdare.com/compo/2014/05/03/gubble-quest-update/
REMEMBER not to let this more polished version influence your voting!