Temple of Ra by Split82

[raw]
made by Split82 for LD29 (COMPO)
This time it was quite hard, because I spent 6 hours learning how to create proper models in Blender and another 6 hours on UI which I didn't like and deleted it. Otherwise I think I put almost everything I wanted ;)

Post Compo version is almost identical to normal one. I just made few performance optimisations.

Engine: Unity 3D
Code: C#
Models: Blender
Textures: Photoshop
Audio: Logic Pro

Ratings

Coolness 89% 2
Overall 4.30 10
Audio 3.94 35
Fun 3.95 37
Graphics 4.54 11
Humor 2.19 734
Innovation 3.58 211
Mood 4.35 10
Theme 3.23 588

Feedback

microapple
28. Apr 2014 · 02:13 UTC
Very very well done!
The gameplay mechanics were clever, the graphics good, the level design great. I loved the ambient sounds! It created a great atmosphere.

Impressive that this was done in 48 hours. ;)
Somfunambulist
28. Apr 2014 · 02:46 UTC
Great atmosphere, I'll play any game where I can walk around a dark temple. Simple but satisfying puzzle premise.
nesis
28. Apr 2014 · 02:59 UTC
Holy crap, just... wow! I love the graphics, sound, and gameplay. Really nice effort!
shotiris
28. Apr 2014 · 08:43 UTC
This one's a stand-out for me from all I've played. Love the concept, great stuff!
Martin Senovsky
28. Apr 2014 · 09:19 UTC
Great!
loadx
28. Apr 2014 · 10:20 UTC
Love the gameplay, level design is good, graphics are great. What more is there to say.

Very hard to believe it could be this polished after 48hrs.

Very well done :)
Sam Oates Games
28. Apr 2014 · 10:26 UTC
Great gameplay. Fun and challenging at the same time.

Great work.
donan
28. Apr 2014 · 10:29 UTC
Awesome atmosphere and idea :D
Best graphics so far and one of the best mechanics i have seen in this ludum dare :D
Crabman
28. Apr 2014 · 10:52 UTC
Oooh, that's pretty. And puzzly! Love it! :D
Techblogogy
28. Apr 2014 · 11:17 UTC
This games is NICE!!! :)
mtrc
28. Apr 2014 · 11:22 UTC
Fantastic game. Just the right length.
Jack
28. Apr 2014 · 11:29 UTC
This game was absolutely fantastic. Simple puzzles, but completely solid mechanics and a really nice style. I'd recommend disabling the jump though, because I accidentally got myself stuck with it and had to glitch my way through a pillar to get out
recursor
28. Apr 2014 · 11:31 UTC
Simply wonderful! This is pro work, and I enjoyed playing every minute of it. I'd love to see a post-compo version with more levels.
Andrew Adams
28. Apr 2014 · 11:55 UTC
Nicely done. Great puzzle design, and executed well.
Romko Pidstryhach
28. Apr 2014 · 11:55 UTC
Great puzzle, AWESOME atmosphere! Very impressive.
Christophe
28. Apr 2014 · 12:30 UTC
Very nice! Great work!
madhoe
28. Apr 2014 · 12:38 UTC
Had a great time playing this game! Puzzles were solvable, but also not too easy. Great atmosphere, too. Really amazing job!
skymarionsky
28. Apr 2014 · 13:03 UTC
This is really great!! The best game of LD29 so far for me!!
tiffi_gaming
28. Apr 2014 · 13:03 UTC
This could be the winner game!
cageinabird
28. Apr 2014 · 13:03 UTC
Wow. Amazing effort!
SojaBird
28. Apr 2014 · 13:19 UTC
Nice
Greg Power
28. Apr 2014 · 13:29 UTC
Incredible polish for one weekend. Great atmosphere - it felt dank. Great work!
tiffi
28. Apr 2014 · 13:47 UTC
Perfectly polished, great sounds, graphics, gameplay. Wow
Blueberry Soft
28. Apr 2014 · 14:34 UTC
I enjoyed this, and I think it's a great game for a 48 hour event. But the puzzle doesn't get any more clever that 'what is the most complicated way I could arrange these objects', rather than anything truly puzzling. Curious to see if you continue with this!
zinfandel
28. Apr 2014 · 15:28 UTC
Very, very nice!
Kept me captivated all the way till the satisfying end. Mechanics are easy to grasp, love the in-game instructions, and gets harder along the way, while staying approachable. Good work!
devince
28. Apr 2014 · 16:01 UTC
The atmosphere is great
Korwegian
28. Apr 2014 · 16:04 UTC
Dood, not fair. XD
BallpointPress
28. Apr 2014 · 16:17 UTC
Very cool mechanic although in Chrome under Win7 I am having a lot of trouble aiming the light beams accurately because they move so fast.
Skywilly
28. Apr 2014 · 16:18 UTC
Gameplay is not really original but the level design is really good o_o
🎤 Split82
28. Apr 2014 · 16:44 UTC
@BallpointPress - the rotation is always + or - 45 degrees. No need for precise rotation. Or is it something different?
adamwoolridge
28. Apr 2014 · 16:51 UTC
Nice lighting!
orangepascal
28. Apr 2014 · 17:08 UTC
wow! love it. Not a fan of puzzle games, but this one is pretty cool :)
7Soul
28. Apr 2014 · 17:17 UTC
Cool game, the last puzzle was pretty interesting to solve ^^
Detocroix
28. Apr 2014 · 17:31 UTC
Excellent mood and visual style! Such as pretty little game :)

Attention to details... nom, this earns you a lot of points <3 I really loved how the tables shook when you pushed them the wrong way. Really nice!
MintArcade
28. Apr 2014 · 17:47 UTC
WOW! This is one cool exploration game. Simple, but cool. Very cool
Tanner
28. Apr 2014 · 18:39 UTC
Well done!
WraithOne
28. Apr 2014 · 18:43 UTC
Amazing work!
kratorspore
28. Apr 2014 · 19:32 UTC
I've seen many many versions of this puzzle before (I just played basically the same puzzle in Skyrim recently) but this is beautifully produced and art directed with a wonderful ambient soundtrack. Great level design too.
icereci
28. Apr 2014 · 19:34 UTC
wow atmosphere was really cool.
John Drury
28. Apr 2014 · 19:41 UTC
Overall fantastic. Enjoyed the mooding and the puzzles were cleverly done.
Jellycakes
28. Apr 2014 · 20:03 UTC
Really nice for a compo entry! The art looks good, the sounds are great, the mood is pretty fitting. Really nicely polished. Good job on puzzle elements too because I know how hard they can sometimes be to create. Overall really nice job!
Thijsku
28. Apr 2014 · 20:03 UTC
Wow, this is really good! The graphics are amazing and the game concept is really fun. Good job!
quade81
28. Apr 2014 · 20:09 UTC
This is a great game. Very good use of 2 days. I think it got my highest rating yet.
conormn
28. Apr 2014 · 20:28 UTC
Damnnn! Very solid for a weekend. Well done.
Geckoo1337
28. Apr 2014 · 21:35 UTC
I have searched THE good word to define your game and finally I find - just amazing. It's for the LD29 my favorite. All is great - design, atmosphere, concept and darkly environment. Friend, thank you for this amazing journey. I want more ++
Seraphina
28. Apr 2014 · 22:30 UTC
I love pretty much everything about this entry. Fantastic job friend.
terraco
28. Apr 2014 · 23:32 UTC
This is nice. Very pretty.
Almost
29. Apr 2014 · 02:08 UTC
The game is pretty well made and pretty, but some of the pieces are hard to see when they aren't illuminated.
coquinounet
29. Apr 2014 · 09:09 UTC
I love this game ! And it was done in only 48 hours !
Larzan
29. Apr 2014 · 09:51 UTC
Georgeuos, you should make more levels and publish it, i had a blast playing it, great idea for a puzzler!!!
DMinsky
29. Apr 2014 · 12:18 UTC
Great, just great! Very holistic game.
Jeremias
29. Apr 2014 · 12:28 UTC
This is a very well made entry - fantastic! Was fun to play through the puzzles and finally, I got it! You created a very moody atmosphere. Just wow!
Blokatt
29. Apr 2014 · 12:40 UTC
You left me very impressed.
This. Was. Great.
Everything about this is awesome.
SaintHeiser
29. Apr 2014 · 15:18 UTC
Nice done!
This game has awesome athmosphere. It's a pity that puzzles too easy for me...
loxo
29. Apr 2014 · 17:09 UTC
Quite good for a game made in 48 hours, it looks and feels very polished. I wonder how you made the sound effects, because the sound familiar. More levels would be nice, work your way up to the surface.
Mekuri
29. Apr 2014 · 17:58 UTC
Awesome game! Amazing that you could do all this in 48 hours. It is extremely well polished, and the graphics are great! A post compo version with a good story and more levels, could make it far ;-)
Roman Kornev
29. Apr 2014 · 21:56 UTC
Great game! Amazed by the atmosphere! Everything from artstyle to audio is great! Too bad it was kinda short...
fserb
29. Apr 2014 · 23:23 UTC
Really enjoyed this one. Great idea. The puzzles were fun and rewarding. Good job! :)
LTyrosine
30. Apr 2014 · 02:30 UTC
Impressive polished game for such short time, nice sounds amazing mood.
marccspro
30. Apr 2014 · 07:35 UTC
Very impressive game !The idea is awsome ! You realy did a great job :D
samooJAM
30. Apr 2014 · 12:12 UTC
I was not smart enough to beat the game but I managed to break the light chain. Include hints? Very moody and fun to play.
Andrew Shouldice
01. May 2014 · 01:26 UTC
B&W, represent.

Awesome work. Great puzzle design!
raulincze
01. May 2014 · 13:39 UTC
Awesome game! Clever puzzles and amazing mood. Too bad it was so short :(
mortus
01. May 2014 · 14:43 UTC
Great game and great mood! Would have played it for hours were there more levels (and more mechanics)!
gigitrix
01. May 2014 · 19:33 UTC
Outstanding mood, outstanding presentation, and the puzzles were solid. Can't really say much else!
Spotline
01. May 2014 · 19:47 UTC
Excellent concept, realization, level design, feedbacks, ambience... we can't ask for anything more :O
zeal
02. May 2014 · 14:32 UTC
The mood is excellent as it really grabbed me and persuaded me that I'm not in my room anymore and telling me that I'm in this underground and the only way out is by solving the light ray puzzle. The graphics are great as well. I like this kind of games and this one is really well done.
Harsay
03. May 2014 · 20:02 UTC
This game is going to be on top 10 for sure.
Awesome mood, awesome graphics BUT WHY THERE'S NO SCREAMER!?
Hammervuis
04. May 2014 · 12:32 UTC
Simply fantastic!
randoman
04. May 2014 · 13:40 UTC
Very nice graphics and puzzle! I had a small bug before the first door, one of the crystals stopped working. Besides that it was a great experience! Congratulations!
King_Mew
04. May 2014 · 16:20 UTC
Great! The last puzzle was a bit hard but I finally managed to beat it.
AgentParsec
04. May 2014 · 17:26 UTC
Very well done, especially for 48 hours.
Nelly
04. May 2014 · 19:09 UTC
Cool puzzle
Thorig
04. May 2014 · 19:42 UTC
Nice puzzle, really liked it.
scgrn
04. May 2014 · 22:46 UTC
Great puzzles and excellent mood!
Penguincat
05. May 2014 · 05:26 UTC
This was pretty cool, I really liked the look of it, the sound, the atmosphere, the mechanics, and the controls. In fact, basically everything was great! The only problem was I ran into a bug where one of the crystals just refused to transmit the light it was receiving, so I couldn't progress further :/
Ithildin
05. May 2014 · 13:17 UTC
Brilliant! I loved the clever level design and the atmosphere, great job! :)
Clavus
05. May 2014 · 18:54 UTC
Every atmospheric and amazing visuals. Very solid puzzle game too. Great design and even little things such as the wobbling animation when you try to push something off-track show the amount of polish that went into this.
PriorBlue
06. May 2014 · 01:29 UTC
Great atmosphere with this black/white theme.
Oye Beto
07. May 2014 · 06:11 UTC
I beat the game and I liked it. I think this is a top 5 entry.
It has too much quality for a compo game, good job.
I liked all the small details like the footstep sounds and floating text for the instructions.

Why no PC version? I would've like to play it full screen.
rojo
08. May 2014 · 01:00 UTC
Really great job! The aesthetic is gorgeous.
ActionRemix
08. May 2014 · 19:29 UTC
I adored this - the best puzzler.
DragonXVI
09. May 2014 · 18:01 UTC
Fantastic example of the ol' light/mirror puzzle. Assets perfect and well polished for the time given, controls simple and well explained with good feedback and audio on the reflectors. Puzzles well implemented with the 2 different types of reflector. Overall style very good - Easily one of the best games of the competition. :D
joe40001
12. May 2014 · 08:40 UTC
Solid puzzler, good use of unity's pro tools, everything ran smooth and played nicely. You didn't overdo it but you did get the most out of the mechanics you implemented. All around solid game.
Dominator_101
16. May 2014 · 21:18 UTC
Really nice puzzle game, with a nice atmosphere.
GFM
18. May 2014 · 23:43 UTC
Man, instead of being a simple "game beneath the surface", the mechanic you created from that... it's just awesome!
I really liked it!
PetorialC
19. May 2014 · 01:19 UTC
Nice graphics & good concept.
Great effort!!
Dietrich Epp
20. May 2014 · 00:53 UTC
Wow, pretty amazing! It's compelling right from the start, which is a mean feat for such a short time. An export for Windows or OS X would be really nice, since I had problems with the web player losing mouse focus and it would be nice to play this full screen.
jerombd
27. May 2014 · 14:53 UTC
Great puzzle-game with sweet graphics! I would like to see this kind of puzzles into a bigger game like Legend Of Grimrock.