Iron Rising by tripleVisionGames

[raw]
made by tripleVisionGames for LD29 (JAM)
Please let me know if you think it needs any tweaks, I'm working on a post jam 'reloaded' version :D

I've left a link at the top but it's still a work in progress. It is a lot easier as that was the main complaint, but still hard!

I said I had no time, so I made something simple and difficult (like I always tend to do). High scores on Newgrounds, ran out of time for achievements sorry!

Thanks to Max (@ProfXubberley on twitter) for all his help with the sound and music - it is awesome.

***********************

It is 1984

A rogue general has taken control of our great navy.
He is preparing to launch nuclear strikes on capital to provoke retaliation against the old enemy.

Now, only you stand alone. You must destroy your own comrades, for the good of the people.

May your death save the lives of millions.

Warning has reached the capital. The populous is being evacuated. Each U-Boat you sink will delay the launch and allow more citizens to reach the safety of our nuclear bunkers.

Press Z to scan to search for other U-Boats.

You cannot move or fire while scanning.

Be careful. If you are looking for them, they might see you too.

Ratings

Coolness 63% 3
Overall(Jam) 3.56 150
Audio(Jam) 3.82 78
Fun(Jam) 3.11 304
Graphics(Jam) 3.96 152
Humor(Jam) 2.12 552
Innovation(Jam) 3.11 321
Mood(Jam) 3.57 154
Theme(Jam) 3.81 71

Feedback

kiririn51
28. Apr 2014 · 22:30 UTC
Pretty straightforward and it looks good, I found somewhat difficult to hit enemies but I guess that's part of the challenge. It did frustrate me a bit though because of the one hit kills ><
WeaselZone
28. Apr 2014 · 22:33 UTC
Awesome presentation and quite unique, also enjoyed the music. It's tricky to play for me though since Y and Z are switched on a German keyboard, making it really hard to scan and shoot. Still an awesome game!
taocayo
29. Apr 2014 · 01:56 UTC
Beautiful game, no doubt. Very entertaining, and frustrating (I like those). Great replayability, too. Still going at it!
SaintHeiser
29. Apr 2014 · 05:35 UTC
Oh. This is a good one. Very difficult but something frash with amazing underwater nervous athmosphere.
Good job!
DesignerNap
29. Apr 2014 · 08:10 UTC
great and difficult. Love the feel and tone too. good work.
Cawrtz
29. Apr 2014 · 10:24 UTC
Great game, very entertaining ! Audio and atmosphere are excellent. Nicely done !
Hypnohustla
29. Apr 2014 · 13:16 UTC
Hard as hell, but really great presentation! Polished and solid gameplay. I wish the submarine movement was a bit faster but otherwise this is a really great entry. Thanks! :)
Gamepopper
29. Apr 2014 · 17:40 UTC
Pretty fun and straightforward, very difficult though. Also liked the graphics and the music. :)
_adamturnbull
29. Apr 2014 · 19:15 UTC
This is awesome. Looks really nice and is a fun game! Good job guys
Secret_Tunnel
29. Apr 2014 · 20:25 UTC
Really really cool aesthetic; somewhat hard to play. Overall, I liked it.
Maschinen-Mensch
29. Apr 2014 · 21:45 UTC
Really cool game. The mood is super great, and it's overall very polished and coherent experience. I feel that you could have stripped some complexity from the games controls to make it more streamlined. For example, I don't really see any value in the reloading mechanic, this could have really been automatic.
Also, the layout of your buttons is unfriendly to keyboard layouts outside of the us; for my german keyboard, having the scan functionality so far away from the other two actions made it almost unplayable. You could offer an alternative control which just uses the number buttons 1-3 or something similar.
gnerkus
30. Apr 2014 · 04:39 UTC
It's difficult to turn and the enemies are fast. Despite that, I kept replaying because of the music and sound effects.
Crazi456
30. Apr 2014 · 05:15 UTC
Very entertaining game. The audio/visuals set a great atmosphere, great job!
🎤 tripleVisionGames
30. Apr 2014 · 07:04 UTC
Thanks for all the feedback! I've got a full page of tweaks already :)
PaperBlurt
30. Apr 2014 · 07:25 UTC
Hey man.

You truly are a one man studio.
Great sense of style, gameplay and also a bit of story.

Real nice going.

You are very versatile!
local minimum
30. Apr 2014 · 18:54 UTC
Nice and simple graphics. It took me three tries until I got some sort of hang of it (doubt 15 is very impressive score).

That the enemies could just run into you felt a bit unfair. They should also need to launch torpedoes, I think. You could also give the player torpedo in the water feedback.

You could add ability to drop some debris in path of enemy torpedo to avoid the blast and other tactics seen on submarine movies.

I liked the game. The effects and attention to details. The main issue to keep playing, I think is to make it feel as the game is fair and it is up to the skills of the player... maybe ease it up by giving more time bonus early on and the less and less as time progresses. You could also play with the size of the game, to every now and then have it zoom out a bit and make it more difficult...just some ideas
Jupiter_Hadley
01. May 2014 · 03:03 UTC
Really nice game! I included it in part 5 of my Ludum Dare compilation video series, if you'd like to check it out :) youtu.be/HquvNllyc50
Split82
01. May 2014 · 16:31 UTC
I love the style and graphics. It was a little bit difficult for me :) Could kill 3 submarines max :D
conormn
01. May 2014 · 17:28 UTC
Man, really great game. Loved it :)
Tititesouris
01. May 2014 · 17:41 UTC
This game is really hard, but pretty fun too. Good job.
SoupWithBits
01. May 2014 · 17:47 UTC
A bit too difficult..
But looks and feels awesome!
yokcos700
01. May 2014 · 17:49 UTC
One of the few games I've played thus far with sound of any kind, and it's great sound at that. The visual style is excellent, and the gameplay is frustrating, perhaps a bit unfair, but damned fun.

I have saved 80 people.
raulincze
01. May 2014 · 19:39 UTC
I found it to be almost impossibly difficult. At least right in the beginning I had lots of trouble avoiding the other submarines.

I really love the sound and the mood it creates!
drnick
03. May 2014 · 18:31 UTC
Really good. Some suggestions:
1) Multiply the score by the average fatalities from a nuclear strike. Exploding 17 nuclear submarines and saving 85 people seems ridiculous.
2) Saving "souls" is a break from the soviet theme, as the Soviet Union was an atheist state, and expected high-confidence officers to hold it.
3) Add a cone of "light" (visibility) to the front of the submarine, like in rnlf's game: http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=30930
Thorig
04. May 2014 · 19:25 UTC
Great game! Liked your scan mechanics.
orangepascal
05. May 2014 · 07:32 UTC
nice graphics, simple gameplay but it works and it's fun :)
ninjacharlie
05. May 2014 · 21:43 UTC
Really cool game. The shooting was really difficult (a little too difficult), but other than that, it was awesome. Good job :)
Frump
06. May 2014 · 03:14 UTC
Pretty good. I think it would be better if the enemy subs also tried shooting at you instead of ramming into you.
kevinAlbs
08. May 2014 · 03:29 UTC
WOW this is polished. Beautiful artwork and sounds/music. Pretty fun, it was very hard as others said, but I don't think I mind it being difficult. Good work!
monsterkillu
08. May 2014 · 05:09 UTC
Amazingly polished game. I felt a lot constrained by the 2 torpedos, long reload time, the approaching enemies while scanning. I wish i could see a fading enemy after i scan them. Great atmosphere btw.
01101101
10. May 2014 · 10:18 UTC
Not that easy to dodge enemies, but well done. The mood is pretty good.
sP0CkEr2
16. May 2014 · 00:18 UTC
really like this game - effects were cool - nice job