Monstrenga by Marcos Rodrigues

[raw]
made by Marcos Rodrigues for LD29 (JAM)
Clementine is a lovely, strange-looking little monster. People are always afraid of what's different, and even though Clementine has a nice heart, they will fear her. She just doesn't want to hurt anybody, can you help her go through these dangerous social events?

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Credits:

Design and Concept Art: Carol Durandet (http://h4lp.com.br/carol/)
Math, Coding and Sound picking: Marcos Rodrigues (http://mrodrigues.dunked.com/)

Music:
She Is My Best Treasure (by Rolemusic) - http://freemusicarchive.org/music/Rolemusic/The_Pirate_And_The_Dancer/05_rolemusic_-_she_is_my_best_treasure

SFXs generated on BFXR (http://www.bfxr.net/)

Game Engine: Quintus (http://html5quintus.com/)

Ratings

Coolness 32% 1851
Overall(Jam) 3.05 469
Audio(Jam) 3.00 393
Fun(Jam) 3.11 304
Graphics(Jam) 2.79 589
Innovation(Jam) 3.61 122
Mood(Jam) 3.13 328
Theme(Jam) 2.67 586

Feedback

ActionRemix
29. Apr 2014 路 21:07 UTC
How do we proceed without killing the children?
namuol
29. Apr 2014 路 22:51 UTC
Nice twist! Great music choice! Would like to see more levels/puzzles.
馃帳 Marcos Rodrigues
30. Apr 2014 路 04:24 UTC
ActionRemix, we couldn't find in time a good way to show the humans' line of sight, but you should wait for them to be facing the opposite direction, then climb to a safe spot.

Your comment reinforce the need for a more informative UI, thanks! :)
馃帳 Marcos Rodrigues
30. Apr 2014 路 04:28 UTC
namuol, thanks! :D
We'll keep on developing, after the votes are finished we'll release a more complete version!
Jonochrome
30. Apr 2014 路 12:39 UTC
With some more animation, a visible indication of the people's line of sight, and a less eardrum-drilling sound effect for when you're seen, I'd call this gold.
danialhyatt
02. May 2014 路 01:37 UTC
Interesting mechanic! I'd like to see it explored further
ThingoStudios
02. May 2014 路 01:39 UTC
The core idea behind this game is solid. Definitely short, but still really fun. The only real complaint I have is that Clementine's scariness is definitely an informed attribute and I never felt that there was any reason for small children to fear her.
lajos
02. May 2014 路 01:42 UTC
Looks nice, but doesn't load. Bar stuck around 80%, win7 chrome. Same on IE.
馃帳 Marcos Rodrigues
02. May 2014 路 01:48 UTC
@Jonochrome, wow, thank you! That's great to hear! :D
I'll work a little more on the humans' screaming, it's kinda hard to emulate it on the Bfxr.
LandoSystems
02. May 2014 路 02:24 UTC
Interesting idea, i liked that the lifes weren't your lives. nice change of pace.
hanoth
02. May 2014 路 02:25 UTC
I like the idea behind this.
CrocaDino
02. May 2014 路 02:54 UTC
I think the game mechanic of staying outside of the children's sight is very interesting! However, I noticed a glitch where it is possible to fall through the floor in some areas. Despite this, I still really enjoyed the game and I would've loved to see more levels!
sP0CkEr2
02. May 2014 路 04:47 UTC
very cool idea - i was determined to finish and i did - great job!
PaperBlurt
03. May 2014 路 10:16 UTC
So I have to save the little people?
Interesting idea.
But I didn't get it at first...
StrykerKKD
03. May 2014 路 18:41 UTC
It's really an unique idea.
trueyomic
03. May 2014 路 22:34 UTC
Neat implementation of a stealth game. Cutesy graphics. The "screaming" sound was a bit harsh on the ears though. Definitely needs more levels too!
Jeff0029
12. May 2014 路 23:34 UTC
Great music! You don't feel the loop so that's good.

When faced with the third children, he seemed to kill you when he see's you despite running in the other direction. Hope that help shred light on a bug, good job!
Jeff0029
12. May 2014 路 23:35 UTC
Nvm I think I understand why you die when they do now. hah.
Jeff0029
12. May 2014 路 23:36 UTC
I think I understand why you die when they do now. My bad ;)
michelfontes
13. May 2014 路 00:30 UTC
Very hard, great puzzle! I suck at it, though.